digitalmars.D.announce - [iOS Support Incoming] - AVAudioEngine bindings
Today, I've come to announce that bindings that works for both macOS and iOS have been done, which is soon to be integrated with [Hipreme Engine](http://github.com/MrcSnm/HipremeEngine) Those bindings are on [AVAudioEngine Bindings Dub](https://code.dlang.org/packages/avaudioengine). They depend on a new dependency I've also put on dub, which is a base for [Creating Objective-C Bindings](https://code.dlang.org/packages/objc_meta) On the AVAudioEngine repository, there is a simple script I made with Javascript for converting partially an Objective-C file to D, which helped me assembling those bindings.
Dec 12 2023
On Tuesday, 12 December 2023 at 23:50:29 UTC, Hipreme wrote:Today, I've come to announce that bindings that works for both macOS and iOS have been done, which is soon to be integrated with [Hipreme Engine](http://github.com/MrcSnm/HipremeEngine) Those bindings are on [AVAudioEngine Bindings Dub](https://code.dlang.org/packages/avaudioengine). They depend on a new dependency I've also put on dub, which is a base for [Creating Objective-C Bindings](https://code.dlang.org/packages/objc_meta) On the AVAudioEngine repository, there is a simple script I made with Javascript for converting partially an Objective-C file to D, which helped me assembling those bindings.Congrats and good work
Dec 18 2023