digitalmars.D.bugs - [Issue 2122] New: Scope object from a mixin destroyed immediately
- d-bugmail puremagic.com (44/44) May 23 2008 http://d.puremagic.com/issues/show_bug.cgi?id=2122
- d-bugmail puremagic.com (10/10) Nov 24 2008 http://d.puremagic.com/issues/show_bug.cgi?id=2122
http://d.puremagic.com/issues/show_bug.cgi?id=2122 Summary: Scope object from a mixin destroyed immediately Product: D Version: 2.013 Platform: PC OS/Version: Windows Status: NEW Severity: normal Priority: P2 Component: DMD AssignedTo: bugzilla digitalmars.com ReportedBy: bartosz relisoft.com I create a scope object using a mixin. When I run the program, the scope object is destroyed immediately after construction, instead of at the end of the scope of instantiation. --------------- import std.stdio; import std.string; scope class Foo { this () { writeln ("Constructor"); } ~this () { writeln ("Destructor"); } } string ScopedVar () { return "scope Foo f = new Foo;\n"; } void main () { mixin (ScopedVar ()); writeln (" Inside Scope"); } ----Output---- c:\D\Work>test Constructor Destructor Inside Scope --
May 23 2008
http://d.puremagic.com/issues/show_bug.cgi?id=2122 smjg iname.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |smjg iname.com Status|NEW |RESOLVED Resolution| |WORKSFORME Cannot reproduce in DMD 1.036 or 2.019. --
Nov 24 2008