digitalmars.D.ldc - TYnptr in LLVM?
- Jacob Carlborg (8/8) Jul 15 2018 The TYnptr type in DMD [1], what is the corresponding type, in
- kinke (7/15) Jul 16 2018 No idea about the DMD backend, but in LLVM you generally just
- Jacob Carlborg (31/37) Jul 16 2018 Hmm. I don't have a D type. This is for when referencing an
- kinke (11/41) Jul 16 2018 Assuming you only need an opaque pointer to that symbol (and you
- Jacob Carlborg (5/15) Jul 17 2018 Thanks. Ideally it should be full compatible with Clang so I'll go with
- kinke (3/6) Jul 17 2018 Well just using an opaque `struct._class_t` IR struct may work
The TYnptr type in DMD [1], what is the corresponding type, in LLVM? I'm referring to a instance of `llvm::Type` [2] that can be used in global variable, `llvm::GlobalVarible`. [1] https://github.com/dlang/dmd/blob/master/src/dmd/backend/ty.d#L66 [2] http://llvm.org/doxygen/classllvm_1_1Type.html -- /Jacob Carlborg
Jul 15 2018
On Monday, 16 July 2018 at 06:38:01 UTC, Jacob Carlborg wrote:The TYnptr type in DMD [1], what is the corresponding type, in LLVM? I'm referring to a instance of `llvm::Type` [2] that can be used in global variable, `llvm::GlobalVarible`. [1] https://github.com/dlang/dmd/blob/master/src/dmd/backend/ty.d#L66 [2] http://llvm.org/doxygen/classllvm_1_1Type.html -- /Jacob CarlborgNo idea about the DMD backend, but in LLVM you generally just declare a global of some arbitrary IR type (e.g., from a D type: `DtoType(dtype)`), and the resulting GlobalVariable will always be a pointer to that type. You define the global by setting an initializer. See the pretty new `{declare,define}Global()` helpers.
Jul 16 2018
On Monday, 16 July 2018 at 09:29:59 UTC, kinke wrote:No idea about the DMD backend, but in LLVM you generally just declare a global of some arbitrary IR type (e.g., from a D type: `DtoType(dtype)`), and the resulting GlobalVariable will always be a pointer to that type. You define the global by setting an initializer. See the pretty new `{declare,define}Global()` helpers.Hmm. I don't have a D type. This is for when referencing an Objective-C class defined externally. The compiler generates a symbol like _OBJC_CLASS_$_<name>. I need a type for that symbol. The IR code generated by Clang looks like this %struct._class_t = type { %struct._class_t*, %struct._class_t*, %struct._objc_cache*, i8* (i8*, i8*)**, %struct._class_ro_t* } %struct._objc_cache = type opaque %struct._class_ro_t = type { i32, i32, i32, i8*, i8*, %struct.__method_list_t*, %struct._objc_protocol_list*, %struct._ivar_list_t*, i8*, %struct._prop_list_t* } %struct.__method_list_t = type { i32, i32, [0 x %struct._objc_method] } %struct._objc_method = type { i8*, i8*, i8* } %struct._objc_protocol_list = type { i64, [0 x %struct._protocol_t*] } %struct._protocol_t = type { i8*, i8*, %struct._objc_protocol_list*, %struct.__method_list_t*, %struct.__method_list_t*, %struct.__method_list_t*, %struct.__method_list_t*, %struct._prop_list_t*, i32, i32, i8**, i8*, %struct._prop_list_t* } %struct._ivar_list_t = type { i32, i32, [0 x %struct._ivar_t] } %struct._ivar_t = type { i64*, i8*, i8*, i32, i32 } %struct._prop_list_t = type { i32, i32, [0 x %struct._prop_t] } %struct._prop_t = type { i8*, i8* } "OBJC_CLASS_$_NSObject" = external global %struct._class_t "OBJC_CLASSLIST_REFERENCES_$_" = private global %struct._class_t* "OBJC_CLASS_$_NSObject", section "__DATA,__objc_classrefs,regular,no_dead_strip", align 8 -- /Jacob Carlborg
Jul 16 2018
On Monday, 16 July 2018 at 13:40:35 UTC, Jacob Carlborg wrote:Hmm. I don't have a D type. This is for when referencing an Objective-C class defined externally. The compiler generates a symbol like _OBJC_CLASS_$_<name>. I need a type for that symbol. The IR code generated by Clang looks like this %struct._class_t = type { %struct._class_t*, %struct._class_t*, %struct._objc_cache*, i8* (i8*, i8*)**, %struct._class_ro_t* } %struct._objc_cache = type opaque %struct._class_ro_t = type { i32, i32, i32, i8*, i8*, %struct.__method_list_t*, %struct._objc_protocol_list*, %struct._ivar_list_t*, i8*, %struct._prop_list_t* } %struct.__method_list_t = type { i32, i32, [0 x %struct._objc_method] } %struct._objc_method = type { i8*, i8*, i8* } %struct._objc_protocol_list = type { i64, [0 x %struct._protocol_t*] } %struct._protocol_t = type { i8*, i8*, %struct._objc_protocol_list*, %struct.__method_list_t*, %struct.__method_list_t*, %struct.__method_list_t*, %struct.__method_list_t*, %struct._prop_list_t*, i32, i32, i8**, i8*, %struct._prop_list_t* } %struct._ivar_list_t = type { i32, i32, [0 x %struct._ivar_t] } %struct._ivar_t = type { i64*, i8*, i8*, i32, i32 } %struct._prop_list_t = type { i32, i32, [0 x %struct._prop_t] } %struct._prop_t = type { i8*, i8* } "OBJC_CLASS_$_NSObject" = external global %struct._class_t "OBJC_CLASSLIST_REFERENCES_$_" = private global %struct._class_t* "OBJC_CLASS_$_NSObject", section "__DATA,__objc_classrefs,regular,no_dead_strip", align 8 -- /Jacob CarlborgAssuming you only need an opaque pointer to that symbol (and you don't mix LDC/clang bitcode, e.g., via LTO), any type should do (see clang's opaque `%struct._objc_cache` - I think you create an opaque type as IR struct without elements via `llvm::StructType::create(gIR->context(), "name")`). Otherwise, you'll have to define these types like clang does (using another `StructType::create()` overload, one taking the array of element types). LDC's `getVoidPtrType()` helpers returns the common `i8*` IR type, `llvm::IntegerType::get(gIR->context(), 32)` returns `i32` etc.
Jul 16 2018
On 2018-07-16 20:37, kinke wrote:Assuming you only need an opaque pointer to that symbol (and you don't mix LDC/clang bitcode, e.g., via LTO), any type should do (see clang's opaque `%struct._objc_cache` - I think you create an opaque type as IR struct without elements via `llvm::StructType::create(gIR->context(), "name")`). Otherwise, you'll have to define these types like clang does (using another `StructType::create()` overload, one taking the array of element types). LDC's `getVoidPtrType()` helpers returns the common `i8*` IR type, `llvm::IntegerType::get(gIR->context(), 32)` returns `i32` etc.Thanks. Ideally it should be full compatible with Clang so I'll go with trying to define the structs exactly as Clang outputs them. -- /Jacob Carlborg
Jul 17 2018
On Tuesday, 17 July 2018 at 17:34:46 UTC, Jacob Carlborg wrote:Thanks. Ideally it should be full compatible with Clang so I'll go with trying to define the structs exactly as Clang outputs them.Well just using an opaque `struct._class_t` IR struct may work too when mixing bitcode, so I'd give that a try first.
Jul 17 2018