digitalmars.D.learn - Contracts inheritance
- Eyyub (8/8) Apr 13 2012 Hai,
- =?UTF-8?B?QWxpIMOHZWhyZWxp?= (49/56) Apr 13 2012 Here is the for convenience:
Hai, After watching Walter's video at Lang.NEXT, I have wanted to know how contracts inheritance works. In the following code, I don't understand why foo.bar(2) works...but with the sames contracts in the foo function it doesn't work. http://paste.pocoo.org/show/3Ab5IiQk6hTiJ0jAFZWv/ Thanks
Apr 13 2012
On 04/13/2012 03:07 PM, Eyyub wrote:Hai, After watching Walter's video at Lang.NEXT, I have wanted to know how contracts inheritance works. In the following code, I don't understand why foo.bar(2) works...but with the sames contracts in the foo function it doesn't work. http://paste.pocoo.org/show/3Ab5IiQk6hTiJ0jAFZWv/ ThanksHere is the for convenience: import std.stdio; interface IFoo { void bar(int a) in { assert(a != 1); } } class Foo : IFoo { this() {} override void bar(int a) in { assert(a != 2); } body { writeln(a); // 2 } } void foo(int a) in { assert(a == 2); assert(a < 2); } body { writeln(a); } void main() { foo(2); // don't pass Foo foo2 = new Foo; foo2.bar(2); // pass } foo(2) cannot work because of the second assert in the 'in' contract. foo2.bar(2) passes because passing a single 'in' contract is sufficient. The 'in' contract of IFoo.bar() requires that a != 1 and it is satisfied for 2 so bar() can be called with argument 2. Ali
Apr 13 2012
On Friday, 13 April 2012 at 22:23:25 UTC, Ali Çehreli wrote:On 04/13/2012 03:07 PM, Eyyub wrote:Mhh ok thanks. So, why overrides a contract if the assert is not checked at runtime ? Eyyub,Hai, After watching Walter's video at Lang.NEXT, I have wanted to know how contracts inheritance works. In the following code, I don't understand why foo.bar(2) works...but with the sames contracts in the foo function it doesn't work. http://paste.pocoo.org/show/3Ab5IiQk6hTiJ0jAFZWv/ ThanksHere is the for convenience: import std.stdio; interface IFoo { void bar(int a) in { assert(a != 1); } } class Foo : IFoo { this() {} override void bar(int a) in { assert(a != 2); } body { writeln(a); // 2 } } void foo(int a) in { assert(a == 2); assert(a < 2); } body { writeln(a); } void main() { foo(2); // don't pass Foo foo2 = new Foo; foo2.bar(2); // pass } foo(2) cannot work because of the second assert in the 'in' contract. foo2.bar(2) passes because passing a single 'in' contract is sufficient. The 'in' contract of IFoo.bar() requires that a != 1 and it is satisfied for 2 so bar() can be called with argument 2. Ali
Apr 16 2012
On 04/16/2012 08:15 PM, Eyyub wrote:On Friday, 13 April 2012 at 22:23:25 UTC, Ali Çehreli wrote:A contract of an override can only lower the restrictions. So when the in contract for IFoo.bar passes there is no need to check the contract of Foo.bar since it must accept anything that IFoo.bar whould accept. When the contract for IFoo.bar fails then the contract for Foo.bar is checked, since it may accept more then IFoo.bar. -- Mike WeyOn 04/13/2012 03:07 PM, Eyyub wrote:Mhh ok thanks. So, why overrides a contract if the assert is not checked at runtime ? Eyyub,Hai, After watching Walter's video at Lang.NEXT, I have wanted to know how contracts inheritance works. In the following code, I don't understand why foo.bar(2) works...but with the sames contracts in the foo function it doesn't work. http://paste.pocoo.org/show/3Ab5IiQk6hTiJ0jAFZWv/ ThanksHere is the for convenience: import std.stdio; interface IFoo { void bar(int a) in { assert(a != 1); } } class Foo : IFoo { this() {} override void bar(int a) in { assert(a != 2); } body { writeln(a); // 2 } } void foo(int a) in { assert(a == 2); assert(a < 2); } body { writeln(a); } void main() { foo(2); // don't pass Foo foo2 = new Foo; foo2.bar(2); // pass } foo(2) cannot work because of the second assert in the 'in' contract. foo2.bar(2) passes because passing a single 'in' contract is sufficient. The 'in' contract of IFoo.bar() requires that a != 1 and it is satisfied for 2 so bar() can be called with argument 2. Ali
Apr 16 2012