digitalmars.D.learn - Anyway to achieve the following
- JG (34/34) Aug 13 2021 Suppose one has a pointer p of type T*.
- Tejas (25/59) Aug 13 2021 Umm is this what you want?
- Rekel (23/51) Aug 13 2021 That's also what I thought, although at first I thought JG meant
- H. S. Teoh (11/14) Aug 13 2021 References are essentially pointers under the hood. The difference is
- =?UTF-8?Q?Ali_=c3=87ehreli?= (7/10) Aug 13 2021 You may be looking for core.lifetime.emplace. (core.lifetime is not on
- Paul Backus (3/5) Aug 13 2021 It's also on dpldocs.info:
- Carl Sturtivant (23/23) Aug 14 2021 ```
- JG (57/80) Aug 15 2021 Hi,
- Paul Backus (6/11) Aug 15 2021 I'm not really familiar with llvm ir, but looking at it on
- Johan (11/26) Aug 15 2021 The function `std.stdio.writeln!(example.Ref!(int))` is not
- Carl Sturtivant (37/42) Aug 15 2021 What you are asking for are reference variables. C++ has them:
- Rekel (3/26) Aug 17 2021 Wow you can alias this a function? TIL!
Suppose one has a pointer p of type T*. Can on declare variable a of type T which is stored in the location pointed to by p? As an example if we have: struct S { int x = 1234; } void main() { S s; //unknown construction of a using &(s.x) writeln(a); //displays 1234 s.x = s.x+1; writeln(a); //displays 1235 a = a +1; writeln(s.x); //displays 1236 } ---------------------------------------------------------------- Similar behavior can be achieved in the body of the lambda here import std.stdio; struct S { int x = 1234; } void main() { S s; (ref a){ writeln(a); s.x = s.x + 1; writeln(a); a = a +1; writeln(s.x); }(s.x); }
Aug 13 2021
On Friday, 13 August 2021 at 08:25:33 UTC, JG wrote:Suppose one has a pointer p of type T*. Can on declare variable a of type T which is stored in the location pointed to by p? As an example if we have: struct S { int x = 1234; } void main() { S s; //unknown construction of a using &(s.x) writeln(a); //displays 1234 s.x = s.x+1; writeln(a); //displays 1235 a = a +1; writeln(s.x); //displays 1236 } ---------------------------------------------------------------- Similar behavior can be achieved in the body of the lambda here import std.stdio; struct S { int x = 1234; } void main() { S s; (ref a){ writeln(a); s.x = s.x + 1; writeln(a); a = a +1; writeln(s.x); }(s.x); }Umm is this what you want? ```d import std.stdio; struct S { int x = 1234; } void main() { S s; /*(ref a){ writeln(a); s.x = s.x + 1; writeln(a); a = a +1; writeln(s.x); }(s.x);*/ auto a = &(s.x); writeln(*a); s.x += 1; writeln(*a); *a += 1; writeln(s.x); } ```
Aug 13 2021
On Friday, 13 August 2021 at 09:10:18 UTC, Tejas wrote:On Friday, 13 August 2021 at 08:25:33 UTC, JG wrote:That's also what I thought, although at first I thought JG meant dereferencing a pointer to a type without reallocating the content. In a way comparable to aliasing A* or having your original data be a union in the first place. It seems however one can use `.` when using pointers, which is cool, though there seem to be some caveats: https://forum.dlang.org/post/hthxvxxsxdpkvwcwgisi forum.dlang.org (note this is 2014...)) For anyone more experienced with C, I'm not well known with references but are those semantically similar to the idea of using a type at a predefined location? Small sidenote, this would be cool: ```d int* ip = cast(int*)other_pointer; int a = #a; // like a dereference but without allocating space for a elsewhere. int b = #a; // Or something along those lines a = 1; b += 1; assert(a==2); ```Suppose one has a pointer p of type T*. Can on declare variable a of type T which is stored in the location pointed to by p?Umm is this what you want? ```d import std.stdio; struct S { int x = 1234; } void main() { S s; /*(ref a){ writeln(a); s.x = s.x + 1; writeln(a); a = a +1; writeln(s.x); }(s.x);*/ auto a = &(s.x); writeln(*a); s.x += 1; writeln(*a); *a += 1; writeln(s.x); } ```
Aug 13 2021
On Fri, Aug 13, 2021 at 05:11:50PM +0000, Rekel via Digitalmars-d-learn wrote: [...]For anyone more experienced with C, I'm not well known with references but are those semantically similar to the idea of using a type at a predefined location?References are essentially pointers under the hood. The difference is that at the language level they are treated as aliases to the original variable, and are therefore guaranteed to be non-null. Note that in D `ref` is not a type constructor but a storage qualifier, so you cannot declare a reference variable, you can only get one if you pass a variable to a function that takes it by ref. T -- Spaghetti code may be tangly, but lasagna code is just cheesy.
Aug 13 2021
On Friday, 13 August 2021 at 17:19:43 UTC, H. S. Teoh wrote:On Fri, Aug 13, 2021 at 05:11:50PM +0000, Rekel via Digitalmars-d-learn wrote: [...]Thanks for all the replies. I had a look at emplace but it does not seem to do exactly what I have in mind. What I had in mind would have the following behaviour. Suppose we optionally allow "in <exp> before the semi-colon at the end of a declaration. With the following semantics T x; T y in &x; assert(x==y); assert(&x==&y); Note that I am not suggesting that the syntax I wrote is what exists or should exist. I think what I am suggesting is not the same as say implicitly dereferenced pointers. If you think of the underlying machine, variables are aliases for locations in memory where values are stored, and what I am asking is whether it is possible to alias an arbitrary location (provided it contains the correct type.) (I guess what I am saying is only conceptually true variables might end up in registers, but from the point of view of the language it is true since if v is a variable, then &v is defined to be its address.) This would allow things like: Given: struct S { int x; int y; } You can write: S s = S(1,2) in new S; ending up with s being defined on the heap. Anyway I hope it is clearer what I mean. Is it possible to do this in d?For anyone more experienced with C, I'm not well known with references but are those semantically similar to the idea of using a type at a predefined location?References are essentially pointers under the hood. The difference is that at the language level they are treated as aliases to the original variable, and are therefore guaranteed to be non-null. Note that in D `ref` is not a type constructor but a storage qualifier, so you cannot declare a reference variable, you can only get one if you pass a variable to a function that takes it by ref. T
Aug 13 2021
On Friday, 13 August 2021 at 19:06:17 UTC, JG wrote:Anyway I hope it is clearer what I mean. Is it possible to do this in d?union S { int x; int a; } void main() { S s= S(1234); writeln(s.a); //displays 1234 s.x = s.x+1; writeln(s.a); //displays 1235 s.a = s.a +1; writeln(s.a); //displays 1236 }
Aug 13 2021
On 8/13/21 1:25 AM, JG wrote:Suppose one has a pointer p of type T*. Can on declare variable a of type T which is stored in the location pointed to by p?You may be looking for core.lifetime.emplace. (core.lifetime is not on dlang.org at the moment for me but it is under /usr/include/dmd/druntime/import/core on my computer.) I have some content about 'emplace' but it is not in std.conv anymore: http://ddili.org/ders/d.en/memory.html#ix_memory.construction,%20emplace Ali
Aug 13 2021
On Friday, 13 August 2021 at 09:30:25 UTC, Ali Çehreli wrote:(core.lifetime is not on dlang.org at the moment for me but it is under /usr/include/dmd/druntime/import/core on my computer.)It's also on dpldocs.info: https://dpldocs.info/experimental-docs/core.lifetime.html
Aug 13 2021
``` struct S { int x = 1234; } void main() { import std.stdio; S s; //construction of a using &(s.x) auto a = Ref!(int)(&s.x); writeln(a); //displays 1234 s.x += 1; writeln(a); //displays 1235 a += 1; writeln(s.x); //displays 1236 } struct Ref(T) { T* ptr; this(T* p) { ptr = p; } string toString() { import std.conv; return to!string(*ptr); } ref T var() { return *ptr; } alias var this; } ```
Aug 14 2021
On Saturday, 14 August 2021 at 20:50:47 UTC, Carl Sturtivant wrote:``` struct S { int x = 1234; } void main() { import std.stdio; S s; //construction of a using &(s.x) auto a = Ref!(int)(&s.x); writeln(a); //displays 1234 s.x += 1; writeln(a); //displays 1235 a += 1; writeln(s.x); //displays 1236 } struct Ref(T) { T* ptr; this(T* p) { ptr = p; } string toString() { import std.conv; return to!string(*ptr); } ref T var() { return *ptr; } alias var this; } ```Hi, This is exactly the behaviour I was trying to obtain. It however comes with a fair amount of overhead, as can be seen in the following llvm ir: %s = alloca %onlineapp.S, align 4 ; [#uses = 4, size/byte = 4] %a = alloca %"onlineapp.Ref!int.Ref", align 8 ; [#uses = 5, size/byte = 8] %1 = bitcast %onlineapp.S* %s to i8* ; [#uses = 1] call void llvm.memcpy.p0i8.p0i8.i64(i8* align 1 %1, i8* align 1 bitcast (%onlineapp.S* onlineapp.S.__init to i8*), i64 4, i1 false) %2 = bitcast %"onlineapp.Ref!int.Ref"* %a to i8* ; [#uses = 1] call void llvm.memset.p0i8.i64(i8* align 1 %2, i8 0, i64 8, i1 false) %3 = getelementptr inbounds %onlineapp.S, %onlineapp.S* %s, i32 0, i32 0 ; [#uses = 1, type = i32*] %4 = call %"onlineapp.Ref!int.Ref"* pure nothrow ref nogc safe onlineapp.Ref!(int).Ref onlineapp.Ref!(int).Ref.__ctor(int*)(%"onlineapp.Ref!int.Ref"* %5 = load %"onlineapp.Ref!int.Ref", %"onlineapp.Ref!int.Ref"* %a, align 8 ; [#uses = 1] call void safe void std.stdio.writeln!(onlineapp.Ref!(int).Ref).writeln(onlineapp.Ref!(int).Ref)(%"on %6 = getelementptr inbounds %onlineapp.S, %onlineapp.S* %s, i32 0, i32 0 ; [#uses = 2, type = i32*] %7 = load i32, i32* %6, align 4 ; [#uses = 1] %8 = add i32 %7, 1 ; [#uses = 1] store i32 %8, i32* %6, align 4 %9 = load %"onlineapp.Ref!int.Ref", %"onlineapp.Ref!int.Ref"* %a, align 8 ; [#uses = 1] call void safe void std.stdio.writeln!(onlineapp.Ref!(int).Ref).writeln(onlineapp.Ref!(int).Ref)(%"on %10 = call i32* pure nothrow ref nogc safe int onlineapp.Ref!(int).Ref.var()(%"onlineapp.Ref!int.Ref"* nonnull %11 = load i32, i32* %10, align 4 ; [#uses = 1] %12 = add i32 %11, 1 ; [#uses = 1] store i32 %12, i32* %10, align 4 %13 = getelementptr inbounds %onlineapp.S, %onlineapp.S* %s, i32 0, i32 0 ; [#uses = 1, type = i32*] %14 = load i32, i32* %13, align 4 ; [#uses = 1] call void safe void ret i32 0 }
Aug 15 2021
On Sunday, 15 August 2021 at 07:10:17 UTC, JG wrote:Hi, This is exactly the behaviour I was trying to obtain. It however comes with a fair amount of overhead, as can be seen in the following llvm ir: [...]I'm not really familiar with llvm ir, but looking at it on godbolt, it seems like the main difference is that taking the address of `s.x` forces the compiler to place `s` in memory, rather than keeping it entirely in registers: https://d.godbolt.org/z/1afbsM6fv
Aug 15 2021
On Sunday, 15 August 2021 at 16:49:22 UTC, Paul Backus wrote:On Sunday, 15 August 2021 at 07:10:17 UTC, JG wrote:The function `std.stdio.writeln!(example.Ref!(int))` is not trivial. I doubt there is a reasonable optimization/transformation path from a call to `std.stdio.writeln!(example.Ref!(int))` to a call to `std.stdio.writeln!(int).writeln(int)`. Without being able to simplify it to that call, `s` has to be put in memory. It's the opaqueness of `std.stdio.writeln!(example.Ref!(int))` and that it (must) takes the address of `s.x` as parameter. -JohanHi, This is exactly the behaviour I was trying to obtain. It however comes with a fair amount of overhead, as can be seen in the following llvm ir: [...]I'm not really familiar with llvm ir, but looking at it on godbolt, it seems like the main difference is that taking the address of `s.x` forces the compiler to place `s` in memory, rather than keeping it entirely in registers: https://d.godbolt.org/z/1afbsM6fv
Aug 15 2021
On Sunday, 15 August 2021 at 07:10:17 UTC, JG wrote:Hi, This is exactly the behaviour I was trying to obtain. It however comes with a fair amount of overhead, as can be seen in the following llvm ir: [...]What you are asking for are reference variables. C++ has them: the example here illustrates the behavior you want. https://www.geeksforgeeks.org/references-in-c/ D does not have them, as mentioned above: https://forum.dlang.org/post/mailman.2714.1628875187.3446.digitalmars-d-learn puremagic.com So to get the behavior you want, they have to be simulated, which is what this does: https://forum.dlang.org/post/lcrrnszslpyazoziyicb forum.dlang.org Next version: no `toString` and storage passed in by reference rather than by pointer. ``` struct S { int x = 1234; } void main() { import std.stdio; S s; auto p = &s.x; //construction of a using &(s.x) auto a = Ref!(int)(*p); //auto a = Ref!(int)(s.x); writeln(a); //displays 1234 s.x += 1; writeln(a); //displays 1235 a += 1; writeln(s.x); //displays 1236 } struct Ref(T) { T* ptr; this(ref T x) { ptr = &x; } property ref T var() { return *ptr; } alias var this; } ``` I see no way to avoid overhead, as I see no simpler simulation.
Aug 15 2021
On Sunday, 15 August 2021 at 21:53:14 UTC, Carl Sturtivant wrote:On Sunday, 15 August 2021 at 07:10:17 UTC, JG wrote:Thanks for the links and code. Looking at the assembly as suggested by others it seems that after optimization this not too bad.[...]What you are asking for are reference variables. C++ has them: the example here illustrates the behavior you want. https://www.geeksforgeeks.org/references-in-c/ [...]
Aug 16 2021
On Monday, 16 August 2021 at 19:30:19 UTC, JG wrote:On Sunday, 15 August 2021 at 21:53:14 UTC, Carl Sturtivant wrote:The problem is not optimization. The semantics of the code are different when you use the `Ref!int` solution versus simply `int`. You'll see this in template instantiations, as in the `writeln` example. `writeln` is a template and `writeln!int` is something different from `writeln!(Ref!int)`. When you force the template instantiation to `writeln!int` -- e.g. with an explicit cast, https://d.godbolt.org/z/6fKbMh731 -- the `Ref!int` output is the same as with `int`. Regardless, I haven't seen a performance measurement, and it is most likely completely irrelevant for the performance of your program. -JohanOn Sunday, 15 August 2021 at 07:10:17 UTC, JG wrote:Thanks for the links and code. Looking at the assembly as suggested by others it seems that after optimization this not too bad.[...]What you are asking for are reference variables. C++ has them: the example here illustrates the behavior you want. https://www.geeksforgeeks.org/references-in-c/ [...]
Aug 17 2021
On Saturday, 14 August 2021 at 20:50:47 UTC, Carl Sturtivant wrote:``` struct S { int x = 1234; } void main() { import std.stdio; S s; //construction of a using &(s.x) auto a = Ref!(int)(&s.x); writeln(a); //displays 1234 s.x += 1; writeln(a); //displays 1235 a += 1; writeln(s.x); //displays 1236 } struct Ref(T) { T* ptr; this(T* p) { ptr = p; } string toString() { import std.conv; return to!string(*ptr); } ref T var() { return *ptr; } alias var this; } ```Wow you can alias this a function? TIL!
Aug 17 2021