digitalmars.D.learn - DlangUI FileDialog not working
- stunaep (9/58) May 02 2016 FileDialog is showing a blank white window for me. Only tested on
- Vadim Lopatin (7/11) May 03 2016 Try fetch recent dlangui version (dub upgrade --force-remove).
FileDialog is showing a blank white window for me. Only tested on windows 7 so far, but if I run dmledit, the filedialog on there works fine. It's weird because I am using almost exactly the same code. Here is what it looks like http://i.imgur.com/qslu7tJ.png handleAction code:case ProgramActions.FolderOpen: UIString caption; caption = "OPEN_DIR"c; FileDialog dlg = createFileDialog(caption, true); dlg.dialogResult = delegate(Dialog dlg, const Action result) { if (result.id == ACTION_OPEN.id) { string filename = result.stringParam; //TODO } }; dlg.show(); return true; case ProgramActions.FileOpen: UIString caption; caption = "FILE_OPEN"c; FileDialog dlg = createFileDialog(caption, false); dlg.addFilter(FileFilterEntry(UIString("D_FILES"c), "*.d")); dlg.addFilter(FileFilterEntry(UIString("ALL_FILES"c), "*.*")); dlg.dialogResult = delegate(Dialog dlg, const Action result) { if (result.id == ACTION_OPEN.id) { string filename = result.stringParam; //TODO } }; dlg.show(); return true;Here is my createFileDialogFileDialog createFileDialog(UIString caption, bool folder, bool fileMustExist = true) { uint flags = DialogFlag.Modal | DialogFlag.Resizable; if (fileMustExist) flags |= FileDialogFlag.FileMustExist; if (folder) flags |= FileDialogFlag.SelectDirectory; FileDialog dlg = new FileDialog(caption, window, null, flags); //dlg.filetypeIcons[""] = ""; return dlg; }also have this in handleActionStateRequest:if (!_currentBackgroundOperation) a.state = ACTION_STATE_ENABLED; else a.state = ACTION_STATE_DISABLE;
May 02 2016
On Tuesday, 3 May 2016 at 06:14:25 UTC, stunaep wrote:FileDialog is showing a blank white window for me. Only tested on windows 7 so far, but if I run dmledit, the filedialog on there works fine. It's weird because I am using almost exactly the same code.Try fetch recent dlangui version (dub upgrade --force-remove). I fixed this issue last week. (There was a problem with sharing of OpenGL context between windows). Difference in dmledit is probably due to different dlangui configuration selected - it uses `minimal` configuration - w/o OpenGL acceleration.
May 03 2016