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digitalmars.D.learn - [D1] modulo on neg integer

reply qwerty <qw er.ty> writes:
If memory serves me right, module is undefined on negative integers.
int i = -2;
i%=10; // i=undefined?
What should I use instead to get i definitely equal to 7? 

On a sidenote, where can I read about operation order/definitions?
Like i++, ++i and i%10 not changing i etc. 
Mar 18 2010
next sibling parent reply bearophile <bearophileHUGS lycos.com> writes:
qwerty:
 If memory serves me right, module is undefined on negative integers.
I think it's defined in D (but it's defined badly).
 int i = -2;
 i%=10; // i=undefined?
 What should I use instead to get i definitely equal to 7?
D outputs -2, Python outputs 8. It's not easy to find a language that outputs 7 there, maybe Malborge language?
 On a sidenote, where can I read about operation order/definitions?
 Like i++, ++i and i%10 not changing i etc. 
D acts like C, here. Even when C does something badly. So you can surely find info about ++ and % in C. Bye, bearophile
Mar 18 2010
parent reply qwerty <qw er.ty> writes:
bearophile Wrote:

 qwerty:
 If memory serves me right, module is undefined on negative integers.
I think it's defined in D (but it's defined badly).
Got url ? :)
 
 
 int i = -2;
 i%=10; // i=undefined?
 What should I use instead to get i definitely equal to 7?
D outputs -2, Python outputs 8. It's not easy to find a language that outputs 7 there, maybe Malborge language?
8 yeah :(somehow I did overcompensated for the max being 9 for %10) i = -3 -2 -1 0 1 2 i%3 = 7 8 9 0 1 2 So I should be safe with i % M; if(i<0) i = M + i;
 
 On a sidenote, where can I read about operation order/definitions?
 Like i++, ++i and i%10 not changing i etc. 
D acts like C, here. Even when C does something badly. So you can surely find info about ++ and % in C.
I'd wish it was available here, as I don't really know C(++).
Mar 18 2010
parent qwerty <qw er.ty> writes:
qwerty Wrote:

 bearophile Wrote:
 
 qwerty:
 If memory serves me right, module is undefined on negative integers.
I think it's defined in D (but it's defined badly).
Got url ? :)
Yeah, here http://www.digitalmars.com/d/1.0/expression.html#MulExpression
Mar 18 2010
prev sibling parent reply Don <nospam nospam.com> writes:
qwerty wrote:
 If memory serves me right, module is undefined on negative integers.
 int i = -2;
 i%=10; // i=undefined?
It's not undefined. x%y always has the sign of x, so i will be -2. This always holds: x == y * (x/y) + (x%y); And since D uses truncated division, the result follows. This behaviour is inherited from C99.
 What should I use instead to get i definitely equal to 7? 
You mean 8? i %= 10; if (i<0) i += 10;
 
 On a sidenote, where can I read about operation order/definitions?
 Like i++, ++i and i%10 not changing i etc. 
Mar 18 2010
parent qwerty <qw er.ty> writes:
Don Wrote:

 qwerty wrote:
 If memory serves me right, module is undefined on negative integers.
 int i = -2;
 i%=10; // i=undefined?
It's not undefined. x%y always has the sign of x, so i will be -2. This always holds: x == y * (x/y) + (x%y); And since D uses truncated division, the result follows. This behaviour is inherited from C99.
Ok, that seems sensible. Yay,found the spec (mul expressions ?:): "For integral operands of the / and % operators, the quotient rounds towards zero and the remainder has the same sign as the dividend. If the divisor is zero, an Exception is thrown. " Personally I find your explanation a lot more clear :)
 
 What should I use instead to get i definitely equal to 7? 
You mean 8?
Yeah :(
 
 i %= 10;
 if (i<0) i += 10;
 
 
 On a sidenote, where can I read about operation order/definitions?
 Like i++, ++i and i%10 not changing i etc. 
Mar 18 2010