digitalmars.D.learn - Char * character and string
- Chris Pons (34/34) Mar 01 2012 Hello,
- Jonathan M Davis (11/52) Mar 01 2012 Use std.string.toStringz (or std.utf.toUTFz if immutable(char)* doesn't ...
- Chris Pons (45/45) Mar 01 2012 Thank you for the reply. However, I've run into another problem.
- Jonathan M Davis (10/76) Mar 01 2012 toStringz returns an immutable(char)*, so you can assign it to a const(c...
- Chris Pons (1/1) Mar 01 2012 Ok, got it all sorted. Thank you for the guidance.
- Andrej Mitrovic (5/5) Mar 02 2012 SDL_LoadBMP is declared as:
Hello, I am trying to work with SDL and one of their functions takes a char * file as a function a parameter. However, i'm running into trouble how to actually set this variable in my constructor. I am getting a problem where if I use a pointer to a char and set it as "test.bmp" I get an error stating "cannot implicitly convert expression (file) of type string to char*. After that I decided to try to set file to 'test.bmp' instead, and in that case I get: "Unterminated character constant" . Although I am familiar with what this error is referring to, I do not know how to add a terminator in D. This is the function that I intend to use the filename in: **Note the function LoadBMP is the one that REQUIRES a pointer to a char -------------------------------------- SDL_Surface * Load(char * file) { SDL_Surface * Temp = null; if((Temp = SDL_LoadBMP(file)) == null) return null; Surface = SDLDisplayFormat(Temp); SDL_FreeSurface(Temp); return Surface; } ---------------------------------------- This is the constructor that is giving me the error: ---------------------------------------------------------- char * file; this() { this.filename = "test.bmp"; } -------------------------------------------------------------
Mar 01 2012
On Friday, March 02, 2012 05:51:14 Chris Pons wrote:Hello, I am trying to work with SDL and one of their functions takes a char * file as a function a parameter. However, i'm running into trouble how to actually set this variable in my constructor. I am getting a problem where if I use a pointer to a char and set it as "test.bmp" I get an error stating "cannot implicitly convert expression (file) of type string to char*. After that I decided to try to set file to 'test.bmp' instead, and in that case I get: "Unterminated character constant" . Although I am familiar with what this error is referring to, I do not know how to add a terminator in D. This is the function that I intend to use the filename in: **Note the function LoadBMP is the one that REQUIRES a pointer to a char -------------------------------------- SDL_Surface * Load(char * file) { SDL_Surface * Temp = null; if((Temp = SDL_LoadBMP(file)) == null) return null; Surface = SDLDisplayFormat(Temp); SDL_FreeSurface(Temp); return Surface; } ---------------------------------------- This is the constructor that is giving me the error: ---------------------------------------------------------- char * file; this() { this.filename = "test.bmp"; } -------------------------------------------------------------Use std.string.toStringz (or std.utf.toUTFz if immutable(char)* doesn't cut it). Regardless, be careful of passing char* to C code. Even if the C code keeps the pointer, it won't stop the GC from collecting it. The D code needs to have reference to it of some kind (though a pointer in your struct as you appeart to be doing should be plenty as long as an instance of the struct remains in the D code - as opposed to passing it to the C code and then not having it in the D code anymore, which would be no better than just passing the char* to the C code without keeping a reference to it). - Jonathan M Davis
Mar 01 2012
Thank you for the reply. However, I've run into another problem. I changed: ----------- char * file; this() { this.filename = "test.bmp"; } --------------- To: ---------------- char * file this() { this.filename = toStringz("test.bmp"); } ----------------------- I am getting this error: Error 1 Error: cannot implicitly convert expression (toStringz("test.bmp")) of type immutable(char)* to char* D:\Documents\Projects\Test\Test\DPBall.d 10 Instead I tried toUTFz, which I used like this: -------------------------- char * filename; this() { this.filename = toUTFz("test.bmp"); } -------------------------- I get these errors: Error 1 Error: template std.utf.toUTFz(P,S) if (isSomeString!(S) && isPointer!(P) && isSomeChar!(typeof(*P.init)) && is(Unqual!(typeof(*P.init)) == Unqual!(ElementEncodingType!(S))) && is(immutable(Unqual!(ElementEncodingType!(S))) == ElementEncodingType!(S))) does not match any function template declaration D:\Documents\Projects\Test\Test\DPBall.d 11 Error 2 Error: template std.utf.toUTFz(P,S) if (isSomeString!(S) && isPointer!(P) && isSomeChar!(typeof(*P.init)) && is(Unqual!(typeof(*P.init)) == Unqual!(ElementEncodingType!(S))) && is(immutable(Unqual!(ElementEncodingType!(S))) == ElementEncodingType!(S))) cannot deduce template function from argument types !()(string) D:\Documents\Projects\Test\Test\DPBall.d 11 Am I using these functions incorrectly?
Mar 01 2012
On Friday, March 02, 2012 06:22:41 Chris Pons wrote:Thank you for the reply. However, I've run into another problem. I changed: ----------- char * file; this() { this.filename = "test.bmp"; } --------------- To: ---------------- char * file this() { this.filename = toStringz("test.bmp"); } ----------------------- I am getting this error: Error 1 Error: cannot implicitly convert expression (toStringz("test.bmp")) of type immutable(char)* to char* D:\Documents\Projects\Test\Test\DPBall.d 10 Instead I tried toUTFz, which I used like this: -------------------------- char * filename; this() { this.filename = toUTFz("test.bmp"); } -------------------------- I get these errors: Error 1 Error: template std.utf.toUTFz(P,S) if (isSomeString!(S) && isPointer!(P) && isSomeChar!(typeof(*P.init)) && is(Unqual!(typeof(*P.init)) == Unqual!(ElementEncodingType!(S))) && is(immutable(Unqual!(ElementEncodingType!(S))) == ElementEncodingType!(S))) does not match any function template declaration D:\Documents\Projects\Test\Test\DPBall.d 11 Error 2 Error: template std.utf.toUTFz(P,S) if (isSomeString!(S) && isPointer!(P) && isSomeChar!(typeof(*P.init)) && is(Unqual!(typeof(*P.init)) == Unqual!(ElementEncodingType!(S))) && is(immutable(Unqual!(ElementEncodingType!(S))) == ElementEncodingType!(S))) cannot deduce template function from argument types !()(string) D:\Documents\Projects\Test\Test\DPBall.d 11 Am I using these functions incorrectly?toStringz returns an immutable(char)*, so you can assign it to a const(char)* or an immutable(char)* but not a char*. If you want to assign to a char*, then you need to use toUTFz, which you are most definitely using incorrectly. The documentation gives several examples on how to use it correctly, but if what you want is a char*, then you'd do this.filename = toUTFz!(char*)("test.bmp"); toUTFZ is a templated function which requires that you give it the type that you want to convert to. You were trying to call it without giving the type. - Jonathan M Davis
Mar 01 2012
Ok, got it all sorted. Thank you for the guidance.
Mar 01 2012
SDL_LoadBMP is declared as: SDL_Surface *SDL_LoadBMP(const char *file); http://www.libsdl.org/cgi/docwiki.cgi/SDL_LoadBMP So you don't need a mutable char*. I'd recommend using Derelict since it already has all these prototypes declared properly.
Mar 02 2012