digitalmars.D.announce - Release of iota 0.3.0-alpha done
- solidstate1991 (9/9) Nov 12 2022 https://github.com/ZILtoid1991/iota/releases/tag/v0.3.0-alpha
- ikelaiah (5/8) Nov 14 2022 Thanks and congrats for the latest alpha release.
- solidstate1991 (5/8) Nov 17 2022 Monetary (recurring): https://www.patreon.com/ShapeshiftingLizard
https://github.com/ZILtoid1991/iota/releases/tag/v0.3.0-alpha Intended as a D language native replacement for SDL/SFML/GLFW, now is starting to become a minimum viable alternative. Now it can support input polling and some windowing under Windows. OpenGL framebuffer support started but not yet completed (only applicable if your application don't already has one), and Linux support for these haven't yet started. Also I would appreciate some help, especially with Mac (and maybe mobile) support.
Nov 12 2022
On Saturday, 12 November 2022 at 22:07:56 UTC, solidstate1991 wrote:https://github.com/ZILtoid1991/iota/releases/tag/v0.3.0-alpha Intended as a D language native replacement for SDL/SFML/GLFW, now is starting to become a minimum viable alternative.Thanks and congrats for the latest alpha release. How can I donate to this project? -Ikel
Nov 14 2022
On Monday, 14 November 2022 at 22:55:56 UTC, ikelaiah wrote:Thanks and congrats for the latest alpha release. How can I donate to this project? -IkelMonetary (recurring): https://www.patreon.com/ShapeshiftingLizard Monetary (one time): https://ko-fi.com/shapeshiftinglizard Alternatively, you can donate your own work, either working on implementing features, or even by reporting bugs.
Nov 17 2022