digitalmars.D.learn - Different struct sizeof between linux and windows
- Andre Pany (49/49) Jun 16 2016 Hi,
- Vladimir Panteleev (4/5) Jun 17 2016 Yes. time_t is defined as C long on Linux (meaning it'll be
- Andre Pany (4/9) Jun 17 2016 Thanks for clarification.
- Kagamin (2/2) Jun 17 2016 time_t is 64-bit on windows:
- Vladimir Panteleev (10/12) Jun 17 2016 Windows does not have the concept of "time_t". The C runtime in
- Kagamin (3/6) Jun 17 2016 D defining C runtime type different from C runtime causes this
- Vladimir Panteleev (3/11) Jun 17 2016 If I were to import the time() function from MSVCR*.dll, what
- Kagamin (6/8) Jun 20 2016 MSVC runtime dll doesn't export `time` function, it exports
- Jonathan M Davis via Digitalmars-d-learn (17/29) Jun 17 2016 The VS C runtime uses a macro to indicate whether time_t should be treat...
Hi, I try to write a wrapper for a library. I translated the C++ header coding. While the wrapper is working fine in linux, on windows the library complains the struct size is too small while calling it. This is the reduced example: import core.stdc.time: time_t; import std.stdio; enum Bar { UNDEFINED = 0, } struct Foo1 { Bar bar; } struct Foo2 { time_t issuedAt; Bar bar; } struct Foo3 { time_t issuedAt; } void main() { writeln(Foo1.sizeof); writeln(Foo2.sizeof); writeln(Foo3.sizeof); } I compile the application using dub --arch=x86_64 on windows and just dub on linux. Results on linux: 4 16 8 Results on windows: 4 8 4 Is this behavior correct? Kind regards André
Jun 16 2016
On Friday, 17 June 2016 at 06:54:36 UTC, Andre Pany wrote:Is this behavior correct?Yes. time_t is defined as C long on Linux (meaning it'll be 64-bit in 64-bit programs), however it's always 32-bit on the Windows C runtimes we use.
Jun 17 2016
On Friday, 17 June 2016 at 07:11:28 UTC, Vladimir Panteleev wrote:On Friday, 17 June 2016 at 06:54:36 UTC, Andre Pany wrote:Thanks for clarification. Kind regards AndréIs this behavior correct?Yes. time_t is defined as C long on Linux (meaning it'll be 64-bit in 64-bit programs), however it's always 32-bit on the Windows C runtimes we use.
Jun 17 2016
time_t is 64-bit on windows: https://msdn.microsoft.com/en-us/library/1f4c8f33.aspx
Jun 17 2016
On Friday, 17 June 2016 at 13:11:35 UTC, Kagamin wrote:time_t is 64-bit on windows: https://msdn.microsoft.com/en-us/library/1f4c8f33.aspxWindows does not have the concept of "time_t". The C runtime in use does. We use the DigitalMars C runtime for the 32-bit model, which is the default one. The Microsoft one is used for 64-bit and 32-bit COFF. I'm not sure how the MS C library deals with time_t, however the time() function (as exported from the library file / DLL) is the 32-bit version. If I were to guess, the C headers define a macro which redirects time() calls to the 64-bit version when appropriate. The D bindings don't copy that behavior.
Jun 17 2016
On Friday, 17 June 2016 at 13:21:04 UTC, Vladimir Panteleev wrote:Windows does not have the concept of "time_t". The C runtime in use does. The D bindings don't copy that behavior.D defining C runtime type different from C runtime causes this error.
Jun 17 2016
On Friday, 17 June 2016 at 16:16:48 UTC, Kagamin wrote:On Friday, 17 June 2016 at 13:21:04 UTC, Vladimir Panteleev wrote:If I were to import the time() function from MSVCR*.dll, what size its return value would be?Windows does not have the concept of "time_t". The C runtime in use does. The D bindings don't copy that behavior.D defining C runtime type different from C runtime causes this error.
Jun 17 2016
On Friday, 17 June 2016 at 16:25:15 UTC, Vladimir Panteleev wrote:If I were to import the time() function from MSVCR*.dll, what size its return value would be?MSVC runtime dll doesn't export `time` function, it exports _time32 and _time64. `time` is a wrapper in the import library, its time_t is probably 32-bit for binary compatibility with code compiled before VC2005 that first migrated to 64-bit time_t by default.
Jun 20 2016
On Friday, June 17, 2016 13:21:04 Vladimir Panteleev via Digitalmars-d-learn wrote:On Friday, 17 June 2016 at 13:11:35 UTC, Kagamin wrote:The VS C runtime uses a macro to indicate whether time_t should be treated as 32-bit or 64-bit on 32-bit systems. I thought that the default was 32-bit, but it looks like it's actually 64-bit, with the macro being _USE_32BIT_TIME_T. https://msdn.microsoft.com/en-us/library/1f4c8f33(v=vs.140).aspx I guess that that the correct way to handle that would be to make it so that druntime defines it as 64-bit by default and then has a version identifier to change the behavior, but I don't know how that sort of thing has been handled with the Win32 stuff in general. In the case of the stupid unicode-related macros, IIRC, the solution is to just force you to use either the A or W functions explicitly (preferably the W functions) rather than making either of them the default or using a version identifier. That approach really isn't an option here though, since the names don't changee but rather the types. - Jonathan M Davistime_t is 64-bit on windows: https://msdn.microsoft.com/en-us/library/1f4c8f33.aspxWindows does not have the concept of "time_t". The C runtime in use does. We use the DigitalMars C runtime for the 32-bit model, which is the default one. The Microsoft one is used for 64-bit and 32-bit COFF. I'm not sure how the MS C library deals with time_t, however the time() function (as exported from the library file / DLL) is the 32-bit version. If I were to guess, the C headers define a macro which redirects time() calls to the 64-bit version when appropriate. The D bindings don't copy that behavior.
Jun 17 2016