digitalmars.D - indie game contests
- Vlad Levenfeld (8/8) May 22 2015 I know there's a strong gamedev presence here, so I'm wondering
- Namespace (8/16) May 22 2015 From time to time I'm working on two smaller games, "Angry
- Vlad Levenfeld (4/22) May 22 2015 Let's do it!
- Danni Coy via Digitalmars-d (5/30) May 22 2015 Got very close to a year or so ago. Probably something I would be much
- extrawurst (3/49) May 23 2015 Danny that is great cause I am not capable of more than coder art
- Vlad Levenfeld (3/8) May 24 2015 That's perfect, actually. Shoot me an email, we can all assemble
- Manu via Digitalmars-d (3/11) May 25 2015 Awww Danni, you've forsaken me! :P
- Danni Coy via Digitalmars-d (7/18) May 25 2015 @Manu - if by that you mean do game jams without you - that horse has
- Manu via Digitalmars-d (5/10) May 26 2015 Nar, I was just talking about feedback ;)
- rcorre (8/8) May 26 2015 This sounds like a fun idea, I might be interested if I can find
- Namespace (2/25) May 23 2015 Sounds good! I'll write you a mail during the day.
I know there's a strong gamedev presence here, so I'm wondering if anyone's submitted any games written in D to any of these contests? What was your experience like? I'd like to enter one, and wonder if anyone would be interested in a collaboration. Outside of programming, I used to do low-poly 3d art (just as a hobby in my secondary school days), so I can potentially contribute visuals, and I'm pretty comfortable with openGL.
May 22 2015
On Friday, 22 May 2015 at 16:24:18 UTC, Vlad Levenfeld wrote:I know there's a strong gamedev presence here, so I'm wondering if anyone's submitted any games written in D to any of these contests? What was your experience like? I'd like to enter one, and wonder if anyone would be interested in a collaboration. Outside of programming, I used to do low-poly 3d art (just as a hobby in my secondary school days), so I can potentially contribute visuals, and I'm pretty comfortable with openGL.From time to time I'm working on two smaller games, "Angry Snowball" (https://github.com/Dgame/AngrySnowball) and "Quinn Quadrat". I would like to present them, once they are ready, at "one game a month", but in the last few week I was busy with my studies. I would like to collaborate with you, but you should know that my pixel art is not that good. ;)
May 22 2015
On Friday, 22 May 2015 at 17:00:06 UTC, Namespace wrote:On Friday, 22 May 2015 at 16:24:18 UTC, Vlad Levenfeld wrote:Let's do it! Maybe we can get some diablo style prerendered sprites going :) I'm at vlevenfeld (at) gmail and github.com/evenexI know there's a strong gamedev presence here, so I'm wondering if anyone's submitted any games written in D to any of these contests? What was your experience like? I'd like to enter one, and wonder if anyone would be interested in a collaboration. Outside of programming, I used to do low-poly 3d art (just as a hobby in my secondary school days), so I can potentially contribute visuals, and I'm pretty comfortable with openGL.From time to time I'm working on two smaller games, "Angry Snowball" (https://github.com/Dgame/AngrySnowball) and "Quinn Quadrat". I would like to present them, once they are ready, at "one game a month", but in the last few week I was busy with my studies. I would like to collaborate with you, but you should know that my pixel art is not that good. ;)
May 22 2015
Got very close to a year or so ago. Probably something I would be much more capable of doing now. The only downside is that I enjoy doing asset creation more. On Sat, May 23, 2015 at 7:34 AM, Vlad Levenfeld via Digitalmars-d <digitalmars-d puremagic.com> wrote:On Friday, 22 May 2015 at 17:00:06 UTC, Namespace wrote:On Friday, 22 May 2015 at 16:24:18 UTC, Vlad Levenfeld wrote:Let's do it! Maybe we can get some diablo style prerendered sprites going :) I'm at vlevenfeld (at) gmail and github.com/evenexI know there's a strong gamedev presence here, so I'm wondering if anyone's submitted any games written in D to any of these contests? What was your experience like? I'd like to enter one, and wonder if anyone would be interested in a collaboration. Outside of programming, I used to do low-poly 3d art (just as a hobby in my secondary school days), so I can potentially contribute visuals, and I'm pretty comfortable with openGL.From time to time I'm working on two smaller games, "Angry Snowball" (https://github.com/Dgame/AngrySnowball) and "Quinn Quadrat". I would like to present them, once they are ready, at "one game a month", but in the last few week I was busy with my studies. I would like to collaborate with you, but you should know that my pixel art is not that good. ;)
May 22 2015
Danny that is great cause I am not capable of more than coder art :) How can i reach you ? On Saturday, 23 May 2015 at 05:17:13 UTC, Danni Coy wrote:Got very close to a year or so ago. Probably something I would be much more capable of doing now. The only downside is that I enjoy doing asset creation more. On Sat, May 23, 2015 at 7:34 AM, Vlad Levenfeld via Digitalmars-d <digitalmars-d puremagic.com> wrote:On Friday, 22 May 2015 at 17:00:06 UTC, Namespace wrote:On Friday, 22 May 2015 at 16:24:18 UTC, Vlad Levenfeld wrote:Let's do it! Maybe we can get some diablo style prerendered sprites going :) I'm at vlevenfeld (at) gmail and github.com/evenexI know there's a strong gamedev presence here, so I'm wondering if anyone's submitted any games written in D to any of these contests? What was your experience like? I'd like to enter one, and wonder if anyone would be interested in a collaboration. Outside of programming, I used to do low-poly 3d art (just as a hobby in my secondary school days), so I can potentially contribute visuals, and I'm pretty comfortable with openGL.From time to time I'm working on two smaller games, "Angry Snowball" (https://github.com/Dgame/AngrySnowball) and "Quinn Quadrat". I would like to present them, once they are ready, at "one game a month", but in the last few week I was busy with my studies. I would like to collaborate with you, but you should know that my pixel art is not that good. ;)
May 23 2015
On Saturday, 23 May 2015 at 05:17:13 UTC, Danni Coy wrote:Got very close to a year or so ago. Probably something I would be much more capable of doing now. The only downside is that I enjoy doing asset creation more.That's perfect, actually. Shoot me an email, we can all assemble a D team and make something awesome.
May 24 2015
Awww Danni, you've forsaken me! :P On 25 May 2015 at 03:47, Vlad Levenfeld via Digitalmars-d <digitalmars-d puremagic.com> wrote:On Saturday, 23 May 2015 at 05:17:13 UTC, Danni Coy wrote:Got very close to a year or so ago. Probably something I would be much more capable of doing now. The only downside is that I enjoy doing asset creation more.That's perfect, actually. Shoot me an email, we can all assemble a D team and make something awesome.
May 25 2015
Manu - if by that you mean do game jams without you - that horse has already bolted the stable :p I would be happy to a try the October Game Jam again this year and I thoroughly recommend the global (much more laid back). extrawurst - danni.coy gmail.com On Mon, May 25, 2015 at 8:06 PM, Manu via Digitalmars-d <digitalmars-d puremagic.com> wrote:Awww Danni, you've forsaken me! :P On 25 May 2015 at 03:47, Vlad Levenfeld via Digitalmars-d <digitalmars-d puremagic.com> wrote:On Saturday, 23 May 2015 at 05:17:13 UTC, Danni Coy wrote:Got very close to a year or so ago. Probably something I would be much more capable of doing now. The only downside is that I enjoy doing asset creation more.That's perfect, actually. Shoot me an email, we can all assemble a D team and make something awesome.
May 25 2015
On 26 May 2015 at 07:05, Danni Coy via Digitalmars-d <digitalmars-d puremagic.com> wrote:Manu - if by that you mean do game jams without you - that horse has already bolted the stable :p I would be happy to a try the October Game Jam again this year and I thoroughly recommend the global (much more laid back). extrawurst - danni.coy gmail.comNar, I was just talking about feedback ;) Incidentally, I've made a lot of progress recently. Parsing audio signals is coming right along.
May 26 2015
This sounds like a fun idea, I might be interested if I can find the time. I dabble in pixel art and music, though I'm just barely past the point of "programmer art": http://opengameart.org/users/rcorre Currently I've been hacking away at dtiled, working on general-purpose tilemap functionality that could come in handy for an rpg/strategy game (if I could actually decide on an API that I like).
May 26 2015
On Friday, 22 May 2015 at 21:34:27 UTC, Vlad Levenfeld wrote:On Friday, 22 May 2015 at 17:00:06 UTC, Namespace wrote:Sounds good! I'll write you a mail during the day.On Friday, 22 May 2015 at 16:24:18 UTC, Vlad Levenfeld wrote:Let's do it! Maybe we can get some diablo style prerendered sprites going :) I'm at vlevenfeld (at) gmail and github.com/evenexI know there's a strong gamedev presence here, so I'm wondering if anyone's submitted any games written in D to any of these contests? What was your experience like? I'd like to enter one, and wonder if anyone would be interested in a collaboration. Outside of programming, I used to do low-poly 3d art (just as a hobby in my secondary school days), so I can potentially contribute visuals, and I'm pretty comfortable with openGL.From time to time I'm working on two smaller games, "Angry Snowball" (https://github.com/Dgame/AngrySnowball) and "Quinn Quadrat". I would like to present them, once they are ready, at "one game a month", but in the last few week I was busy with my studies. I would like to collaborate with you, but you should know that my pixel art is not that good. ;)
May 23 2015