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digitalmars.D - i18n and string in another locales [charsets],,??

reply d-user,again <cortigenb6 yahoo.com> writes:
why  d compiler refuse to swallow  strings [char[] or string] in another
languages??

charset
without complain

---------------------------------------------------------------------------------------------------
and i want to know  why i can't do these things too:

1]Suppose we have  a String Class  with Constructors
String(char)/String(char[])/String(String) So why I can't do this
String  mystr="Hello,World";  // Or
String  mystr='c';


2] construct like this  char[4] str=new char[4] {'A','B','C','D'};
3] I know  that  java importing with *   [import  xx.yy.*;] is slow  but with *
importing  it is not necessary to write  every time  about 5 to 10 lines of
import 
statements
4]why  the compiler depends on the phobos by this intimate relationship
   d compiler must be generic like c++
----------------------------------
i know i am BORING but

Thanks
May 05 2008
next sibling parent Robert Fraser <fraserofthenight gmail.com> writes:
d-user wrote:
 why  d compiler refuse to swallow  strings [char[] or string] in another
languages??

charset
 without complain
char[] is defined to be UTF-8, which can represent characters in many languages. DMD (and maybe GDC) requires that the source file be in one of ASCII, UTF-8, UTF-16, or UTF-32, so there shouldn't be a problem. If you want to accept strings of other charsets in your code (i.e. from a network or file), use ubyte[] and/or convert it to UTF-{8, 16, 32}.
 ---------------------------------------------------------------------------------------------------
 and i want to know  why i can't do these things too:
 
 1]Suppose we have  a String Class  with Constructors
String(char)/String(char[])/String(String) So why I can't do this
 String  mystr="Hello,World";  // Or
 String  mystr='c';
 

 2] construct like this  char[4] str=new char[4] {'A','B','C','D'};
 3] I know  that  java importing with *   [import  xx.yy.*;] is slow  but with
* importing  it is not necessary to write  every time  about 5 to 10 lines of
import 
 statements
You already got answers to these three in your other post. Please don't double-post. If the answers were confusing, follow-up there.
 4]why  the compiler depends on the phobos by this intimate relationship
    d compiler must be generic like c++
C/C++ has a runtime component, too. D's is a bit bigger because of things like the garbage collector, etc.
 ----------------------------------
 i know i am BORING but
 
 Thanks
May 05 2008
prev sibling parent "Janice Caron" <caron800 googlemail.com> writes:
2008/5/6  <d-user puremagic.com>:
 why  d compiler refuse to swallow  strings [char[] or string] in another
languages??

charset
  without complain
D natively uses Unicode. Unicode can be expressed in three ways, called UTF-8 (which uses chars), UTF-16 (which uses wchars), and UTF-32 (which uses dchars). For all other encodings (and incidently, all other encodings are a /subset/ of Unicode), to need to convert to and from Unicode. std.encoding knows also about ASCII, Latin-1, and Windows-1252. std.encoding also provides the EncodingScheme abstract class, from which additional encodings may be subclassed. That module is still in its infancy, but if there is any /specific/ encoding you need support for, let us know.
May 05 2008