digitalmars.D.announce - Iota v0.3.0 final release
- solidstate1991 (21/21) Sep 28 D language native replacement of SDL, SFML, Raylib, GLFW, etc.,
- ryuukk_ (1/1) Sep 29 You forgot to share the link
- solidstate1991 (2/3) Sep 29 https://github.com/ZILtoid1991/iota
D language native replacement of SDL, SFML, Raylib, GLFW, etc., iota version 0.3.0 has been released. - Basic audio output works. Main things missing are handling audio device disconnections and device selection on Linux not working. By using `createLowLevelThread`, it works well with GC. - Input device handling works, there's raw input and controller support through XInput for Windows. The same for Linux will come later. - OpenGL works, but only basic OS-tied functionality is exposed at the moment, and some will be a bit troublesome, which will be more difficult for Windows due to the nature of how OpenGL works there. - Basic windowing works, icons and window styling (removal of window decorations, etc.) will come later. - No Wayland support at the moment, if someone wants to take it up, I'll let them. - No Mac support due to lack of hardware on my own end. I'll let others to do it instead, especially due to the Metal API. - Android support is planned by me. - At one day, alternative runtime and Vulkan support will be added.
Sep 28
On Sunday, 29 September 2024 at 08:44:10 UTC, ryuukk_ wrote:You forgot to share the linkhttps://github.com/ZILtoid1991/iota
Sep 29