digitalmars.D.learn - Degenerate Regex Case
- Guillaume (20/20) Apr 24 2015 Hello, I'm trying to make a regex comparison with D, based off of
- TheFlyingFiddle (11/29) Apr 24 2015 The regex
- Dmitry Olshansky (14/35) Apr 25 2015 A quick investigation shows that it gets stuck at the end of
- Guillaume (3/14) Apr 26 2015 Thanks for your help, I'll go file a bug.
Hello, I'm trying to make a regex comparison with D, based off of this article: https://swtch.com/~rsc/regexp/regexp1.html I've written my code like so: import std.stdio, std.regex; void main(string argv[]) { string m = argv[1]; auto p = ctRegex!("a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"); if (match(m, p)) { writeln("match"); } else { writeln("no match"); } } And the compiler goes into swap. Doing it at runtime is no better. I was under the impression that this particular regex was used for showcasing the Thompson NFA which D claims to be using. The golang code version of this runs fine, which makes me think that maybe D isn't using the correct regex engine for this particular regex. Or perhaps I'm using this wrong?
Apr 24 2015
On Friday, 24 April 2015 at 18:28:16 UTC, Guillaume wrote:Hello, I'm trying to make a regex comparison with D, based off of this article: https://swtch.com/~rsc/regexp/regexp1.html I've written my code like so: import std.stdio, std.regex; void main(string argv[]) { string m = argv[1]; auto p = ctRegex!("a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"); if (match(m, p)) { writeln("match"); } else { writeln("no match"); } } And the compiler goes into swap. Doing it at runtime is no better. I was under the impression that this particular regex was used for showcasing the Thompson NFA which D claims to be using.The regex "a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?aaaaaaaaaaaa aaaaaaaaaaaaaaaaaa" can be simplified to "a{30,60}" (if i counted correctly). The regex "a{30,60}" works fine. [Speculation] I don't have a good understanding of how D's regex engine work but I am guessing that it does not do any simplification of the regex input causing it to generate larger engines for each additional ? symbol. Thus needing more memory. Eventually as in this case the compiler runs out of memory.
Apr 24 2015
On Friday, 24 April 2015 at 18:28:16 UTC, Guillaume wrote:Hello, I'm trying to make a regex comparison with D, based off of this article: https://swtch.com/~rsc/regexp/regexp1.html I've written my code like so: import std.stdio, std.regex; void main(string argv[]) { string m = argv[1]; auto p = ctRegex!("a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?a?aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"); if (match(m, p)) { writeln("match"); } else { writeln("no match"); } }And the compiler goes into swap. Doing it at runtime is no better. I was under the impression that this particular regex was used for showcasing the Thompson NFA which D claims to be using.A quick investigation shows that it gets stuck at the end of pattern compilation stage. The problem is that as a last pass D's regex goes to optimize the pattern to construct simple bit-scanning engine as approximation for prefix of original pattern. And that process is a lot like Thompson NFA ... _BUT_ the trick of merging equivalent threads wasn't applied there. So in short: file a bug, optimizer absolutely should do de-duplication of threads.The golang code version of this runs fine, which makes me think that maybe D isn't using the correct regex engine for this particular regex. Or perhaps I'm using this wrong?It uses 2 kinds of engines, run-time one is Thompson NFA. Compile-time is (for now) still backtracking. --- Dmitry Olshansky
Apr 25 2015
On Saturday, 25 April 2015 at 09:30:55 UTC, Dmitry Olshansky wrote:A quick investigation shows that it gets stuck at the end of pattern compilation stage. The problem is that as a last pass D's regex goes to optimize the pattern to construct simple bit-scanning engine as approximation for prefix of original pattern. And that process is a lot like Thompson NFA ... _BUT_ the trick of merging equivalent threads wasn't applied there. So in short: file a bug, optimizer absolutely should do de-duplication of threads. --- Dmitry OlshanskyThanks for your help, I'll go file a bug.
Apr 26 2015