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digitalmars.D - import std.socket

reply "Shadow_exe" <shadow_exe ukr.net> writes:
Faced with an interesting problem:
If I import std.sotsket in the main file (which I am passing a 
parameter for the dmd), everything works, but if I import 
std.sotsket in the include file I get this situation here:

main.d:
module test;

import	net.local_address;


void main(){
}

net/local_address.d:
module net.local_address;

import	std.socket;

the compiler says:

test.o:(.data+0xc): undefined reference to 
`_D3net13local_address12__ModuleInfoZ'
collect2: ld returned 1 exit status
--- errorlevel 1


How to deal with it?
May 12 2012
parent reply Jonathan M Davis <jmdavisProg gmx.com> writes:
On Saturday, May 12, 2012 22:49:29 Shadow_exe wrote:
 Faced with an interesting problem:
 If I import std.sotsket in the main file (which I am passing a
 parameter for the dmd), everything works, but if I import
 std.sotsket in the include file I get this situation here:
 
 main.d:
 module test;
 
 import	net.local_address;
 
 
 void main(){
 }
 
 net/local_address.d:
 module net.local_address;
 
 import	std.socket;
 
 the compiler says:

 test.o:(.data+0xc): undefined reference to
 `_D3net13local_address12__ModuleInfoZ'
 collect2: ld returned 1 exit status
 --- errorlevel 1
 
 
 How to deal with it?
You have to compile all of the modules. My guess is that all you did was dmd -w main.d and that won't work, because then you didn't compile net/local_address.d, which means that it's in not any of the object files being linked and so naturally the linker is going to complain that it's undefined. If you want the compiler to automatically find and compile all of the modules that you import in the one module that you give it, you need to use the tool rdmd. dmd itself works just like you'd expect from a C/C++ compiler (and the compilers in most languages actually) in that it won't compile the modules that you don't tell it to. - Jonathan M Davis
May 12 2012
parent "Shadow_exe" <shadow_exe ukr.net> writes:
You are right, thank you!



On Saturday, 12 May 2012 at 22:57:26 UTC, Jonathan M Davis wrote:
 On Saturday, May 12, 2012 22:49:29 Shadow_exe wrote:
 Faced with an interesting problem:
 If I import std.sotsket in the main file (which I am passing a
 parameter for the dmd), everything works, but if I import
 std.sotsket in the include file I get this situation here:
 
 main.d:
 module test;
 
 import	net.local_address;
 
 
 void main(){
 }
 
 net/local_address.d:
 module net.local_address;
 
 import	std.socket;
 
 the compiler says:

 test.o:(.data+0xc): undefined reference to
 `_D3net13local_address12__ModuleInfoZ'
 collect2: ld returned 1 exit status
 --- errorlevel 1
 
 
 How to deal with it?
You have to compile all of the modules. My guess is that all you did was dmd -w main.d and that won't work, because then you didn't compile net/local_address.d, which means that it's in not any of the object files being linked and so naturally the linker is going to complain that it's undefined. If you want the compiler to automatically find and compile all of the modules that you import in the one module that you give it, you need to use the tool rdmd. dmd itself works just like you'd expect from a C/C++ compiler (and the compilers in most languages actually) in that it won't compile the modules that you don't tell it to. - Jonathan M Davis
May 12 2012