digitalmars.D.announce - D as a Better C
- Mike Parker (9/9) Aug 23 2017 To coincide with the improvements to -betterC in the upcoming DMD
- Moritz Maxeiner (9/23) Aug 23 2017 I've been mixing C and full D for a while now (on Linux) by
- Walter Bright (6/18) Aug 23 2017 Because in order to add a D function as trivial as:
- Steven Schveighoffer (18/41) Aug 23 2017 Nope.
- Walter Bright (2/4) Aug 23 2017 Or use asserts, or even declare a struct.
- SrMordred (2/6) Aug 23 2017 No structs in -betterC ???
- Petar Kirov [ZombineDev] (10/18) Aug 23 2017 IIUC, Steven's question was about the need for the `-betterC`
- sarn (8/9) Aug 23 2017 I haven't tried the latest iteration of betterC yet, but the
- Kagamin (3/6) Aug 24 2017 LDC doesn't generate TypeInfo for structs until it's required for
- Walter Bright (3/4) Aug 23 2017 A ModuleInfo is generated, as well as FMB/FM/FME sections. Those section...
- Steven Schveighoffer (8/13) Aug 23 2017 My point was simply that your small example doesn't cause any runtime or...
- Moritz Maxeiner (4/19) Aug 23 2017 Thank you, are there other factors involved, or is it only
- Kagamin (10/12) Aug 23 2017 Not a better C, but intermediate D has small footprint for me too.
- Walter Bright (2/3) Aug 23 2017 It calls the C assert failure function.
- Parke via Digitalmars-d-announce (4/13) Aug 24 2017 What is "intermediate D"?
- Kagamin (2/3) Aug 25 2017 D with minimal runtime.
- Suliman (2/5) Aug 25 2017 How to pass to dub -betterC flag?
- Basile B. (6/12) Aug 25 2017 {
- Basile B. (7/20) Aug 25 2017 oooooooooooooops, add the hyphen before, so
- Swoorup Joshi (6/9) Aug 25 2017 5 years later...
- Jolly James (8/18) Aug 25 2017 D - BetterC# (no simple and easy-to-use generics, complex
- Parke via Digitalmars-d-announce (4/7) Aug 25 2017 Is there any documentation on how to access and use the minimal runtime?
- Kagamin (3/5) Aug 28 2017 Runtime implements language features like boundschecking, it's
- Parke via Digitalmars-d-announce (15/25) Aug 28 2017 I understand that.
- Kagamin (4/7) Aug 29 2017 You mean the examples from the blog post
- Parke via Digitalmars-d-announce (23/30) Aug 29 2017 No, I was talking about the below version of "hello world" that I
- Adam D. Ruppe (7/16) Aug 29 2017 Regular D with a custom runtime library. You can get as small as
- Michael V. Franklin (133/139) Aug 29 2017 "Intermediate D" probably refers to not use the -betterC switch,
- Parke via Digitalmars-d-announce (4/8) Aug 29 2017 Thank you for the very helpful example and explanation.
- Kagamin (3/13) Aug 30 2017 I use stock object.d, just don't link it.
- Kagamin (5/11) Aug 30 2017 I rely on llvm tooling to remove unused stuff, build process is a
- Kagamin (3/8) Sep 07 2017 https://forum.dlang.org/post/tmofjecvnqdthvetezfp@forum.dlang.org
- jmh530 (8/18) Aug 23 2017 Great piece.
- Walter Bright (5/7) Aug 23 2017 That's because ModuleInfo doesn't appear in the online documentation due...
- Steven Schveighoffer (4/14) Aug 23 2017 Looks like there are some outstanding requests to be fulfilled before
- Walter Bright (2/3) Aug 23 2017 I don't agree that the requests improve matters.
- Steven Schveighoffer (4/9) Aug 23 2017 You may want to mention that in the PR. Right now it just looks like you...
- Meta (3/24) Aug 23 2017 Walter has made a PR to improve the ModuleInfo documentation:
- jmh530 (9/16) Aug 23 2017 Am I correct that betterC requires main to be extern(C) and must
- Walter Bright (3/6) Aug 23 2017 Yes, but I don't see a need for it.
- jmh530 (20/26) Aug 23 2017 This might be added to
- Steven Schveighoffer (4/16) Aug 23 2017 How do dynamic closures work without the GC?
- Moritz Maxeiner (45/62) Aug 23 2017 They don't (right now, using dmd ~master), because they depend on
- Moritz Maxeiner (27/52) Aug 23 2017 Sorry, I screwed up when pasting. Here's what I meant to post:
- Walter Bright (3/4) Aug 23 2017 They don't allocate the closure on the GC heap. (Or do I have static/dyn...
- Steven Schveighoffer (14/19) Aug 23 2017 I thought "closure" means allocating the stack onto the heap so you can
- Moritz Maxeiner (18/39) Aug 23 2017 Right, so if we wanted to support closures in betterC (we don't
- Kagamin (5/7) Aug 24 2017 I understood closure as capture of variables from external
- John Colvin (4/14) Aug 23 2017 "D polymorphic classes will not, as they rely on the garbage
- Walter Bright (5/8) Aug 23 2017 Using them without the GC is a fairly advanced technique, and I don't wa...
- yawniek (5/15) Aug 23 2017 nice article, however very unfortunate introduction for the ADHD
- XavierAP (7/10) Aug 23 2017 I like this concept of "upward compatibility," -- although
- Walter Bright (2/8) Aug 23 2017 Now on the front page of news.ycombinator.com !
- Jonathan M Davis via Digitalmars-d-announce (10/19) Aug 23 2017 I confess that I tend to think of betterC as a waste of time. Clearly, t...
- sarn (7/8) Aug 23 2017 The overwhelming majority of programmers don't need betterC. At
- Michael V. Franklin (17/25) Aug 23 2017 I'm somewhat in agreement here. I wouldn't call it a "waste of
- H. S. Teoh via Digitalmars-d-announce (22/30) Aug 23 2017 [...]
- Jacob Carlborg (7/9) Aug 24 2017 I think that would be quite difficult if we want to keep all the
- Walter Bright (10/18) Aug 24 2017 There is a PR to make it only on demand,
- Walter Bright (2/7) Aug 24 2017 -betterC also brings into sharp focus exactly what the issues are.
- Michael V. Franklin (17/26) Aug 24 2017 Great! I look forward to seeing improvements and hope to help.
- Mengu (4/9) Aug 25 2017 i believe that should be an opt-out. what about newcomers? will
- Michael V. Franklin (6/17) Aug 25 2017 No, because the dmd.conf that is delivered with the toolchain is
- jmh530 (8/12) Aug 24 2017 C++ compilers also have a switch, like -fno-rtti, for
- Swoorup Joshi (3/15) Aug 23 2017 Totally agree with this.
- twkrimm (2/20) Aug 24 2017 I disagree, I believe BetterC is worth the time.
- 9il (2/12) Aug 23 2017 Thanks for this feature! Looking forward to see its future --Ilya
- Iain Buclaw via Digitalmars-d-announce (17/38) Aug 24 2017 It's getting better, there are certainly some tough topics that need
- H. S. Teoh via Digitalmars-d-announce (9/26) Aug 24 2017 To be fair, though, the above-mentioned project did have to create a
- Michael V. Franklin (28/36) Aug 24 2017 Those runtime stubs are needed precisely because of problems in
- 12345swordy (5/15) Aug 24 2017 Questions regarding c++ classes in betterC mode. Can the c++
- Azi Hassan (13/13) Aug 30 2017 How should command-line arguments be used in better C ? Looping
- Azi Hassan (3/16) Aug 30 2017 Forgot to mention, char*[] env was only for testing purposes. The
- Adam D. Ruppe (7/8) Aug 30 2017 That's a D array of pointers. A D array is larger than a C
- Azi Hassan (3/11) Sep 01 2017 Brilliant, thanks ! I just re-read the blog post and it uses the
- Claude (4/4) Aug 31 2017 I think "betterC" can be a good tool to use D on embedded
- twkrimm (3/7) Sep 07 2017 I agree, embedded systems is one of the reasons I think betterC
To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/
Aug 23 2017
On Wednesday, 23 August 2017 at 13:12:04 UTC, Mike Parker wrote:To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/Interesting article, though one thing that I'm confused by isI've been mixing C and full D for a while now (on Linux) by either having the main C program call rt_init/rt_term directly (if druntime is linked in when building a mixed C/D application), or have Runtime.initialize/Runtime.terminate be called from D via some plugin_load/plugin_unload functionality when using D shared libraries. Why is this not considered practical?Hence D libraries remain inaccessible to C programs, and chimera programs (a mix of C and D) are not practical. One cannot pragmatically “try out” D by add D modules to an existing C program.
Aug 23 2017
On 8/23/2017 6:28 AM, Moritz Maxeiner wrote:Interesting article, though one thing that I'm confused by isBecause in order to add a D function as trivial as: int foo() { return 3; } to a C program, now the C program has to link to druntime, and the program no longer has a small footprint. One of the reasons people use C is to get that small footprint. This has been a large barrier to C programs making use of D.I've been mixing C and full D for a while now (on Linux) by either having the main C program call rt_init/rt_term directly (if druntime is linked in when building a mixed C/D application), or have Runtime.initialize/Runtime.terminate be called from D via some plugin_load/plugin_unload functionality when using D shared libraries. Why is this not considered practical?Hence D libraries remain inaccessible to C programs, and chimera programs (a mix of C and D) are not practical. One cannot pragmatically “try out” D by add D modules to an existing C program.
Aug 23 2017
On 8/23/17 10:00 AM, Walter Bright wrote:On 8/23/2017 6:28 AM, Moritz Maxeiner wrote:Nope. Stevens-MacBook-Pro:testd steves$ cat testdfunc.d extern(C) int foo() { return 3; } Stevens-MacBook-Pro:testd steves$ cat testdfunc_c.c #include <stdio.h> extern int foo(); int main() { printf("%d\n", foo()); } Stevens-MacBook-Pro:testd steves$ dmd -c testdfunc.d Stevens-MacBook-Pro:testd steves$ gcc -o testdfunc testdfunc_c.c testdfunc.o Stevens-MacBook-Pro:testd steves$ ./testdfunc 3 It's only if you do something that needs the runtime, such as static ctors, or use the GC. -SteveInteresting article, though one thing that I'm confused by isBecause in order to add a D function as trivial as: int foo() { return 3; } to a C program, now the C program has to link to druntime, and the program no longer has a small footprint. One of the reasons people use C is to get that small footprint. This has been a large barrier to C programs making use of D.I've been mixing C and full D for a while now (on Linux) by either having the main C program call rt_init/rt_term directly (if druntime is linked in when building a mixed C/D application), or have Runtime.initialize/Runtime.terminate be called from D via some plugin_load/plugin_unload functionality when using D shared libraries. Why is this not considered practical?Hence D libraries remain inaccessible to C programs, and chimera programs (a mix of C and D) are not practical. One cannot pragmatically “try out” D by add D modules to an existing C program.
Aug 23 2017
On 8/23/2017 7:10 AM, Steven Schveighoffer wrote:It's only if you do something that needs the runtime, such as static ctors, or use the GC.Or use asserts, or even declare a struct.
Aug 23 2017
On Wednesday, 23 August 2017 at 15:53:11 UTC, Walter Bright wrote:On 8/23/2017 7:10 AM, Steven Schveighoffer wrote:No structs in -betterC ???It's only if you do something that needs the runtime, such as static ctors, or use the GC.Or use asserts, or even declare a struct.
Aug 23 2017
On Wednesday, 23 August 2017 at 16:17:57 UTC, SrMordred wrote:On Wednesday, 23 August 2017 at 15:53:11 UTC, Walter Bright wrote:IIUC, Steven's question was about the need for the `-betterC` switch - in his small example there was no need for it. Walter pointed out that without -betterC using structs cause link-time references to druntime, which are avoided by the use of the `-betterC` switch. Though, one particular thing that doesn't work in `-betterC` w.r.t. structs is RAII. You can still call manually the destructor, but that's a crude hack. Work on RAII for `-betterC` is work in progress.On 8/23/2017 7:10 AM, Steven Schveighoffer wrote:No structs in -betterC ???It's only if you do something that needs the runtime, such as static ctors, or use the GC.Or use asserts, or even declare a struct.
Aug 23 2017
On Wednesday, 23 August 2017 at 16:17:57 UTC, SrMordred wrote:No structs in -betterC ???I haven't tried the latest iteration of betterC yet, but the longstanding problem is that the compiler generates TypeInfo instances for structs, and TypeInfos are classes, which inherit from Object, which are implemented in the D runtime. If you're using the current release of D, the workarounds are to include an implementation of Object so that classes work, or hack out the TypeInfo at link time.
Aug 23 2017
On Wednesday, 23 August 2017 at 22:45:27 UTC, sarn wrote:I haven't tried the latest iteration of betterC yet, but the longstanding problem is that the compiler generates TypeInfo instances for structsLDC doesn't generate TypeInfo for structs until it's required for some features like array comparison.
Aug 24 2017
On 8/23/2017 7:10 AM, Steven Schveighoffer wrote:Nope.A ModuleInfo is generated, as well as FMB/FM/FME sections. Those sections may not work with the C runtime.
Aug 23 2017
On 8/23/17 11:56 AM, Walter Bright wrote:On 8/23/2017 7:10 AM, Steven Schveighoffer wrote:My point was simply that your small example doesn't cause any runtime or link time errors. You need something more complicated to require betterC. Not sure if ModuleInfo is generated. IIRC, Martin made it so it's not if no usage of the ModuleInfo is apparent. Yes, adding a struct causes link errors, but not because of ModuleInfo, it's because of the expected TypeInfo. -SteveNope.A ModuleInfo is generated, as well as FMB/FM/FME sections. Those sections may not work with the C runtime.
Aug 23 2017
On Wednesday, 23 August 2017 at 14:00:34 UTC, Walter Bright wrote:On 8/23/2017 6:28 AM, Moritz Maxeiner wrote:Thank you, are there other factors involved, or is it only impractical for people who require minimal application size / memory footprint, then?I've been mixing C and full D for a while now (on Linux) by either having the main C program call rt_init/rt_term directly (if druntime is linked in when building a mixed C/D application), or have Runtime.initialize/Runtime.terminate be called from D via some plugin_load/plugin_unload functionality when using D shared libraries. Why is this not considered practical?Because in order to add a D function as trivial as: int foo() { return 3; } to a C program, now the C program has to link to druntime, and the program no longer has a small footprint. One of the reasons people use C is to get that small footprint. This has been a large barrier to C programs making use of D.
Aug 23 2017
On Wednesday, 23 August 2017 at 14:00:34 UTC, Walter Bright wrote:One of the reasons people use C is to get that small footprint. This has been a large barrier to C programs making use of D.Not a better C, but intermediate D has small footprint for me too. 7.5kb totext.exe (encodes stdin to base64 and writes to stdout) - wrote it to put images in xml for opensearch descriptions. 12.5kb retab.exe (retabifies source code with various features) 5.5kb keepower.exe (manages screen saver and power settings because of obnoxious domain policy) 14.5kb fsum.exe (computes various hash sums of a file) Additional features: string switch, array cast. Also how assert failure works in C? Mine shows a nice formatted message.
Aug 23 2017
On 8/23/2017 10:17 AM, Kagamin wrote:Also how assert failure works in C?It calls the C assert failure function.
Aug 23 2017
On Wed, Aug 23, 2017 at 10:17 AM, Kagamin via Digitalmars-d-announce <digitalmars-d-announce puremagic.com> wrote:Not a better C, but intermediate D has small footprint for me too.What is "intermediate D"? -Parke7.5kb totext.exe (encodes stdin to base64 and writes to stdout) - wrote it to put images in xml for opensearch descriptions. 12.5kb retab.exe (retabifies source code with various features) 5.5kb keepower.exe (manages screen saver and power settings because of obnoxious domain policy) 14.5kb fsum.exe (computes various hash sums of a file) Additional features: string switch, array cast. Also how assert failure works in C? Mine shows a nice formatted message.
Aug 24 2017
On Thursday, 24 August 2017 at 19:09:58 UTC, Parke wrote:What is "intermediate D"?D with minimal runtime.
Aug 25 2017
On Friday, 25 August 2017 at 08:54:02 UTC, Kagamin wrote:On Thursday, 24 August 2017 at 19:09:58 UTC, Parke wrote:How to pass to dub -betterC flag?What is "intermediate D"?D with minimal runtime.
Aug 25 2017
On Friday, 25 August 2017 at 09:50:39 UTC, Suliman wrote:On Friday, 25 August 2017 at 08:54:02 UTC, Kagamin wrote:{ ... "dflags" : ["betterC"], ... }On Thursday, 24 August 2017 at 19:09:58 UTC, Parke wrote:How to pass to dub -betterC flag?What is "intermediate D"?D with minimal runtime.
Aug 25 2017
On Friday, 25 August 2017 at 10:01:25 UTC, Basile B. wrote:On Friday, 25 August 2017 at 09:50:39 UTC, Suliman wrote:oooooooooooooops, add the hyphen before, so { ... "dflags" : ["-betterC"], ... }On Friday, 25 August 2017 at 08:54:02 UTC, Kagamin wrote:{ ... "dflags" : ["betterC"], ... }On Thursday, 24 August 2017 at 19:09:58 UTC, Parke wrote:How to pass to dub -betterC flag?What is "intermediate D"?D with minimal runtime.
Aug 25 2017
On Friday, 25 August 2017 at 08:54:02 UTC, Kagamin wrote:On Thursday, 24 August 2017 at 19:09:58 UTC, Parke wrote:5 years later... D - BetterC++ (no gc) D - BetterJava (full on gc + other goodie tissue) D - BetterRust (full interoperability with rust) Forgive my cynicismWhat is "intermediate D"?D with minimal runtime.
Aug 25 2017
On Friday, 25 August 2017 at 15:29:54 UTC, Swoorup Joshi wrote:On Friday, 25 August 2017 at 08:54:02 UTC, Kagamin wrote:templates instead) Phobos - Better.NET (pointless names, weird structure, outdated stuff) DCD - BetterIntelliSense (tends to always not find about ~10 of all real possibilities, is rather "patched into" IDEs/editors than integrated)On Thursday, 24 August 2017 at 19:09:58 UTC, Parke wrote:5 years later... D - BetterC++ (no gc) D - BetterJava (full on gc + other goodie tissue) D - BetterRust (full interoperability with rust) Forgive my cynicismWhat is "intermediate D"?D with minimal runtime.
Aug 25 2017
On Thursday, 24 August 2017 at 19:09:58 UTC, Parke wrote:On Fri, Aug 25, 2017 at 1:54 AM, Kagamin via Digitalmars-d-announce <digitalmars-d-announce puremagic.com> wrote:What is "intermediate D"?D with minimal runtime.Is there any documentation on how to access and use the minimal runtime? -Parke
Aug 25 2017
On Friday, 25 August 2017 at 18:08:06 UTC, Parke wrote:Is there any documentation on how to access and use the minimal runtime?Runtime implements language features like boundschecking, it's not used explicitly in the code.
Aug 28 2017
On Friday, 25 August 2017 at 18:08:06 UTC, Parke wrote:On Mon, Aug 28, 2017 at 5:22 AM, Kagamin via Digitalmars-d-announce <digitalmars-d-announce puremagic.com> wrote:Is there any documentation on how to access and use the minimal runtime?Runtime implements language features like boundschecking, it's not used explicitly in the code.I understand that. On Wed, Aug 23, 2017 at 10:17 AM, Kagamin via Digitalmars-d-announce7.5kb totext.exe (encodes stdin to base64 and writes to stdout) - wrote it to put images in xml for opensearch descriptions. 12.5kb retab.exe (retabifies source code with various features) 5.5kb keepower.exe (manages screen saver and power settings because of obnoxious domain policy) 14.5kb fsum.exe (computes various hash sums of a file)Is the source code available for totext.exe, retab.exe keepower.exe, and fsum.exe? If the source code were available, I could try compiling them and see if I could reproduce the nice, small executable sizes you list above. When I write "hello world" in C, the executable is 8,519 bytes. When I write "hello world" in D, the executable is 100 times larger: 865,179 bytes. Interestingly, "hello world" in C, compiled statically, yields 908,608 bytes. And "hello world" in assembly yields 368 bytes. Thanks, Parke
Aug 28 2017
On Monday, 28 August 2017 at 22:45:01 UTC, Parke wrote:When I write "hello world" in C, the executable is 8,519 bytes. When I write "hello world" in D, the executable is 100 times larger: 865,179 bytes.You mean the examples from the blog post https://dlang.org/blog/2017/08/23/d-as-a-better-c/ give you 800kb executables?
Aug 29 2017
On Monday, 28 August 2017 at 22:45:01 UTC, Parke wrote:On Tue, Aug 29, 2017 at 8:26 AM, Kagamin via Digitalmars-d-announce <digitalmars-d-announce puremagic.com> wrote:When I write "hello world" in C, the executable is 8,519 bytes. When I write "hello world" in D, the executable is 100 times larger: 865,179 bytes.You mean the examples from the blog post https://dlang.org/blog/2017/08/23/d-as-a-better-c/ give you 800kb executables?No, I was talking about the below version of "hello world" that I compiled several weeks prior to reading the blog post. import std.stdio; void main() { writeln("Hello, world!"); } The above D code yields 865,179 bytes. Below is the version from the blog post: import core.stdc.stdio; extern (C) int main( int argc, char** argv ) { printf ( "hello world\n" ); return 0; } The above D code yields 445,244 bytes when compiled with -release. The above D code yields 445,187 bytes when compiled with -release -betterC. DMD64 D Compiler 2.075.0-b2 on Linux on x86-64. Still 50 times larger than C. Perhaps it would be smaller with a newer version of DMD. But my original question was about what you (Kagamin) called "intermediate D". I was trying to understand what "intermediate D" is, and whether or not I could use "intermediate D" (whatever it is) to produce small(er) executables. -Parke
Aug 29 2017
On Wednesday, 30 August 2017 at 00:29:19 UTC, Parke wrote:The above D code yields 445,187 bytes when compiled with -release -betterC. DMD64 D Compiler 2.075.0-b2 on Linux on x86-64.-betterC does virtually nothing on that version of dmd...But my original question was about what you (Kagamin) called "intermediate D". I was trying to understand what "intermediate D" is, and whether or not I could use "intermediate D" (whatever it is) to produce small(er) executables.Regular D with a custom runtime library. You can get as small as 3 KB on Linux (though that is a super bare bones hello world). But note that if you are distributing several executables you might also just use the shared phobos lib too with -defaultlib=libphobos2.so on Linux.
Aug 29 2017
On Wednesday, 30 August 2017 at 00:29:19 UTC, Parke wrote:But my original question was about what you (Kagamin) called "intermediate D". I was trying to understand what "intermediate D" is, and whether or not I could use "intermediate D" (whatever it is) to produce small(er) executables."Intermediate D" probably refers to not use the -betterC switch, not linking in the official druntime, and instead implementing the features of D required by your program yourself. For example, the following is the most minimal "Hello World" I can make with D that does not require the -betterC switch, and does not use the official D runtime. Instead the runtime features required by this program are implemented in object.d. object.d -------- module object; alias immutable(char)[] string; struct ModuleInfo { } class Object { } class TypeInfo { bool equals(in void* p1, in void* p2) const { return p1 == p2; } int compare(in void* p1, in void* p2) const { return _xopCmp(p1, p2); } } class TypeInfo_Class : TypeInfo { ubyte[136] ignore; } alias TypeInfo_Class ClassInfo; class TypeInfo_Struct : TypeInfo { ubyte[120] ignore; } extern (C) Object _d_newclass(const ClassInfo ci) { return null; } extern(C) void _d_throwc(Object h) { } class Throwable { } class Error : Throwable { this(string x) { } } extern(C) void _d_throwdwarf(Throwable o) { } extern(C) void _d_dso_registry(void* data) { } // The following code basically replaces the C runtime //---------------------------------------------------- extern extern(C) int main(int argc, char** argv); extern(C) void sys_exit(long arg1) { asm { mov RAX, 60; mov RDI, arg1; syscall; } } extern(C) void _start() { auto ret = main(0, null); sys_exit(ret); } private alias extern(C) int function(char[][] args) MainFunc; extern (C) int _d_run_main(int argc, char **argv, MainFunc mainFunc) { // ignore args for now return mainFunc(null); } main.d ------ module main; long sys_write(long arg1, in void* arg2, long arg3) { long result; asm { mov RAX, 1; mov RDI, arg1; mov RSI, arg2; mov RDX, arg3; syscall; } return result; } void write(in string text) { sys_write(2, text.ptr, text.length); } void main() { write("Hello\n"); } Building and executing ---------------------- On Linux 64-bit compile with: $ dmd -c -fPIC -release object.d main.d -of=main.o Link with: $ ld main.o -o main Report size: $ size main text data bss dec hex filename 1070 1872 8 2950 b86 main Text execution: $ ./main Hello If you link with: $ ld main.o -o main --gc-sections You end up with: $ size main text data bss dec hex filename 950 1688 0 2638 a4e main This illustration does not require -betterC, but instead requires you to implement a "minimal D runtime" specific to your program, and the features of D that it employs. In this illustration that "minimal D runtime" is object.d. As you can see it is not a polished experience and gets much worse when you start employing more features of D. This could be improved, and in fact, with GDC you need even less useless boilerplate in object.d and may end up with an even smaller executable. (Maybe I'll follow up later with GDC illustration. Right now I don't have a computer with the latest GDC installed). If you try this experiment with LDC, you may end up with a multi-gigabyte file and crash your PC due to https://github.com/ldc-developers/ldc/issues/781 Hopefully we can improve the compiler/runtime implementation so doing this kind of programming won't require so many useless stubs, and users can implement just the features of D that they need for their program without having to rely on the on the blunt and heavy hand of -betterC. Mike
Aug 29 2017
On Tue, Aug 29, 2017 at 7:19 PM, Michael V. Franklin via Digitalmars-d-announce <digitalmars-d-announce puremagic.com> wrote:For example, the following is the most minimal "Hello World" I can make with D that does not require the -betterC switch, and does not use the official D runtime. Instead the runtime features required by this program are implemented in object.d.Thank you for the very helpful example and explanation. -Parke
Aug 29 2017
On Wednesday, 30 August 2017 at 02:19:21 UTC, Michael V. Franklin wrote:As you can see it is not a polished experience and gets much worse when you start employing more features of D. This could be improved, and in fact, with GDC you need even less useless boilerplate in object.d and may end up with an even smaller executable. (Maybe I'll follow up later with GDC illustration. Right now I don't have a computer with the latest GDC installed). If you try this experiment with LDC, you may end up with a multi-gigabyte file and crash your PC due to https://github.com/ldc-developers/ldc/issues/781I use stock object.d, just don't link it.
Aug 30 2017
On Wednesday, 30 August 2017 at 00:29:19 UTC, Parke wrote:But my original question was about what you (Kagamin) called "intermediate D". I was trying to understand what "intermediate D" is, and whether or not I could use "intermediate D" (whatever it is) to produce small(er) executables.I rely on llvm tooling to remove unused stuff, build process is a bit lengthy, I didn't write a step by step guide for it. Also linux might need different approach depending what code compiler generates.
Aug 30 2017
On Monday, 28 August 2017 at 22:45:01 UTC, Parke wrote:When I write "hello world" in C, the executable is 8,519 bytes. When I write "hello world" in D, the executable is 100 times larger: 865,179 bytes. Interestingly, "hello world" in C, compiled statically, yields 908,608 bytes. And "hello world" in assembly yields 368 bytes.https://forum.dlang.org/post/tmofjecvnqdthvetezfp forum.dlang.org - an example for elf target.
Sep 07 2017
On Wednesday, 23 August 2017 at 13:12:04 UTC, Mike Parker wrote:To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/Great piece. It might be useful to beef up the documentation on some of the things that betterC changes. For instance, here http://dlang.org/dmd-windows.html#switch-betterC links to TypeInfo, which has like one line of explanation of what it's for, and ModuleInfo isn't linked to at all (and I'm still a little unclear on what that does).
Aug 23 2017
On 8/23/2017 7:01 AM, jmh530 wrote:ModuleInfo isn't linked to at all (and I'm still a little unclear on what that does).That's because ModuleInfo doesn't appear in the online documentation due to having a malformed Ddoc comment. I fixed it here: https://github.com/dlang/druntime/pull/1906 but nobody has pulled it.
Aug 23 2017
On 8/23/17 10:11 AM, Walter Bright wrote:On 8/23/2017 7:01 AM, jmh530 wrote:Looks like there are some outstanding requests to be fulfilled before it's pulled. -SteveModuleInfo isn't linked to at all (and I'm still a little unclear on what that does).That's because ModuleInfo doesn't appear in the online documentation due to having a malformed Ddoc comment. I fixed it here: https://github.com/dlang/druntime/pull/1906 but nobody has pulled it.
Aug 23 2017
On 8/23/2017 7:24 AM, Steven Schveighoffer wrote:Looks like there are some outstanding requests to be fulfilled before it's pulled.I don't agree that the requests improve matters.
Aug 23 2017
On 8/23/17 11:52 AM, Walter Bright wrote:On 8/23/2017 7:24 AM, Steven Schveighoffer wrote:You may want to mention that in the PR. Right now it just looks like you haven't seen or responded to the requests. -SteveLooks like there are some outstanding requests to be fulfilled before it's pulled.I don't agree that the requests improve matters.
Aug 23 2017
On Wednesday, 23 August 2017 at 14:01:30 UTC, jmh530 wrote:On Wednesday, 23 August 2017 at 13:12:04 UTC, Mike Parker wrote:Walter has made a PR to improve the ModuleInfo documentation: https://github.com/dlang/druntime/pull/1906To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/Great piece. It might be useful to beef up the documentation on some of the things that betterC changes. For instance, here http://dlang.org/dmd-windows.html#switch-betterC links to TypeInfo, which has like one line of explanation of what it's for, and ModuleInfo isn't linked to at all (and I'm still a little unclear on what that does).
Aug 23 2017
On Wednesday, 23 August 2017 at 14:01:30 UTC, jmh530 wrote:Great piece. It might be useful to beef up the documentation on some of the things that betterC changes. For instance, here http://dlang.org/dmd-windows.html#switch-betterC links to TypeInfo, which has like one line of explanation of what it's for, and ModuleInfo isn't linked to at all (and I'm still a little unclear on what that does).Am I correct that betterC requires main to be extern(C) and must act like a C main (i.e. no void return)? Is that something that can be changed in the future? For instance, the simplest change would be if the compiler knows that its betterC, then it can insert extern(C) to main. A second adjustment could potentially to re-write D's void main's to int and add in a return. The first seems like a good idea superficially, but I'm not 100% on the second.
Aug 23 2017
On 8/23/2017 10:26 AM, jmh530 wrote:Am I correct that betterC requires main to be extern(C) and must act like a C main (i.e. no void return)?Yes.Is that something that can be changed in the future?Yes, but I don't see a need for it.
Aug 23 2017
On Wednesday, 23 August 2017 at 17:39:00 UTC, Walter Bright wrote:On 8/23/2017 10:26 AM, jmh530 wrote:This might be added to http://dlang.org/dmd-windows.html#switch-betterC or http://dlang.org/spec/betterc.htmlAm I correct that betterC requires main to be extern(C) and must act like a C main (i.e. no void return)?Yes.Fair enough. A version statement could handle it version(BetterC) { extern(C) int main() { callRealMain(); } } else { void main() { callRealMain(); } }Is that something that can be changed in the future?Yes, but I don't see a need for it.
Aug 23 2017
On 8/23/17 9:12 AM, Mike Parker wrote:To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/How do dynamic closures work without the GC? Nice article, BTW. -Steve
Aug 23 2017
On Wednesday, 23 August 2017 at 14:37:19 UTC, Steven Schveighoffer wrote:On 8/23/17 9:12 AM, Mike Parker wrote:They don't (right now, using dmd ~master), because they depend on druntime: --- a.c --- #include <stdio.h> #include <stdint.h> uint32_t foo(); int main(int argc, char** argv) { uint32_t x = foo(); printf("%d\n", x); } ----------- --- b.d --- auto test() { uint i = 42; return () { return i; }; } oo() { auto x = test(); return x(); } ----------- $ dmd -c -betterC b.d $ gcc a.c b.d Undefined symbols for architecture x86_64: "__d_allocmemory", referenced from: _D1b4testFNaNbNfZDFNaNbNiNfZk in b.o ld: symbol(s) not found for architecture x86_64extern(C) uint foo() { auto x = test(); return x(); } ----------- $ dmd -c -betterC b.d $ gcc a.c b.d Undefined symbols for architecture x86_64: "__d_allocmemory", referenced from: _D1b4testFNaNbNfZDFNaNbNiNfZk in b.oTo coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/How do dynamic closures work without the GC? Nice article, BTW. -Steve
Aug 23 2017
On Wednesday, 23 August 2017 at 15:17:31 UTC, Moritz Maxeiner wrote:On Wednesday, 23 August 2017 at 14:37:19 UTC, Steven Schveighoffer wrote:Sorry, I screwed up when pasting. Here's what I meant to post: --- a.c --- #include <stdio.h> #include <stdint.h> uint32_t foo(); int main(int argc, char** argv) { uint32_t x = foo(); printf("%d\n", x); return 0; } ----------- --- b.d --- auto test() { uint i = 42; return () { return i; }; } $ dmd -c -betterC b.d $ gcc a.c b.d Undefined symbols for architecture x86_64: "__d_allocmemory", referenced from: _D1b4testFNaNbNfZDFNaNbNiNfZk in b.oOn 8/23/17 9:12 AM, Mike Parker wrote:They don't (right now, using dmd ~master), because they depend on druntime: [...]To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/How do dynamic closures work without the GC? Nice article, BTW. -Steve
Aug 23 2017
On 8/23/2017 7:37 AM, Steven Schveighoffer wrote:How do dynamic closures work without the GC?They don't allocate the closure on the GC heap. (Or do I have static/dynamic closures backwards?)
Aug 23 2017
On 8/23/17 11:59 AM, Walter Bright wrote:On 8/23/2017 7:37 AM, Steven Schveighoffer wrote:I thought "closure" means allocating the stack onto the heap so you can return the delegate with its context intact. From https://en.wikipedia.org/wiki/Closure_(computer_programming) : "A language implementation cannot easily support full closures if its run-time memory model allocates all automatic variables on a linear stack. In such languages, a function's automatic local variables are deallocated when the function returns. However, a closure requires that the free variables it references survive the enclosing function's execution. Therefore, those variables must be allocated so that they persist until no longer needed, typically via heap allocation, rather than on the stack, and their lifetime must be managed so they survive until all closures referencing them have are no longer in use." -SteveHow do dynamic closures work without the GC?They don't allocate the closure on the GC heap. (Or do I have static/dynamic closures backwards?)
Aug 23 2017
On Wednesday, 23 August 2017 at 17:43:27 UTC, Steven Schveighoffer wrote:On 8/23/17 11:59 AM, Walter Bright wrote:Right, so if we wanted to support closures in betterC (we don't now, as my earlier example shows), they'd need a separate lifetime management implementation. The two straightforward ones are either disable copying of closures in betterC (only moving them), so a single ownership model of their heap allocated context pointer is possible (deallocating the memory once the closure is destroyed), or make them reference counted. The first has the disadvantage that you can't have two closures point to the same heap context (though to be honest, I haven't seen a codebase so far that actually uses that), but it should be trivial to implement. The RC variant is more complex (it would require an analysis if reference cycles can occur), but I think this might be one of the cases where RC is the right solution (and we might even consider using RC in normal D as well, if it works sanely).On 8/23/2017 7:37 AM, Steven Schveighoffer wrote:I thought "closure" means allocating the stack onto the heap so you can return the delegate with its context intact. From https://en.wikipedia.org/wiki/Closure_(computer_programming) : "A language implementation cannot easily support full closures if its run-time memory model allocates all automatic variables on a linear stack. In such languages, a function's automatic local variables are deallocated when the function returns. However, a closure requires that the free variables it references survive the enclosing function's execution. Therefore, those variables must be allocated so that they persist until no longer needed, typically via heap allocation, rather than on the stack, and their lifetime must be managed so they survive until all closures referencing them have are no longer in use."How do dynamic closures work without the GC?They don't allocate the closure on the GC heap. (Or do I have static/dynamic closures backwards?)
Aug 23 2017
On Wednesday, 23 August 2017 at 17:43:27 UTC, Steven Schveighoffer wrote:I thought "closure" means allocating the stack onto the heap so you can return the delegate with its context intact.I understood closure as capture of variables from external context. They are divided into upward closures and downward closures, the former needs heap allocation.
Aug 24 2017
On Wednesday, 23 August 2017 at 13:12:04 UTC, Mike Parker wrote:To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/"D polymorphic classes will not, as they rely on the garbage collector." They do? Don't have to allocate classes on the GC heap.
Aug 23 2017
On 8/23/2017 8:05 AM, John Colvin wrote:"D polymorphic classes will not, as they rely on the garbage collector." They do? Don't have to allocate classes on the GC heap.Using them without the GC is a fairly advanced technique, and I don't want to deal with people writing: C c = new C(); and complaining that it doesn't work.
Aug 23 2017
On Wednesday, 23 August 2017 at 13:12:04 UTC, Mike Parker wrote:To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/nice article, however very unfortunate introduction for the ADHD Generation as you start reading and you get put of by historical disabilities of D that are not true anymore. you may want to edit that and add the "until now" beforehand ;)
Aug 23 2017
On Wednesday, 23 August 2017 at 13:12:04 UTC, Mike Parker wrote:To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it.I like this concept of "upward compatibility," -- although opposed to backward it should be phrased "forward." Will share also this one on LinkedIn... I see D has official account on Facebook, Twitter, Reddit... No interest in LinkedIn? I think it can also be a good promotion platform for D.
Aug 23 2017
On 8/23/2017 6:12 AM, Mike Parker wrote:The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/Now on the front page of news.ycombinator.com !
Aug 23 2017
On Wednesday, August 23, 2017 13:12:04 Mike Parker via Digitalmars-d- announce wrote:To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/I confess that I tend to think of betterC as a waste of time. Clearly, there are folks who find it useful, but it loses so much that I see no point in using it for anything unless I have no choice. As long as attempts to improve it don't negatively impact normal D, then I don't really care what happens with it, but it's clearly not for me. And it _is_ possible to use full-featured D from C/C++ when D does not control main. It's just more of a pain. - Jonathan M Davis
Aug 23 2017
On Wednesday, 23 August 2017 at 17:44:31 UTC, Jonathan M Davis wrote:I confess that I tend to think of betterC as a waste of time.The overwhelming majority of programmers don't need betterC. At all. But today we live in a world where practically everything just builds on top of C, and we keep seeing how that goes wrong. I think Rust and betterC D are the best candidates we've got for replacing C everywhere C is used.
Aug 23 2017
On Wednesday, 23 August 2017 at 17:44:31 UTC, Jonathan M Davis wrote:I confess that I tend to think of betterC as a waste of time. Clearly, there are folks who find it useful, but it loses so much that I see no point in using it for anything unless I have no choice. As long as attempts to improve it don't negatively impact normal D, then I don't really care what happens with it, but it's clearly not for me. And it _is_ possible to use full-featured D from C/C++ when D does not control main. It's just more of a pain.I'm somewhat in agreement here. I wouldn't call it a "waste of time", but I would prefer refactoring D's implementation to make using full-featured D from C/C++ less of a pain. I fear, however, that -betterC will be the favored excuse for not pursuing or prioritizing such improvements. Consider this: Rust doesn't need a special switch to make it interoperable with C. What's wrong with D's implementation that requires such things? Granted, D is not Rust, but D's implementation could be improved to make it more competitive with Rust in these use cases. For example, there is really no need for TypeInfo if you're not doing any dynanmic casts, but the current implementation generates it regardless. I find -betterC to be somewhat of a copout for avoiding the hard work of improving D's implementation. Mike
Aug 23 2017
On Thu, Aug 24, 2017 at 12:35:22AM +0000, Michael V. Franklin via Digitalmars-d-announce wrote: [...]Consider this: Rust doesn't need a special switch to make it interoperable with C. What's wrong with D's implementation that requires such things? Granted, D is not Rust, but D's implementation could be improved to make it more competitive with Rust in these use cases. For example, there is really no need for TypeInfo if you're not doing any dynanmic casts, but the current implementation generates it regardless. I find -betterC to be somewhat of a copout for avoiding the hard work of improving D's implementation.[...] One thing that would help is if things like TypeInfo, ModuleInfo, etc., are only emitted on-demand, or if they are stored as weak symbols in the object file so that the linker can just omit them if they are never referenced. Ideally, the GC would also be on-demand, but it's currently too tightly integrated with druntime for this to be possible. At least, it would take a huge amount of effort to make it work. Similarly, thread-related stuff might be difficult to make optional, since the D startup code is dependent on it. Other smaller things in druntime like string switches, array comparison functions, etc., could possibly also be optionally included, but then you'll need to link (parts of) druntime. It will be more troublesome, but within the realm of possibility, I think. I, for one, would be happier if D's features are more pay-as-you-go so that simpler programs don't have to pull in a whole bunch of executable bloat that's not actually going to be used. T -- Let's eat some disquits while we format the biskettes.
Aug 23 2017
On 2017-08-24 02:55, H. S. Teoh via Digitalmars-d-announce wrote:One thing that would help is if things like TypeInfo, ModuleInfo, etc., are only emitted on-demandI think that would be quite difficult if we want to keep all the existing features. Combining separate compilation, runtime reflection and similar features make it difficult to know when a Type/ModuleInfo is used. -- /Jacob Carlborg
Aug 24 2017
On 8/23/2017 5:35 PM, Michael V. Franklin wrote:Consider this: Rust doesn't need a special switch to make it interoperable with C. What's wrong with D's implementation that requires such things? Granted, D is not Rust, but D's implementation could be improved to make it more competitive with Rust in these use cases. For example, there is really no need for TypeInfo if you're not doing any dynanmic casts, but the current implementation generates it regardless.There is a PR to make it only on demand, https://github.com/dlang/dmd/pull/6561 but it is mired in problems that are not in the D test suite and for which no test cases exist.I find -betterC to be somewhat of a copout for avoiding the hard work of improving D's implementation.On the contrary, I view it as providing motivation for dealing with those issues. The PR above is stalled for lack of motivation. --- Another issue is asserts. -betterC redirects them to C's assert. Perhaps we should abandon D's asserts? -betterC provides motivation to examine that.
Aug 24 2017
On 8/24/2017 11:56 AM, Walter Bright wrote:-betterC also brings into sharp focus exactly what the issues are.I find -betterC to be somewhat of a copout for avoiding the hard work of improving D's implementation.On the contrary, I view it as providing motivation for dealing with those issues. The PR above is stalled for lack of motivation.
Aug 24 2017
On Thursday, 24 August 2017 at 19:21:31 UTC, Walter Bright wrote:On 8/24/2017 11:56 AM, Walter Bright wrote:Great! I look forward to seeing improvements and hope to help. Allow me to point out a recent pull request that should have resulted in an improvement in the full-featured D implementation rather than the -betterC implementation. https://github.com/dlang/dmd/pull/6918 DMD should never link in Phobos or druntime automatically. Rather, I think such dependencies should be specified on a platform-by-platform basis using a dmd.conf, linker script, or some other configuration file that is distributed with the toolchain's package. This puts the power in the hands of the user to avoid linking in Phobos and druntime without having to use the -betterC switch which is especially useful if the user is providing their own minimal runtime implementation to support features of D that are excluded with the heavy hand of -betterC. Mike-betterC also brings into sharp focus exactly what the issues are.I find -betterC to be somewhat of a copout for avoiding the hard work of improving D's implementation.On the contrary, I view it as providing motivation for dealing with those issues. The PR above is stalled for lack of motivation.
Aug 24 2017
On Friday, 25 August 2017 at 00:24:14 UTC, Michael V. Franklin wrote:On Thursday, 24 August 2017 at 19:21:31 UTC, Walter Bright wrote:i believe that should be an opt-out. what about newcomers? will they have to learn how to link std lib?[...]Great! I look forward to seeing improvements and hope to help. [...]
Aug 25 2017
On Friday, 25 August 2017 at 23:13:53 UTC, Mengu wrote:On Friday, 25 August 2017 at 00:24:14 UTC, Michael V. Franklin wrote:No, because the dmd.conf that is delivered with the toolchain is already ready to go with reasonable defaults; and not hard-coded into the compiler. Advanced users can update dmd.conf or point the compiler to a different dmd.conf as they choose. MikeOn Thursday, 24 August 2017 at 19:21:31 UTC, Walter Bright wrote:i believe that should be an opt-out. what about newcomers? will they have to learn how to link std lib?[...]Great! I look forward to seeing improvements and hope to help. [...]
Aug 25 2017
On Thursday, 24 August 2017 at 18:56:25 UTC, Walter Bright wrote:There is a PR to make it only on demand, https://github.com/dlang/dmd/pull/6561 but it is mired in problems that are not in the D test suite and for which no test cases exist.C++ compilers also have a switch, like -fno-rtti, for de-activating RTTI. BetterC seems like a combination of several pieces of underlying functionality. There is not yet any ability to have any kind of granularity. For instance, -betterC=[flag] where [flag] might be something like "off-dassert" which calls the C assert function instead of the D one.
Aug 24 2017
On Wednesday, 23 August 2017 at 17:44:31 UTC, Jonathan M Davis wrote:On Wednesday, August 23, 2017 13:12:04 Mike Parker via Digitalmars-d- announce wrote:Totally agree with this.[...]I confess that I tend to think of betterC as a waste of time. Clearly, there are folks who find it useful, but it loses so much that I see no point in using it for anything unless I have no choice. As long as attempts to improve it don't negatively impact normal D, then I don't really care what happens with it, but it's clearly not for me. And it _is_ possible to use full-featured D from C/C++ when D does not control main. It's just more of a pain. - Jonathan M Davis
Aug 23 2017
On Thursday, 24 August 2017 at 03:31:02 UTC, Swoorup Joshi wrote:On Wednesday, 23 August 2017 at 17:44:31 UTC, Jonathan M Davis wrote:I disagree, I believe BetterC is worth the time.On Wednesday, August 23, 2017 13:12:04 Mike Parker via Digitalmars-d- announce wrote:Totally agree with this.[...]I confess that I tend to think of betterC as a waste of time. Clearly, there are folks who find it useful, but it loses so much that I see no point in using it for anything unless I have no choice. As long as attempts to improve it don't negatively impact normal D, then I don't really care what happens with it, but it's clearly not for me. And it _is_ possible to use full-featured D from C/C++ when D does not control main. It's just more of a pain. - Jonathan M Davis
Aug 24 2017
On Wednesday, 23 August 2017 at 13:12:04 UTC, Mike Parker wrote:To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/Thanks for this feature! Looking forward to see its future --Ilya
Aug 23 2017
On 23 August 2017 at 19:44, Jonathan M Davis via Digitalmars-d-announce <digitalmars-d-announce puremagic.com> wrote:On Wednesday, August 23, 2017 13:12:04 Mike Parker via Digitalmars-d- announce wrote:It's getting better, there are certainly some tough topics that need to be addressed in the compiler implementation. The GDC camp concurs with the sentiment of betterC being a waste of time. My particular stance on the matter is that it should not be an all or nothing switch, granular control is fine. The compiler should (and can!) produce a very small footprint whilst using the expressive richness of the language. For instance, a D project targeting STM board, makes heavy use of classes and templates, resultant code segment is 3k. https://github.com/JinShil/stm32f42_discovery_demo#the-good I quote the author here that when building the project, there is: """ No Stinking -betterC. If you don't want the overhead of a certain feature of D, don't use it. -betterC is just a synonymn for -worseD. """To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/I confess that I tend to think of betterC as a waste of time. Clearly, there are folks who find it useful, but it loses so much that I see no point in using it for anything unless I have no choice. As long as attempts to improve it don't negatively impact normal D, then I don't really care what happens with it, but it's clearly not for me. And it _is_ possible to use full-featured D from C/C++ when D does not control main. It's just more of a pain.
Aug 24 2017
On Thu, Aug 24, 2017 at 08:13:29PM +0200, Iain Buclaw via Digitalmars-d-announce wrote: [...]The GDC camp concurs with the sentiment of betterC being a waste of time. My particular stance on the matter is that it should not be an all or nothing switch, granular control is fine. The compiler should (and can!) produce a very small footprint whilst using the expressive richness of the language. For instance, a D project targeting STM board, makes heavy use of classes and templates, resultant code segment is 3k. https://github.com/JinShil/stm32f42_discovery_demo#the-good I quote the author here that when building the project, there is: """ No Stinking -betterC. If you don't want the overhead of a certain feature of D, don't use it. -betterC is just a synonymn for -worseD. """To be fair, though, the above-mentioned project did have to create a stub druntime in order to get things to work. Not everyone may have the know-how required to construct a minimal druntime that works for their purposes. T -- Those who've learned LaTeX swear by it. Those who are learning LaTeX swear at it. -- Pete Bleackley
Aug 24 2017
On Thursday, 24 August 2017 at 18:26:37 UTC, H. S. Teoh wrote:For instance, a D project targeting STM board, makes heavy use of classes and templates, resultant code segment is 3k. https://github.com/JinShil/stm32f42_discovery_demo#the-goodTo be fair, though, the above-mentioned project did have to create a stub druntime in order to get things to work. Not everyone may have the know-how required to construct a minimal druntime that works for their purposes.Those runtime stubs are needed precisely because of problems in D's implementation. If the implementation were fixed, none of those stubs would be required, and neither would the -betterC switch. Because the project above is not using any feature provided by those runtime stubs, those stubs should not be required, and neither should the -betterC switch. GDC has made some improvements here, and that is why the project above only compiles with GDC. LDC doesn't even display an error message when those stubs aren't created. Instead it enters a codegen loop generating a gargantuan multi-gigabyte file, ultimately crashing my VM (https://github.com/ldc-developers/ldc/issues/781). Sometimes, however, it is not known whether a runtime feature will be needed until link-time. In that case, it's OK for the compiler to emit TypeInfo, ModuleInfo, etc..., but it should do so in a way that the linker (with either LTO or --gc-sections) can determine what is needed and what isn't and discard that which isn't needed. Once unneeded object code is discarded, the linker errors disappear, and you get a functioning executable without linking in the runtime and without a -betterC switch. GDC recently implemented such an improvement (https://github.com/D-Programming-GDC/GDC/pull/505). It brought my binary size from 600kB to 6KB, so now I can get back to microcontroller programming in D. This is the kind of work that's needed. Mike
Aug 24 2017
On Wednesday, 23 August 2017 at 13:12:04 UTC, Mike Parker wrote:To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/Questions regarding c++ classes in betterC mode. Can the c++ class destructor be called by the destroy function or do I have to call it explicitly like p-<~class()? Alex
Aug 24 2017
How should command-line arguments be used in better C ? Looping through argv seems to print environment variables : import core.stdc.stdio; extern(C) int main(int argc, char*[] argv, char*[] env) { foreach(i; 0 .. argc) printf("arg %d: %s\n", i, argv[i]); return 0; } Compiling with v2.076.0-b2-dirty on Lubuntu 14.04 and running with one argument outputs the following : arg 0: XDG_VTNR=7 arg 1: LC_PAPER=fr_FR.UTF-8
Aug 30 2017
On Wednesday, 30 August 2017 at 22:22:23 UTC, Azi Hassan wrote:How should command-line arguments be used in better C ? Looping through argv seems to print environment variables : import core.stdc.stdio; extern(C) int main(int argc, char*[] argv, char*[] env) { foreach(i; 0 .. argc) printf("arg %d: %s\n", i, argv[i]); return 0; } Compiling with v2.076.0-b2-dirty on Lubuntu 14.04 and running with one argument outputs the following : arg 0: XDG_VTNR=7 arg 1: LC_PAPER=fr_FR.UTF-8Forgot to mention, char*[] env was only for testing purposes. The code still produces the same output with char*[] env omitted.
Aug 30 2017
On Wednesday, 30 August 2017 at 22:22:23 UTC, Azi Hassan wrote:extern(C) int main(int argc, char*[] argv, char*[] env)That's a D array of pointers. A D array is larger than a C "array" argument, thus you're skipping past it. The correct declaration is (int argc, char** argv, char** env). (I'd argue that is the correct way to write it in C too, that's how I always do and it works there. But I just loathe C's arrays anyway.)
Aug 30 2017
On Wednesday, 30 August 2017 at 22:48:45 UTC, Adam D. Ruppe wrote:On Wednesday, 30 August 2017 at 22:22:23 UTC, Azi Hassan wrote:Brilliant, thanks ! I just re-read the blog post and it uses the char** syntax too, but I didn't pay attention to it.extern(C) int main(int argc, char*[] argv, char*[] env)That's a D array of pointers. A D array is larger than a C "array" argument, thus you're skipping past it. The correct declaration is (int argc, char** argv, char** env). (I'd argue that is the correct way to write it in C too, that's how I always do and it works there. But I just loathe C's arrays anyway.)
Sep 01 2017
I think "betterC" can be a good tool to use D on embedded systems, keep as few dependencies as possible, a low ROM footprint and a good C interoperability. I'll try to find some time to play with it.
Aug 31 2017
On Thursday, 31 August 2017 at 13:17:36 UTC, Claude wrote:I think "betterC" can be a good tool to use D on embedded systems, keep as few dependencies as possible, a low ROM footprint and a good C interoperability. I'll try to find some time to play with it.I agree, embedded systems is one of the reasons I think betterC is a good idea.
Sep 07 2017