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digitalmars.D.bugs - [Issue 2998] New: ICE(expression.c) with floating point enum

reply d-bugmail puremagic.com writes:
http://d.puremagic.com/issues/show_bug.cgi?id=2998

           Summary: ICE(expression.c) with floating point enum
           Product: D
           Version: 2.030
          Platform: PC
        OS/Version: Windows
            Status: NEW
          Keywords: ice-on-valid-code
          Severity: normal
          Priority: P2
         Component: DMD
        AssignedTo: bugzilla digitalmars.com
        ReportedBy: rsinfu gmail.com


--------------------
enum E : real { a, b }
--------------------
assert expression.c(1392) 0
--------------------

This error does not occur when all members are explicitly initialized, or there
is only one member in the enum.

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May 17 2009
next sibling parent d-bugmail puremagic.com writes:
http://d.puremagic.com/issues/show_bug.cgi?id=2998


Don <clugdbug yahoo.com.au> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Keywords|                            |patch
                 CC|                            |clugdbug yahoo.com.au






PATCH: enum.c, in EnumDeclaration::semantic(), around line 195.
The interpret optimisation should be done BEFORE the cast. Just swap the order.
Otherwise, constfold functions such as Add() think it's an enum type, not a
real, and so they default to integer, and chaos ensues.

        // Now set e to (elast + 1)
        e = new AddExp(em->loc, elast, new IntegerExp(em->loc, 1,
Type::tint32));
        e = e->semantic(sce);
+        e = e->optimize(WANTvalue | WANTinterpret);
        e = e->castTo(sce, elast->type);
-        e = e->optimize(WANTvalue | WANTinterpret);


----
However, there are other problems in this function. If you try to use a struct
inside an enum, you get garbage error messages without line number; you find
that you need to define a .max() property for the struct,  and error messages
are repeated. I attach a revised enum.c which fixes these problems, and allows
the code below to work correctly:

enum G : real { a, b }
enum E : real { a=18.0, b }
enum F : real { c=E.b, d }

struct S{
   int x;
   S opAdd(int q) { return S(x+1);} 
   int opCmp(S s) { return x < s.x; }
}
enum H : S { a=S(0), b}

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prev sibling next sibling parent d-bugmail puremagic.com writes:
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Created an attachment (id=443)
 --> (http://d.puremagic.com/issues/attachment.cgi?id=443)
enum.c for DMD2.032

Fixes many of the problems with enums. Tested with the pre-release DMD2.032
beta.
D2 only.

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Don <clugdbug yahoo.com.au> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------

           obsolete|                            |





Created an attachment (id=444)
 --> (http://d.puremagic.com/issues/attachment.cgi?id=444)
enum.c for DMD2.032

Revised enum.c. The version I posted was incorrect, and failed one of the test
suite tests. This version passes.

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Sep 03 2009
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Walter Bright <bugzilla digitalmars.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |bugzilla digitalmars.com



10:42:10 PDT ---
The order in which those two functions are called shouldn't matter. The actual
problem is the TypeEnum doesn't have proper overrides for isreal, isimaginary,
etc. Will fix.

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Oct 01 2009
prev sibling parent d-bugmail puremagic.com writes:
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Walter Bright <bugzilla digitalmars.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED



02:20:50 PDT ---
Fixed dmd 2.033

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