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digitalmars.D.bugs - [Issue 5477] New: std.signals should have the ability to fire events asynchronously

reply d-bugmail puremagic.com writes:
http://d.puremagic.com/issues/show_bug.cgi?id=5477

           Summary: std.signals should have the ability to fire events
                    asynchronously
           Product: D
           Version: D2
          Platform: x86
        OS/Version: Linux
            Status: NEW
          Severity: enhancement
          Priority: P2
         Component: Phobos
        AssignedTo: nobody puremagic.com
        ReportedBy: mandeep brars.co.in



19:01:54 PST ---
emit method in std.signals library fires events asynchronously. It should be
possible to emit signals synchronously as well as asynchronously. Event
handlers should receive signals without waiting for other event handlers to
complete

Thanks &
Mandeep

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Jan 22 2011
parent d-bugmail puremagic.com writes:
http://d.puremagic.com/issues/show_bug.cgi?id=5477


Lukasz Wrzosek <luk.wrzosek gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |luk.wrzosek gmail.com



PST ---
What exactly you mean by 'are asynchronous'?

AFAIK the current implementation is just synchronous, and also i believe there
is no possibility to emit signal to other thread. Signal/Slot mechanism is not
event based as in Qt.

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