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digitalmars.D.bugs - [Issue 5282] New: Use memcmp or other appropriate optimizations for array comparison where possible

reply d-bugmail puremagic.com writes:
http://d.puremagic.com/issues/show_bug.cgi?id=5282

           Summary: Use memcmp or other appropriate optimizations for
                    array comparison where possible
           Product: D
           Version: unspecified
          Platform: Other
        OS/Version: All
            Status: NEW
          Severity: enhancement
          Priority: P2
         Component: DMD
        AssignedTo: nobody puremagic.com
        ReportedBy: jmdavisProg gmx.com



PST ---
This thread makes it fairly clear that in some cases, array comparisons in D
are unnecessarily slow:
http://www.mail-archive.com/digitalmars-d puremagic.com/msg43150.html

What likely should be done is to use memcmp in cases where you don't actually
need to call opEquals() on the individual elements of the arrays - such as when
comparing arrays of primitives or arrays of structs where none of the struct's
member variables have opEquals() (be they primitives or structs without an
opEquals() and no member variables with opEquals()). strings would naturally be
among the types which would benefit from the optimization.

Other optimizations for speeding up array comparisons may be appropriate, but I
do think that it's clear that array comparisons can be better optimized in many
common cases. Obviously, this isn't a high priority, but I do think that this
is an optimization which should be added at some point if we really want D to
be as fast as it should be.

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Nov 27 2010
next sibling parent d-bugmail puremagic.com writes:
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bearophile_hugs eml.cc changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |bearophile_hugs eml.cc





 What likely should be done is to use memcmp in cases where you don't actually
 need to call opEquals() on the individual elements of the arrays
A simple solution for the string case: http://www.digitalmars.com/webnews/newsgroups.php?art_group=digitalmars.D&article_id=123044 -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------
Nov 28 2010
prev sibling next sibling parent d-bugmail puremagic.com writes:
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The solution I suggest for this problem is: when DMD knows at compile-time the
length of one of the two strings to equate, and such length is small (like <
6), then it may replace the string eq code like this:

(c == "TAC")

With code like:

(c.length == 3 && c[0] == 'T' && c[1] == 'A' && c[2] == 'C')

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prev sibling next sibling parent d-bugmail puremagic.com writes:
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Stewart Gordon <smjg iname.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |smjg iname.com



The conditions for memcmp working as a way of comparing structs are:

- no opEquals of a compatible parameter type
- no holes due to alignment
- no members with reference semantics (dynamic arrays, AAs, classes)
- all of this applies recursively to any struct or union members

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Rob Jacques <sandford jhu.edu> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Keywords|                            |performance
                 CC|                            |sandford jhu.edu
            Summary|Use memcmp or other         |Optimize array comparison
                   |appropriate optimizations   |which use memcmp to
                   |for array comparison where  |something better and remove
                   |possible                    |unnecessary indirections.



Here are two optimized routines for bit-wise comparing two arrays for equality,
for both the dynamic/dynamic and dynamic/static case. These are significantly
faster than memcmp (~2.5x) and D's built-in == operator (~3.3x) for the
dynamic/dynamic case in a micro-benchmark. (The static case is naturally even
faster) The difference between memcmp and '==' appears to be due to inlining:
calling memcmp via a member function of a class (instead of from a free
function) had approximately the same performance as D's '=='. 

This seems to indicate that a) use of memcmp in druntime for equality tests
should be replaced with the below routine and b) DMD should be calling
free-function versions of these routines instead of using multiple
indirections.

(By the way, does anyone know where array comparisons live in D? I tried
modifying TypeInfo_Ag, but that didn't seem to work)

/// Returns: true if the contents of two arrays are bit-wise equal.
bool bitwiseEquality(T) (const T[] a, const T[] b) pure nothrow  trusted {
    if(a.length != b.length )
        return false;
    if(a.ptr is b.ptr)
        return true;
    size_t byte_length = a.length*T.sizeof;
    size_t alignment   = byte_length % ulong.sizeof;
    if(( (*(cast(ulong*)a.ptr) ^ *(cast(ulong*)b.ptr)) << 8 *
(ulong.sizeof-alignment) ))
        return false;
    alignment  += (!alignment) * ulong.sizeof;
    auto pa     = cast(ulong*)(cast(ubyte*)a.ptr + alignment);
    auto pb     = cast(ulong*)(cast(ubyte*)b.ptr + alignment);
    auto pa_end = cast(ulong*)(cast(ubyte*)a.ptr + byte_length);
    while (pa < pa_end)
        if(*pa++ != *pb++ )
            return false;
    return true;
}
/// Returns: true if the contents of two arrays are bit-wise equal.
bool bitwiseEquality(T, size_t N)(const T[] a, ref const T[N] b) pure nothrow
 trusted {
    static if(T.sizeof*N <= uint.sizeof) {
        return a.length == N && !( (*(cast(uint*)a.ptr)  ^ *(cast(uint*)b.ptr))
 & (uint.max >> 8*(uint.sizeof  - T.sizeof*N) ));
    } else static if(T.sizeof*N <= ulong.sizeof) {
        return a.length == N && !( (*(cast(ulong*)a.ptr) ^
*(cast(ulong*)b.ptr)) & (ulong.max>> 8*(ulong.sizeof - T.sizeof*N) ));
    } else { // Fall back to a loop
        if(a.length != N || (*(cast(ulong*)a.ptr) != *(cast(ulong*)b.ptr)) )
return false;
        enum alignment = T.sizeof*N % ulong.sizeof > 0 ? T.sizeof*N %
ulong.sizeof : ulong.sizeof;
        auto pa      = cast(ulong*)(cast(ubyte*)a.ptr + alignment);
        auto pb      = cast(ulong*)(cast(ubyte*)b.ptr + alignment);
        auto pa_end  = cast(ulong*)(cast(ubyte*)a.ptr + T.sizeof*N);
        while (pa < pa_end) {
            if(*pa++ != *pb++ ) return false;
        }
        return true;
    }
}

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P.S. The performance gain of bitwiseEquality does drop for very large files (as
things become more I/O bound), but it still maintains a ~1.5x advantage over
memcmp.

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 The conditions for memcmp working as a way of comparing structs are:
 
 - no opEquals of a compatible parameter type
 - no holes due to alignment
 - no members with reference semantics (dynamic arrays, AAs, classes)
 - all of this applies recursively to any struct or union members
Looks like I was wrong.... http://www.digitalmars.com/d/1.0/expression.html#CmpExpression "Equality for struct objects means the bit patterns of the objects match exactly (the existence of alignment holes in the objects is accounted for, usually by setting them all to 0 upon initialization)." -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------
Nov 29 2010
prev sibling parent d-bugmail puremagic.com writes:
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Vladimir Panteleev <thecybershadow gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |thecybershadow gmail.com



00:50:30 EEST ---
I've written a patch to optimize the simple case of comparison of arrays of
basic types (integral and void[]), which was merged yesterday:

http://d.puremagic.com/issues/show_bug.cgi?id=9477
https://github.com/D-Programming-Language/dmd/pull/1766

It uses the memcmp intrinsic. DMD currently does not do anything special if the
array length is known at compile-time (i.e. at least one of the arrays is
static), but I imagine smarter backends might take advantage of that and unroll


It would be possible to expand it to structs, if someone could implement the


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Apr 01 2013