digitalmars.D.bugs - [GDC/Mac] Screwed up bit[n][] indexing
- Stewart Gordon (131/131) Dec 16 2005 Using GDC 0.17, Mac OS X.3.9.
- =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= (4/10) Dec 16 2005 You mean that if you use "wbit" (byte) instead, then it works OK ?
- Stewart Gordon (14/25) Dec 16 2005 Why the name wbit?
- =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= (7/15) Dec 16 2005 It's named wbit, in homage to wchar and Elmer Fudd (equal proportions)
-
Stewart Gordon
(15/19)
Dec 16 2005
Using GDC 0.17, Mac OS X.3.9.
While trying to figure out why my Sudoku solver works on Windows but
refuses to work on this Mac, I seem to have figured that it's a problem
with arrays of bit arrays. I'm not sure if this is the whole story, but
it's certainly a start.
----------
import std.stdio;
bit[9][] data;
bit[9][] moreData;
void main() {
data.length = 4;
show(data);
moreData.length = 4;
writefln("%x %x", data.ptr, moreData.ptr);
for (; moreData.length < 32; moreData.length = moreData.length+1) {
writefln("%x %x", data.ptr, moreData.ptr);
}
data[0][] = true;
show(data);
data[1][] = true;
show(data);
data[1][0] = true;
data[1][1] = false;
show(data);
data[2][0] = true;
data[2][1] = false;
show(data);
writefln(data.length);
writefln(data[0].length);
writefln(data[0].sizeof);
show(data[0]);
show(data[1]);
show(data[1..3]);
}
void show(void[] data) {
ubyte[] ub = cast(ubyte[]) data;
foreach (ubyte u; ub) writef("%02x ", u);
writefln();
}
----------
[masg2-mac:~/Documents/Prog/D] masg2% a.out
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
608fe0 608fc0
608fe0 608fc0
608fe0 608fc0
608fe0 608fc0
608fe0 608fc0
608fe0 606f80
608fe0 606f80
608fe0 606f80
608fe0 606f80
608fe0 606f80
608fe0 606f80
608fe0 606f80
608fe0 606f80
608fe0 609f80
608fe0 609f80
608fe0 609f80
608fe0 609f80
608fe0 609f80
608fe0 609f80
608fe0 609f80
608fe0 609f80
608fe0 609f80
608fe0 609f80
608fe0 609f80
608fe0 609f80
608fe0 609f80
608fe0 609f80
608fe0 609f80
608fe0 609f80
ff 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00
ff 01 ff 01 00 00 00 00 00 00 00 00 00 00 00 00
ff 01 fd 01 00 00 00 00 00 00 00 00 00 00 00 00
ff 01 fd 01 01 00 00 00 00 00 00 00 00 00 00 00
4
9
4
ff
fd
fd 01 01 00 00 00 00 00
----------
I've tried it with various numbers of bits. What's happening:
- To allocate the array and to determine its byte length, it's rounding
the bit[n] length up to the next multiple of 4 bytes.
- To index into the array, it's rounding the bit[n] length up to the
next whole number of bytes.
- The .sizeof property on an element is rounded up to the next multiple
of 4.
- When a single element is taken and converted to a void[], it's
rounding the bit[n] length down to a whole number of bytes.
- When slicing, the beginning pointer is determined consistently with
indexing into the array, but the byte length of the slice is the next
multiple of 4 bytes.
On the basis that bit[n] lengths are rounded up to multiples of 4 bytes,
then the output (without the memory address testing) should be
----------
ff 01 00 00 00 00 00 00 00 00 00 00 00 00 00
ff 01 00 00 ff 01 00 00 00 00 00 00 00 00 00
ff 01 00 00 fd 01 00 00 00 00 00 00 00 00 00
ff 01 00 00 fd 01 00 00 01 00 00 00 00 00 00
4
9
4
ff 01 00 00
fd 01 00 00
fd 01 00 00 01 00 00 00
----------
OTOH if each bit[n] is packed into the minimal number of bytes, then the
output should be
----------
ff 01 00 00 00 00 00 00
ff 01 ff 01 00 00 00 00
ff 01 fd 01 00 00 00 00
ff 01 fd 01 01 00 00 00
4
9
2
ff 01
fd 01
fd 01 01 00
----------
Stewart.
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Dec 16 2005
Stewart Gordon wrote:Using GDC 0.17, Mac OS X.3.9. While trying to figure out why my Sudoku solver works on Windows but refuses to work on this Mac, I seem to have figured that it's a problem with arrays of bit arrays. I'm not sure if this is the whole story, but it's certainly a start.You mean that if you use "wbit" (byte) instead, then it works OK ? --anders PS. It's "Mac OS X 10.3.9", interestingly enough... Ten Ten ?
Dec 16 2005
Anders F Björklund wrote:Stewart Gordon wrote:Why the name wbit? But yes.Using GDC 0.17, Mac OS X.3.9. While trying to figure out why my Sudoku solver works on Windows but refuses to work on this Mac, I seem to have figured that it's a problem with arrays of bit arrays. I'm not sure if this is the whole story, but it's certainly a start.You mean that if you use "wbit" (byte) instead, then it works OK ?PS. It's "Mac OS X 10.3.9", interestingly enough... Ten Ten ?I know.... Do you reckon they're going to carry on, "Mac OS XI 11", "Mac OS XII 12"?... Stewart. -- -----BEGIN GEEK CODE BLOCK----- Version: 3.1 GCS/M d- s:- C++ a->--- UB P+ L E W++ N+++ o K- w++ O? M V? PS- PE- Y? PGP- t- 5? X? R b DI? D G e++>++++ h-- r-- !y ------END GEEK CODE BLOCK------ My e-mail is valid but not my primary mailbox. Please keep replies on the 'group where everyone may benefit.
Dec 16 2005
Stewart Gordon wrote:It's named wbit, in homage to wchar and Elmer Fudd (equal proportions) http://www.digitalmars.com/drn-bin/wwwnews?digitalmars.D/12625You mean that if you use "wbit" (byte) instead, then it works OK ?Why the name wbit?But yes.Isn't bit arrays known to be broken ? Especially with slices/pointers ? At least there are several holes in the spec about their implementation.No. :-) Then again they are just at 10.5, so they have several to go ? --andersPS. It's "Mac OS X 10.3.9", interestingly enough... Ten Ten ?Do you reckon they're going to carry on, "Mac OS XI 11", "Mac OS XII 12"?...
Dec 16 2005
Stewart Gordon wrote: <snip>ff 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ff 01 ff 01 00 00 00 00 00 00 00 00 00 00 00 00 ff 01 fd 01 00 00 00 00 00 00 00 00 00 00 00 00 ff 01 fd 01 01 00 00 00 00 00 00 00 00 00 00 00<snip> That reminds me. Why are bit arrays little-endian even on a big-endian platform? This could screw up bit-shifting operations. Need to experiment with this a bit more.... Stewart. -- -----BEGIN GEEK CODE BLOCK----- Version: 3.1 GCS/M d- s:- C++ a->--- UB P+ L E W++ N+++ o K- w++ O? M V? PS- PE- Y? PGP- t- 5? X? R b DI? D G e++>++++ h-- r-- !y ------END GEEK CODE BLOCK------ My e-mail is valid but not my primary mailbox. Please keep replies on the 'group where everyone may benefit.
Dec 16 2005









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