digitalmars.D - foreach/opApply
- Steve Teale (53/53) Mar 19 2009 foreach/opApply
- BCS (2/74) Mar 19 2009
- Steve Teale (4/84) Mar 19 2009 Well, I'm not sure either, that's why I was asking. But I don't define t...
- BCS (5/24) Mar 19 2009 It was a bit confusing if I'm remember the correct part. I think you hav...
- Christopher Wright (10/11) Mar 19 2009 It could correspond to a local variable instead.
foreach/opApply Would it be a) true, and b) helpful if the documentation said something like: The body of the apply function iterates over the elements it aggregates, passing them each to the dg function, an implementation of which is provided by the compiler for each opApply overload it encounters. If the dg returns 0, then foreach goes on to the next element. If the dg returns a nonzero value, as it will if, for example, a break or goto statement is executed in the loop, then apply must cease iterating and return that value. Otherwise, after iterating across all the elements, apply will return 0. The class need not contain an aggregate. The values iterated can be calculated in opApply from other class members, though there should be a corresponding class member because of the ref in dg. The following example should make the operation of foreach/opApply clear: import std.stdio; class Foo { uint orig; uint cur; this(uint n) { orig = n; cur = n; } int opApply(int delegate(ref uint) dg) { writefln("enter opApply"); int result = 0; for (int i = 0; i < 50; i++) { result = dg(cur); writefln("Result %d", result); if (result) { writefln(i); cur = orig; break; } cur += cur*3; } writefln("leave opApply"); return result; } } void main() { Foo foo = new Foo(3); foreach(uint u; foo) { writefln(u); if (u > 200) goto L1; } L1: foreach(uint u; foo) { writefln(u); if (u > 10000) break; } foreach(uint u; foo) { writefln(u); if (u > 10000) break; // The delegate takes a ref uint u = 0; writefln(u); } }
Mar 19 2009
Hello Steve,foreach/opApply Would it be a) true, and b) helpful if the documentation said something like: The body of the apply function iterates over the elements it aggregates, passing them each to the dg function,an implementation of which is provided by the compiler for each opApply overload it encounters.I'm not shure that bit is correct. I'm not shure what you are saying.If the dg returns 0, then foreach goes on to the next element. If the dg returns a nonzero value, as it will if, for example, a break or goto statement is executed in the loop, then apply must cease iterating and return that value. Otherwise, after iterating across all the elements, apply will return 0. The class need not contain an aggregate. The values iterated can be calculated in opApply from other class members, though there should be a corresponding class member because of the ref in dg. The following example should make the operation of foreach/opApply clear: import std.stdio; class Foo { uint orig; uint cur; this(uint n) { orig = n; cur = n; } int opApply(int delegate(ref uint) dg) { writefln("enter opApply"); int result = 0; for (int i = 0; i < 50; i++) { result = dg(cur); writefln("Result %d", result); if (result) { writefln(i); cur = orig; break; } cur += cur*3; } writefln("leave opApply"); return result; } } void main() { Foo foo = new Foo(3); foreach(uint u; foo) { writefln(u); if (u > 200) goto L1; } L1: foreach(uint u; foo) { writefln(u); if (u > 10000) break; } foreach(uint u; foo) { writefln(u); if (u > 10000) break; // The delegate takes a ref uint u = 0; writefln(u); } }
Mar 19 2009
BCS Wrote:Hello Steve,Well, I'm not sure either, that's why I was asking. But I don't define the delegate, so I presume it must be done for me (as in how many C++ programmers does it take to change a light bulb). Otherwise what I'm saying seems to fit my test program. I'm just saying the documentation could be made more straightforward for beginners to use.foreach/opApply Would it be a) true, and b) helpful if the documentation said something like: The body of the apply function iterates over the elements it aggregates, passing them each to the dg function,an implementation of which is provided by the compiler for each opApply overload it encounters.I'm not shure that bit is correct. I'm not shure what you are saying.If the dg returns 0, then foreach goes on to the next element. If the dg returns a nonzero value, as it will if, for example, a break or goto statement is executed in the loop, then apply must cease iterating and return that value. Otherwise, after iterating across all the elements, apply will return 0. The class need not contain an aggregate. The values iterated can be calculated in opApply from other class members, though there should be a corresponding class member because of the ref in dg. The following example should make the operation of foreach/opApply clear: import std.stdio; class Foo { uint orig; uint cur; this(uint n) { orig = n; cur = n; } int opApply(int delegate(ref uint) dg) { writefln("enter opApply"); int result = 0; for (int i = 0; i < 50; i++) { result = dg(cur); writefln("Result %d", result); if (result) { writefln(i); cur = orig; break; } cur += cur*3; } writefln("leave opApply"); return result; } } void main() { Foo foo = new Foo(3); foreach(uint u; foo) { writefln(u); if (u > 200) goto L1; } L1: foreach(uint u; foo) { writefln(u); if (u > 10000) break; } foreach(uint u; foo) { writefln(u); if (u > 10000) break; // The delegate takes a ref uint u = 0; writefln(u); } }
Mar 19 2009
Reply to Steve,BCS Wrote:It was a bit confusing if I'm remember the correct part. I think you have it correct. What I'm not sure on is the *overload* bit. What overloading are you referring to.Hello Steve,Well, I'm not sure either, that's why I was asking. But I don't define the delegate, so I presume it must be done for me (as in how many C++ programmers does it take to change a light bulb). Otherwise what I'm saying seems to fit my test program. I'm just saying the documentation could be made more straightforward for beginners to use.an implementation of which is provided by the compiler for each opApply overload it encounters.I'm not shure that bit is correct. I'm not shure what you are saying.
Mar 19 2009
Steve Teale wrote:The class need not contain an aggregate. The values iterated can be calculated in opApply from other class members, though there should be a corresponding class member because of the ref in dg.It could correspond to a local variable instead. However, I'm curious about this: why is it that opApply must take a delegate with ref parameters? This doesn't make sense in many situations. I'm calculating values on the fly, and I can't go back if you decrement the index; the data I am passing is immutable (or at least in the text segment of the binary, which is protected as readonly and will segfault if you try writing to it). But I still need to pass by reference. So, why? It didn't always work like that.
Mar 19 2009