digitalmars.D.dwt - DWT Windows Load Icon from File/Program/Resource
- JamesD (18/18) Feb 25 2017 I'm a hobbyist and new to the D language. With a lot of help
- Jacob Carlborg (11/24) Feb 25 2017 In D it's very simple to embed resources in the executable at compile
- JamesD (8/41) Mar 03 2017 Very interesting, thank you!
I'm a hobbyist and new to the D language. With a lot of help from various online resources, I finally figured out how to load an icon from: 1. A file "icon.ico" (this was easy) 2. A Program extension from the Windows registry, e.g. "*.inf" (harder) 3. A linked resource from the exe itsself (very hard) I learned how to add an icon to the exe with a compiled Resource file. Now I can load this embedded icon as the shell icon. And I don't have to distribute a separate ico file with my exe. I added a couple of simple bat files to compile with either dmd or dub. This work can be found at: https://github.com/jasc2v8/dwt-support/tree/master/windows/example-load-icon I hope this helps another newbie like me. Constructive feedback is welcome.
Feb 25 2017
On 2017-02-25 09:45, JamesD wrote:I'm a hobbyist and new to the D language. With a lot of help from various online resources, I finally figured out how to load an icon from: 1. A file "icon.ico" (this was easy) 2. A Program extension from the Windows registry, e.g. "*.inf" (harder) 3. A linked resource from the exe itsself (very hard) I learned how to add an icon to the exe with a compiled Resource file. Now I can load this embedded icon as the shell icon. And I don't have to distribute a separate ico file with my exe. I added a couple of simple bat files to compile with either dmd or dub. This work can be found at: https://github.com/jasc2v8/dwt-support/tree/master/windows/example-load-icon I hope this helps another newbie like me. Constructive feedback is welcome.In D it's very simple to embed resources in the executable at compile time using string imports: immutable data = cast(immutable(uyte[]) import("foo.ico"); Compile by adding the -J flag to point to the directory where the icon files are located: dmd main.d -J./resources Then I'm pretty sure there's a an API that takes a byte array and returns an image of some sort. -- /Jacob Carlborg
Feb 25 2017
On Saturday, 25 February 2017 at 19:58:17 UTC, Jacob Carlborg wrote:On 2017-02-25 09:45, JamesD wrote:Very interesting, thank you! Update: I expanded and renamed this project, now at: https://github.com/jasc2v8/dwt-support/tree/master/windows/loadicon The key takeway is the Win32 API LoadImage function. Use to set the Shell icon from the program icon linked with icons.res in this exe file.I'm a hobbyist and new to the D language. With a lot of help from various online resources, I finally figured out how to load an icon from: 1. A file "icon.ico" (this was easy) 2. A Program extension from the Windows registry, e.g. "*.inf" (harder) 3. A linked resource from the exe itsself (very hard) I learned how to add an icon to the exe with a compiled Resource file. Now I can load this embedded icon as the shell icon. And I don't have to distribute a separate ico file with my exe. I added a couple of simple bat files to compile with either dmd or dub. This work can be found at: https://github.com/jasc2v8/dwt-support/tree/master/windows/example-load-icon I hope this helps another newbie like me. Constructive feedback is welcome.In D it's very simple to embed resources in the executable at compile time using string imports: immutable data = cast(immutable(uyte[]) import("foo.ico"); Compile by adding the -J flag to point to the directory where the icon files are located: dmd main.d -J./resources Then I'm pretty sure there's a an API that takes a byte array and returns an image of some sort.
Mar 03 2017