digitalmars.D.learn - Cross platform Development
Hello I read this page, but I still have questions : http://forum.dlang.org/thread/fzbaxwcrbztqedqgmyfu forum.dlang.org#post-mailman.1142.1332716016.4860.digitalmars-d:40puremagic.com I also read this : http://stackoverflow.com/questions/1510989/can-c-be-compiled-into-platform-independent-code-why-not However, I am wondering what are the ways to develop in a native 64 bit linux machine, and deploy similar linux machines as well as in 64 + 32 bit windowes machines. Are there ways to do so? I will need some detailed guidance.
Jan 23 2015
On Friday, 23 January 2015 at 17:32:09 UTC, seany wrote:Hello I read this page, but I still have questions : http://forum.dlang.org/thread/fzbaxwcrbztqedqgmyfu forum.dlang.org#post-mailman.1142.1332716016.4860.digitalmars-d:40puremagic.com I also read this : http://stackoverflow.com/questions/1510989/can-c-be-compiled-into-platform-independent-code-why-not However, I am wondering what are the ways to develop in a native 64 bit linux machine, and deploy similar linux machines as well as in 64 + 32 bit windowes machines. Are there ways to do so? I will need some detailed guidance.I think you need to ask a more detailed question. Do you want source compatibility or binary compatibility? Are you using GUI stuff? Cuz that's gonna add a world of hurt. Are you wanting to take a bit of source, compile it, and have that single executable run on all 32/64/linux/windows machines? If this is what you want, I'd recommend perl. One bit of code ... runs everywhere! -Andy
Jan 23 2015