digitalmars.D.learn - Class/struct invariants
- bearophile (34/34) Jun 15 2010 Are D invariants supposed to be so "relaxed"? They don't get called with...
- Steven Schveighoffer (14/47) Jun 16 2010 Default construction for structs is a weird animal in D. A struct can
- bearophile (14/21) Jun 16 2010 Thank you for your answers, I was trying to understand.
- bearophile (1/1) Jun 16 2010 http://d.puremagic.com/issues/show_bug.cgi?id=4331
- Simen kjaeraas (5/12) Jun 16 2010 Ah, but I do. If it is an error to create an uninitialized struct of
- Steven Schveighoffer (7/19) Jun 16 2010 Yes, but an invariant doesn't guarantee that, since it is non-existent i...
- bearophile (4/6) Jun 16 2010 It's a good idea. I just hope this disabling will have an explicit & rea...
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Stewart Gordon
(4/5)
Jun 17 2010
- bearophile (4/5) Jun 17 2010 Thank you, then my bug 4329 is a dupe, I'll mark it so :-)
Are D invariants supposed to be so "relaxed"? They don't get called with default constructors: struct Foo { int x = 0; this(int xx) { this.x = xx; } invariant() { assert(x == 1); } } struct Bar { int x = 0; invariant() { assert(x == 1); } } class CFoo { int x = 0; this(int xx) { this.x = xx; } invariant() { assert(x == 1); } } class CBar { int x = 0; invariant() { assert(x == 1); } } void main() { Foo f1; // no asserts Foo f2 = Foo(); // no asserts // Foo f3 = Foo(0); // asserts, good Bar b1; // no asserts Bar b2 = Bar(); // no asserts Bar b3 = Bar(0); // no asserts //assert(b3); // can't be used // b3.__invariant(); // asserts //CFoo f3 = new CFoo(0); // asserts, good CBar cb2 = new CBar(); // no asserts //assert(cb2); // asserts, good } Bye, bearophile
Jun 15 2010
On Tue, 15 Jun 2010 21:29:27 -0400, bearophile <bearophileHUGS lycos.com> wrote:Are D invariants supposed to be so "relaxed"? They don't get called with default constructors: struct Foo { int x = 0; this(int xx) { this.x = xx; } invariant() { assert(x == 1); } } struct Bar { int x = 0; invariant() { assert(x == 1); } } class CFoo { int x = 0; this(int xx) { this.x = xx; } invariant() { assert(x == 1); } } class CBar { int x = 0; invariant() { assert(x == 1); } } void main() { Foo f1; // no asserts Foo f2 = Foo(); // no asserts // Foo f3 = Foo(0); // asserts, good Bar b1; // no asserts Bar b2 = Bar(); // no asserts Bar b3 = Bar(0); // no asserts //assert(b3); // can't be used // b3.__invariant(); // asserts //CFoo f3 = new CFoo(0); // asserts, good CBar cb2 = new CBar(); // no asserts //assert(cb2); // asserts, good }Default construction for structs is a weird animal in D. A struct can always be default constructed and is always initialized to s.init. This allows you to construct for instance an array of structs with simple memory copying. During default struct construction, no constructors are run (they aren't allowed anyways) and no invariants are run. What would be the point of running an invariant during default construction? The only think it could possibly do is make code like this: S s; Fail without -release, and pass with -release. I don't see the value in that. -Steve
Jun 16 2010
Steven Schveighoffer:During default struct construction, no constructors are run (they aren't allowed anyways) and no invariants are run. What would be the point of running an invariant during default construction? The only think it could possibly do is make code like this: S s; Fail without -release, and pass with -release. I don't see the value in that.Thank you for your answers, I was trying to understand. Of all the examples I have shown this can be the worst: struct Foo { int x; invariant() { assert(x > 0); } } void main() { Foo f = Foo(-10); } Here I'd like the compiler to assert (at compile time or at runtime), or to refuse an invariant in structs like that, where I think D has no way to enforce it (unless you call __invariant(), but this is silly). Later I can write a "bug" report about this. Bye, bearophile
Jun 16 2010
http://d.puremagic.com/issues/show_bug.cgi?id=4331
Jun 16 2010
Steven Schveighoffer <schveiguy yahoo.com> wrote:During default struct construction, no constructors are run (they aren't allowed anyways) and no invariants are run. What would be the point of running an invariant during default construction? The only think it could possibly do is make code like this: S s; Fail without -release, and pass with -release. I don't see the value in that.Ah, but I do. If it is an error to create an uninitialized struct of type S, then the above code is a bug, is it not? -- Simen
Jun 16 2010
On Wed, 16 Jun 2010 10:58:28 -0400, Simen kjaeraas <simen.kjaras gmail.com> wrote:Steven Schveighoffer <schveiguy yahoo.com> wrote:Yes, but an invariant doesn't guarantee that, since it is non-existent in release mode, and a compile time error is better. What you want is to be able to disable the default constructor. Andrei has hinted it might be a future improvement on other threads. -SteveDuring default struct construction, no constructors are run (they aren't allowed anyways) and no invariants are run. What would be the point of running an invariant during default construction? The only think it could possibly do is make code like this: S s; Fail without -release, and pass with -release. I don't see the value in that.Ah, but I do. If it is an error to create an uninitialized struct of type S, then the above code is a bug, is it not?
Jun 16 2010
Steven Schveighoffer:What you want is to be able to disable the default constructor. Andrei has hinted it might be a future improvement on other threads.It's a good idea. I just hope this disabling will have an explicit & readable syntax (maybe disable can be used here). Bye, bearophile
Jun 16 2010
bearophile wrote:Are D invariants supposed to be so "relaxed"? They don't get called with default constructors:<snip> http://d.puremagic.com/issues/show_bug.cgi?id=519 Stewart.
Jun 17 2010
Stewart Gordon:http://d.puremagic.com/issues/show_bug.cgi?id=519Thank you, then my bug 4329 is a dupe, I'll mark it so :-) Bye, bearophile
Jun 17 2010