digitalmars.D.learn - Compiler Arguments and Switches
- MM (13/13) Jun 19 2006 Hello again :)
- Jarrett Billingsley (24/30) Jun 19 2006 It means that the compiler will look at your functions, and if it finds ...
- MM (2/14) Jun 19 2006 That is really handy!! I'll check that out.
Hello again :) What does this mean ? -inline inline expand functions I also saw the : -release compile release version, which means not generating code for contracts and asserts Now I get contracts. I though contracts were strange things that slow your program down as they need to recheck every output. But it is only for testing purposes, right? I also don't really get the profiling part, but let me first read that a bit more thoroughly :)
Jun 19 2006
"MM" <MM_member pathlink.com> wrote in message news:e76p3q$1s3n$1 digitaldaemon.com...What does this mean ? -inline inline expand functionsIt means that the compiler will look at your functions, and if it finds a really trivial one, like: int foo(int x) { return x * 2; } Whenever you call foo(), it'll replace it with the actual code from the function. So writefln(foo(4)); will be rewritten internally as writefln(4 * 2); Which then gets simplified down to writefln(8); This can improve execution speed a lot, as the overhead of calling the little function disappears. The biggest speed difference would be if you called the function a lot of times; inlining it really speeds things up.I also don't really get the profiling part, but let me first read that a bit more thoroughly :)It's really handy. You can turn on profiling, and when you run your program, it'll generate a profile log, which shows how many times every function was called, how long each function takes to execute (on average), and a bunch of other stuff. Using that information, you can see which functions you probably need to work on speeding up (and which ones you don't that you thought were a bottleneck but really aren't!).
Jun 19 2006
This can improve execution speed a lot, as the overhead of calling the little function disappears. The biggest speed difference would be if you called the function a lot of times; inlining it really speeds things up.I thought -O would do this already. But thanks, I'll use that too then :)That is really handy!! I'll check that out.I also don't really get the profiling part, but let me first read that a bit more thoroughly :)It's really handy. You can turn on profiling, and when you run your program, it'll generate a profile log, which shows how many times every function was called, how long each function takes to execute (on average), and a bunch of other stuff. Using that information, you can see which functions you probably need to work on speeding up (and which ones you don't that you thought were a bottleneck but really aren't!).
Jun 19 2006