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digitalmars.D.announce - gl3n - OpenGL Maths for D

reply David <d dav1d.de> writes:
I updated gl3n today and added:

* AABBs (axis aligned bounding boxes)
* Planes
* Frustum (this is not 100% tested yet, but seems to work)

I also switched from cuteDoc to bootDoc.

On my TODO-list:

* the two open issues (nothing too important)
* improve color support
* SIMD

Regarding SIMD, what's the current state? I heared from Manu that it's 
not fully implemented by DMD, but it should work with GDC?

Anything you miss?

For all who don't know what I am speaking about ;):

Github: https://github.com/Dav1dde/gl3n
Documentation: http://dav1dde.github.com/gl3n/


- David
Aug 31 2012
next sibling parent reply Iain Buclaw <ibuclaw ubuntu.com> writes:
On 31 August 2012 17:54, David <d dav1d.de> wrote:
 I updated gl3n today and added:

 * AABBs (axis aligned bounding boxes)
 * Planes
 * Frustum (this is not 100% tested yet, but seems to work)

 I also switched from cuteDoc to bootDoc.

 On my TODO-list:

 * the two open issues (nothing too important)
 * improve color support
 * SIMD

 Regarding SIMD, what's the current state? I heared from Manu that it's not
 fully implemented by DMD, but it should work with GDC?
That's debatable. - DMD implements 16 and 32 byte vectors (actually, it only supports 16 byte vectors anyway). - GDC implements 8, 16, and 32 byte vectors. - DMD has it's own __simd intrinsics that are not portable to other compilers. - GDC provides __builtin_* functions depending on whether the backend architecture implements them, which are also not portable to other compilers. Other than that, you can bet that the usual + - / * operators work and produce the correct code on GDC, not sure on the state of DMD... Regards -- Iain Buclaw *(p < e ? p++ : p) = (c & 0x0f) + '0';
Aug 31 2012
parent "jerro" <a a.com> writes:
 Other than that, you can bet that the usual + - / * operators 
 work and
 produce the correct code on GDC, not sure on the state of DMD...
In my experience at least + - * work correctly with SIMD using DMD.
Aug 31 2012
prev sibling parent "cal" <callumenator gmail.com> writes:
On Friday, 31 August 2012 at 16:54:49 UTC, David wrote:
 Anything you miss?
Matrix constructor for building projection matrices (I have a bit of code for doing this from near/far + FOV if you want it, but there are plenty examples on google). I've also found it useful to be able to set a given matrix column using a vector, I didn't see a function specifically for this (row-major makes it handy to have a dedicated function for this). Nice work!
Aug 31 2012