digitalmars.D.announce - 10 Years of Derelict
- Mike Parker (18/18) May 15 2014 I managed to let this little anniversary slip by me. My first post in
- =?ISO-8859-1?Q?S=F6nke_Ludwig?= (3/21) May 15 2014 Congratulations! I've been using it now since about seven years and it
- ponce (4/26) May 16 2014 Thanks for that long dedication! Using it since 7 years :)
- Kiith-Sa (5/36) May 16 2014 Same here.
- Mike Parker (6/9) May 16 2014 For the record, I don't foresee any more structural changes now that
- Mike Parker (3/6) May 16 2014 I think you've just motivated me to do drop everything else and work on
- Rikki Cattermole (3/21) May 16 2014 I also have to say good job on your work on it!
- Kyle Hunter (16/16) May 16 2014 When I choose a programming language to work on a problem, one of
- bioinfornatics (4/26) May 18 2014 Thanks for your work.
- Brad Serbu (2/24) May 19 2014
- ParticlePerter (5/5) May 23 2014 Adding my appreciation, and totally agree with ponce. If it were
I managed to let this little anniversary slip by me. My first post in the old Derelict forum at DSource[1] is dated May 6, 2004, my initial commit to svn[2] was May 7, and my announcement in the newsgroup[3] was on May 8. My attention to the project has waxed and waned, but I'm still puttering along. I expect to continue for the forseeable future. There have been a number of contributors over the years who have helped out in porting to Linux and Mac, fixing bugs, and keeping the bindings up to date. It's been very much a community project, which has made it more enjoyable to work on. It helps that it isn't difficult to maintain :) Maybe before the next decade goes by I'll actually finish a game in D, which is the reason I started Derelict in the first place. For those who don't know, the current iteration of Derelict can be found at the DerelictOrg group at github[4]. I've still got work to do on it (ahem, documentation), but it's coming along. [1] http://www.dsource.org/forums/viewtopic.php?t=105 [2] http://www.dsource.org/projects/derelict/changeset/5/ [3] http://forum.dlang.org/thread/c7hl51$2k4u$1 digitaldaemon.com [4] https://github.com/DerelictOrg
May 15 2014
Am 15.05.2014 17:02, schrieb Mike Parker:I managed to let this little anniversary slip by me. My first post in the old Derelict forum at DSource[1] is dated May 6, 2004, my initial commit to svn[2] was May 7, and my announcement in the newsgroup[3] was on May 8. My attention to the project has waxed and waned, but I'm still puttering along. I expect to continue for the forseeable future. There have been a number of contributors over the years who have helped out in porting to Linux and Mac, fixing bugs, and keeping the bindings up to date. It's been very much a community project, which has made it more enjoyable to work on. It helps that it isn't difficult to maintain :) Maybe before the next decade goes by I'll actually finish a game in D, which is the reason I started Derelict in the first place. For those who don't know, the current iteration of Derelict can be found at the DerelictOrg group at github[4]. I've still got work to do on it (ahem, documentation), but it's coming along. [1] http://www.dsource.org/forums/viewtopic.php?t=105 [2] http://www.dsource.org/projects/derelict/changeset/5/ [3] http://forum.dlang.org/thread/c7hl51$2k4u$1 digitaldaemon.com [4] https://github.com/DerelictOrgCongratulations! I've been using it now since about seven years and it has been a great help to get started.
May 15 2014
On Thursday, 15 May 2014 at 15:02:33 UTC, Mike Parker wrote:I managed to let this little anniversary slip by me. My first post in the old Derelict forum at DSource[1] is dated May 6, 2004, my initial commit to svn[2] was May 7, and my announcement in the newsgroup[3] was on May 8. My attention to the project has waxed and waned, but I'm still puttering along. I expect to continue for the forseeable future. There have been a number of contributors over the years who have helped out in porting to Linux and Mac, fixing bugs, and keeping the bindings up to date. It's been very much a community project, which has made it more enjoyable to work on. It helps that it isn't difficult to maintain :) Maybe before the next decade goes by I'll actually finish a game in D, which is the reason I started Derelict in the first place. For those who don't know, the current iteration of Derelict can be found at the DerelictOrg group at github[4]. I've still got work to do on it (ahem, documentation), but it's coming along. [1] http://www.dsource.org/forums/viewtopic.php?t=105 [2] http://www.dsource.org/projects/derelict/changeset/5/ [3] http://forum.dlang.org/thread/c7hl51$2k4u$1 digitaldaemon.com [4] https://github.com/DerelictOrgThanks for that long dedication! Using it since 7 years :) I probably wouldn't have stucked with D if it weren't for Derelict, and I know other people who wouldn't have either.
May 16 2014
On Friday, 16 May 2014 at 07:43:06 UTC, ponce wrote:On Thursday, 15 May 2014 at 15:02:33 UTC, Mike Parker wrote:Same here. It'd just be good for it to stabilize so we can write tutorials for it without them getting out of date (yeah, the APIs are the same, but Derelict itself keeps changing).I managed to let this little anniversary slip by me. My first post in the old Derelict forum at DSource[1] is dated May 6, 2004, my initial commit to svn[2] was May 7, and my announcement in the newsgroup[3] was on May 8. My attention to the project has waxed and waned, but I'm still puttering along. I expect to continue for the forseeable future. There have been a number of contributors over the years who have helped out in porting to Linux and Mac, fixing bugs, and keeping the bindings up to date. It's been very much a community project, which has made it more enjoyable to work on. It helps that it isn't difficult to maintain :) Maybe before the next decade goes by I'll actually finish a game in D, which is the reason I started Derelict in the first place. For those who don't know, the current iteration of Derelict can be found at the DerelictOrg group at github[4]. I've still got work to do on it (ahem, documentation), but it's coming along. [1] http://www.dsource.org/forums/viewtopic.php?t=105 [2] http://www.dsource.org/projects/derelict/changeset/5/ [3] http://forum.dlang.org/thread/c7hl51$2k4u$1 digitaldaemon.com [4] https://github.com/DerelictOrgThanks for that long dedication! Using it since 7 years :) I probably wouldn't have stucked with D if it weren't for Derelict, and I know other people who wouldn't have either.
May 16 2014
On 5/16/2014 5:32 PM, Kiith-Sa wrote:It'd just be good for it to stabilize so we can write tutorials for it without them getting out of date (yeah, the APIs are the same, but Derelict itself keeps changing).For the record, I don't foresee any more structural changes now that I've got the versioning with dub sorted. Once I get all of the packages caught up, and barring any unexpected surprises (like, everyone abandoning dub for something else), it all should (finally!) be in a permanently stable state. I'm really happy with the current set up.
May 16 2014
On 5/16/2014 4:43 PM, ponce wrote:Thanks for that long dedication! Using it since 7 years :) I probably wouldn't have stucked with D if it weren't for Derelict, and I know other people who wouldn't have either.I think you've just motivated me to do drop everything else and work on Derelict exclusively for the next few weeks. Thanks :)
May 16 2014
On 16/05/2014 3:02 a.m., Mike Parker wrote:I managed to let this little anniversary slip by me. My first post in the old Derelict forum at DSource[1] is dated May 6, 2004, my initial commit to svn[2] was May 7, and my announcement in the newsgroup[3] was on May 8. My attention to the project has waxed and waned, but I'm still puttering along. I expect to continue for the forseeable future. There have been a number of contributors over the years who have helped out in porting to Linux and Mac, fixing bugs, and keeping the bindings up to date. It's been very much a community project, which has made it more enjoyable to work on. It helps that it isn't difficult to maintain :) Maybe before the next decade goes by I'll actually finish a game in D, which is the reason I started Derelict in the first place. For those who don't know, the current iteration of Derelict can be found at the DerelictOrg group at github[4]. I've still got work to do on it (ahem, documentation), but it's coming along. [1] http://www.dsource.org/forums/viewtopic.php?t=105 [2] http://www.dsource.org/projects/derelict/changeset/5/ [3] http://forum.dlang.org/thread/c7hl51$2k4u$1 digitaldaemon.com [4] https://github.com/DerelictOrgI also have to say good job on your work on it! I definitely value it, even if I don't use it much.
May 16 2014
When I choose a programming language to work on a problem, one of the factors I look at is whether there are enough tools and libraries to construct a solution in a reasonable amount of time. Back when I was looking at D for game development – and I still am – there was Derelict. And now, there still is Derelict. Without it, I probably would've wrote D off for this specific task. I'm hoping in another few years, we'll have nice idiomatic D wrappers on top of Derelict for most things. There are a lot of promising projects out there, many that are quite nice already (gfm, for example). Derelict oft serves as the basis for these projects, eliminating a lot of the front load. Thanks to Mike Parker and all of the other contributors for developing and maintaining Derelict for these 10 long years. Regards, Kelet
May 16 2014
On Thursday, 15 May 2014 at 15:02:33 UTC, Mike Parker wrote:I managed to let this little anniversary slip by me. My first post in the old Derelict forum at DSource[1] is dated May 6, 2004, my initial commit to svn[2] was May 7, and my announcement in the newsgroup[3] was on May 8. My attention to the project has waxed and waned, but I'm still puttering along. I expect to continue for the forseeable future. There have been a number of contributors over the years who have helped out in porting to Linux and Mac, fixing bugs, and keeping the bindings up to date. It's been very much a community project, which has made it more enjoyable to work on. It helps that it isn't difficult to maintain :) Maybe before the next decade goes by I'll actually finish a game in D, which is the reason I started Derelict in the first place. For those who don't know, the current iteration of Derelict can be found at the DerelictOrg group at github[4]. I've still got work to do on it (ahem, documentation), but it's coming along. [1] http://www.dsource.org/forums/viewtopic.php?t=105 [2] http://www.dsource.org/projects/derelict/changeset/5/ [3] http://forum.dlang.org/thread/c7hl51$2k4u$1 digitaldaemon.com [4] https://github.com/DerelictOrgThanks for your work. Derelict is definetly a must to have for D programming. regards
May 18 2014
Congratulations! On Thursday, 15 May 2014 at 15:02:33 UTC, Mike Parker wrote:I managed to let this little anniversary slip by me. My first post in the old Derelict forum at DSource[1] is dated May 6, 2004, my initial commit to svn[2] was May 7, and my announcement in the newsgroup[3] was on May 8. My attention to the project has waxed and waned, but I'm still puttering along. I expect to continue for the forseeable future. There have been a number of contributors over the years who have helped out in porting to Linux and Mac, fixing bugs, and keeping the bindings up to date. It's been very much a community project, which has made it more enjoyable to work on. It helps that it isn't difficult to maintain :) Maybe before the next decade goes by I'll actually finish a game in D, which is the reason I started Derelict in the first place. For those who don't know, the current iteration of Derelict can be found at the DerelictOrg group at github[4]. I've still got work to do on it (ahem, documentation), but it's coming along. [1] http://www.dsource.org/forums/viewtopic.php?t=105 [2] http://www.dsource.org/projects/derelict/changeset/5/ [3] http://forum.dlang.org/thread/c7hl51$2k4u$1 digitaldaemon.com [4] https://github.com/DerelictOrg
May 19 2014
Adding my appreciation, and totally agree with ponce. If it were not for Derelict and its easy setup ( much easier than in C/C++ world ) I wouldn't get the chance to fall in love and stick with D. Thanks a lot ! Cheers, ParticlePeter !
May 23 2014