digitalmars.D.bugs - [Issue 2070] New: DMD should allow easy creation of stack-allocated classes
- d-bugmail puremagic.com (37/37) May 05 2008 http://d.puremagic.com/issues/show_bug.cgi?id=2070
- d-bugmail puremagic.com (7/7) Aug 08 2008 http://d.puremagic.com/issues/show_bug.cgi?id=2070
- d-bugmail puremagic.com (23/23) Aug 12 2008 http://d.puremagic.com/issues/show_bug.cgi?id=2070
- d-bugmail puremagic.com (7/7) Aug 12 2008 http://d.puremagic.com/issues/show_bug.cgi?id=2070
- d-bugmail puremagic.com (9/26) Aug 13 2008 http://d.puremagic.com/issues/show_bug.cgi?id=2070
- d-bugmail puremagic.com (9/13) Aug 15 2008 http://d.puremagic.com/issues/show_bug.cgi?id=2070
- d-bugmail puremagic.com (13/13) Jun 01 2010 http://d.puremagic.com/issues/show_bug.cgi?id=2070
http://d.puremagic.com/issues/show_bug.cgi?id=2070 Summary: DMD should allow easy creation of stack-allocated classes Product: D Version: 1.029 Platform: PC OS/Version: Windows Status: NEW Severity: enhancement Priority: P2 Component: DMD AssignedTo: bugzilla digitalmars.com ReportedBy: schveiguy yahoo.com Currently, if I want to temporarily create a stack-allocated class, then pass it to a function, then delete it after the function is done, I have to do this: int f(C c) {...} int i; { scope c = new C(); i = f(c); } // c is destroyed It would be nice if the above code could be one line. Perhaps something like: int i = f(scope new C()); This is really nice for classes that are stream or filter-type classes. Generally one only creates the filter-type class to be used temporarily for a single function call. For instance, in Tango, one can iterate through the lines of a file by doing: foreach(line; new LineInput(new FileInput("file.txt"))) { // do something with line. } Both the anonymous LineInput and FileInput classes can be stack-allocated, saving a call to the heap. This example is probably not quintessential, as FileInput allocates heap space for buffering, but LineInput AFAIK does not. Other examples can be thought of that would require no heap allocations, thereby saving the performance hit of allocating heap data. --
May 05 2008
http://d.puremagic.com/issues/show_bug.cgi?id=2070 another solution would be to make delete an expression, like post increment, that has it's effect after it's value is used. you then get to use: int i = f(delete new C()); --
Aug 08 2008
http://d.puremagic.com/issues/show_bug.cgi?id=2070 you misunderstand post expression. delete new C() will only give you an invalid pointer, if it really behaves like a post expression. 1. new C() -> push the pointer to the stack 2. delete C() -> delete the object 3. call the function it's not working in the way: 1. new C() 2. call the func 3. delete C() and from the spec, scope attribute is only for RAII http://www.digitalmars.com/d/1.0/attribute.html#scope "The scope attribute is used for local variables and for class declarations. For class declarations, the scope attribute creates a scope class. For local declarations, scope implements the RAII (Resource Acquisition Is Initialization) protocol. This means that the destructor for an object is automatically called when the reference to it goes out of scope. The destructor is called even if the scope is exited via a thrown exception, thus scope is used to guarantee cleanup." but from a quick test, it's on the stack! why the spec didn't mention this? --
Aug 12 2008
http://d.puremagic.com/issues/show_bug.cgi?id=2070 I think he was making a proposal. The same one, in fact, the only difference is "delete" keyword used instead of "scope". But foo(scope new Bar()) is far more intuitive than foo(delete new Bar()) to me. --
Aug 12 2008
http://d.puremagic.com/issues/show_bug.cgi?id=2070and from the spec, scope attribute is only for RAII http://www.digitalmars.com/d/1.0/attribute.html#scope "The scope attribute is used for local variables and for class declarations. For class declarations, the scope attribute creates a scope class. For local declarations, scope implements the RAII (Resource Acquisition Is Initialization) protocol. This means that the destructor for an object is automatically called when the reference to it goes out of scope. The destructor is called even if the scope is exited via a thrown exception, thus scope is used to guarantee cleanup." but from a quick test, it's on the stack! why the spec didn't mention this?It's in the spec. Go to http://www.digitalmars.com/d/2.0/expression.html and search for scope.I think he was making a proposal. The same one, in fact, the only difference is "delete" keyword used instead of "scope". But foo(scope new Bar()) is far more intuitive than foo(delete new Bar()) to me.Me too. -Steve --
Aug 13 2008
http://d.puremagic.com/issues/show_bug.cgi?id=2070I think he was making a proposal. The same one, in fact, the only difference is "delete" keyword used instead of "scope". But foo(scope new Bar()) is far more intuitive than foo(delete new Bar()) to me.I think: new scope Bar()) might be even better. It makes 'scope' look more like a type attribute such as const/invariant. Might be a direction worth looking into, but it's a deeper change that needs more thinking. --
Aug 15 2008
http://d.puremagic.com/issues/show_bug.cgi?id=2070 nfxjfg gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED CC| |nfxjfg gmail.com Resolution| |WONTFIX According to Andrei, scope will be completely removed from D2: http://lists.puremagic.com/pipermail/digitalmars-d/2010-June/076766.html -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------
Jun 01 2010