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digitalmars.D.announce - Release of iota 0.3.0-alpha done

reply solidstate1991 <laszloszeremi outlook.com> writes:
https://github.com/ZILtoid1991/iota/releases/tag/v0.3.0-alpha

Intended as a D language native replacement for SDL/SFML/GLFW, 
now is starting to become a minimum viable alternative.

Now it can support input polling and some windowing under 
Windows. OpenGL framebuffer support started but not yet completed 
(only applicable if your application don't already has one), and 
Linux support for these haven't yet started.

Also I would appreciate some help, especially with Mac (and maybe 
mobile) support.
Nov 12 2022
parent reply ikelaiah <iwan.kelaiah gmail.com> writes:
On Saturday, 12 November 2022 at 22:07:56 UTC, solidstate1991 
wrote:
 https://github.com/ZILtoid1991/iota/releases/tag/v0.3.0-alpha

 Intended as a D language native replacement for SDL/SFML/GLFW, 
 now is starting to become a minimum viable alternative.
Thanks and congrats for the latest alpha release. How can I donate to this project? -Ikel
Nov 14 2022
parent solidstate1991 <laszloszeremi outlook.com> writes:
On Monday, 14 November 2022 at 22:55:56 UTC, ikelaiah wrote:
 Thanks and congrats for the latest alpha release.
 How can I donate to this project?

 -Ikel
Monetary (recurring): https://www.patreon.com/ShapeshiftingLizard Monetary (one time): https://ko-fi.com/shapeshiftinglizard Alternatively, you can donate your own work, either working on implementing features, or even by reporting bugs.
Nov 17 2022