digitalmars.D - "Verification Corner" videos, contract programming
- bearophile (104/104) Jun 08 2012 The Channel9 videos of the "The Verification Corner" (Microsoft
- deadalnix (5/104) Jun 12 2012 This is awesome.
- bearophile (5/7) Jun 12 2012 It uses Z3 and Boogie:
- deadalnix (3/10) Jun 12 2012 OK, but how does that work internally :D Some example are
- bearophile (5/6) Jun 12 2012 http://research.microsoft.com/en-us/um/redmond/projects/z3/
- deadalnix (3/9) Jun 12 2012 Thank you very much. I was turning endlessly in the website without
- Tobias Pankrath (2/4) Jun 12 2012 As far as I can tell, Z3 is an SMT solver (Satisfiability Modulo
The Channel9 videos of the "The Verification Corner" (Microsoft
Research, by Peli de Halleux) are more than two years old, but I
have missed them so far. They are mostly about usage of the
(but they also show two other languages). Even if Walter quickly
found a case where they don't work, the shown verification
capabilities are interesting and nice.
------------------
"Loop Invariants":
http://channel9.msdn.com/blogs/peli/the-verification-corner-loop-invariants
At 7.56 starts the part on the computer (the part about Hoare
Triples is often taught at the first year of computer science
courses).
class method:
modifies m[*];
ensures forall{int i in (0: a.Length); a[i] == i*i*i};
The first line of code (that is part of the post-condition) means
that at the end of this method the function/method has modified
every item in the array 'm'. I think we can't express this nicely
in D contract programming. But even if currently D compilers
hard to verify that at run-time: you just create a ghost array of
booleans the same length of 'm' array, and you set its items
every time an item of 'm' is assigned. And then in the method
post-condition you test at run-time that this ghost array is
filled with just true values.
In the second line "ensures" means it's part of the
post-condition, it becomes something like this in D:
out { foreach (i, ai; a) ai == i ^^ 3; }
invariant{} blocks for loops is better than just writing assert()
inside a loop because:
- For future static verifiers it will be simple to understand
that invariant{} blocks are its loop invariant. While assert()
meaning changes according to the _position_ you put it inside the
loop. This makes things harder for the verifier.
- Sometimes you have to compute something and then assert it. If
you put all such computations inside the invariant{} block it's
easy for the compiler to remove it all in release mode.
- It's simpler for the human programmer to understand that's the
loop invariant.
is:
while ()
invariant some_condition;
{ loop body... }
loop body itself, this is nice.
I think in D it would become (I don't know if the "body" keyword
is useful here):
foreach(...) invariant {...} body {...}
for(...) invariant {...} body {...}
while(...) invariant {...} body {...}
do invariant {...} body {...} while(...);
But I think those loop invariants will not be present in lot of
real life D code.
In the successive minutes he shows that contracts show their true
power when you have a static verifier in your IDE. Here it's not
a matter of syntax. Of course, as Walter too as shown, the power
of that verifier is rather limited.
The whole function he discusses is written in Haskell (but it's
not in-place, this makes it simpler):
cuber m = map (^3) [0 .. (length m) - 1]
With so short functions and clear syntax it's less easy to
introduce bugs in the first place :-)
------------------
http://channel9.msdn.com/blogs/peli/the-verification-corner-specifications-in-action-with-specsharp
This is the "Chunker demo", it shows how to write a function that
chunks a given string into parts.
------------------
"Loop Termination":
http://channel9.msdn.com/blogs/peli/the-verification-corner-loop-termination
It uses this instruction to tell the verifier that the current
method reads (or is allowed to read?) all fields of the current
class:
reads *;
At 13.10 he shows the use of ghost variables.
At 15.28 he shows the use of the ==> (implies) operator in a
normal boolean expression:
return x && (y ==> z && w);
That means:
return x && (!y || (y && z && w));
That means:
return x && (!y || (z && w));
The verification example with the linked list is quite cool. But
I'd like the static verifier to be able to tell better why he
can't verify certain assertions, this makes it more simple to
invent what to feed it to make it happy.
I don't know why the IsAcyclic() function too isn't tagged with
the "ghost" keyword, as the ListNodes field.
------------------
"Stepwise Refinement":
http://channel9.msdn.com/Blogs/Peli/The-Verification-Corner-Stepwise-Refinement
At 7.22, in what looks yet another language, it shows the <==>
operator.
It shows array slice syntax as: a[..x] a[x..] that's the same
as a[0..x] a[x..$] in D.
This video seems boring.
------------------
Bye,
bearophile
Jun 08 2012
This is awesome.
I wonder what is the method used by the compiler to ensure most of the
check at compile time. This is really something we can look at to think
about D's contracts.
Le 08/06/2012 14:57, bearophile a écrit :
The Channel9 videos of the "The Verification Corner" (Microsoft
Research, by Peli de Halleux) are more than two years old, but I have
missed them so far. They are mostly about usage of the static
show two other languages). Even if Walter quickly found a case where
they don't work, the shown verification capabilities are interesting and
nice.
------------------
"Loop Invariants":
http://channel9.msdn.com/blogs/peli/the-verification-corner-loop-invariants
At 7.56 starts the part on the computer (the part about Hoare Triples is
often taught at the first year of computer science courses).
method:
modifies m[*];
ensures forall{int i in (0: a.Length); a[i] == i*i*i};
The first line of code (that is part of the post-condition) means that
at the end of this method the function/method has modified every item in
the array 'm'. I think we can't express this nicely in D contract
programming. But even if currently D compilers don't have static
run-time: you just create a ghost array of booleans the same length of
'm' array, and you set its items every time an item of 'm' is assigned.
And then in the method post-condition you test at run-time that this
ghost array is filled with just true values.
In the second line "ensures" means it's part of the post-condition, it
becomes something like this in D:
out { foreach (i, ai; a) ai == i ^^ 3; }
invariant{} blocks for loops is better than just writing assert() inside
a loop because:
- For future static verifiers it will be simple to understand that
invariant{} blocks are its loop invariant. While assert() meaning
changes according to the _position_ you put it inside the loop. This
makes things harder for the verifier.
- Sometimes you have to compute something and then assert it. If you put
all such computations inside the invariant{} block it's easy for the
compiler to remove it all in release mode.
- It's simpler for the human programmer to understand that's the loop
invariant.
while ()
invariant some_condition;
{ loop body... }
body itself, this is nice.
I think in D it would become (I don't know if the "body" keyword is
useful here):
foreach(...) invariant {...} body {...}
for(...) invariant {...} body {...}
while(...) invariant {...} body {...}
do invariant {...} body {...} while(...);
But I think those loop invariants will not be present in lot of real
life D code.
In the successive minutes he shows that contracts show their true power
when you have a static verifier in your IDE. Here it's not a matter of
syntax. Of course, as Walter too as shown, the power of that verifier is
rather limited.
The whole function he discusses is written in Haskell (but it's not
in-place, this makes it simpler):
cuber m = map (^3) [0 .. (length m) - 1]
With so short functions and clear syntax it's less easy to introduce
bugs in the first place :-)
------------------
http://channel9.msdn.com/blogs/peli/the-verification-corner-specifications-in-action-with-specsharp
This is the "Chunker demo", it shows how to write a function that chunks
a given string into parts.
------------------
"Loop Termination":
http://channel9.msdn.com/blogs/peli/the-verification-corner-loop-termination
It uses this instruction to tell the verifier that the current method
reads (or is allowed to read?) all fields of the current class:
reads *;
At 13.10 he shows the use of ghost variables.
At 15.28 he shows the use of the ==> (implies) operator in a normal
boolean expression:
return x && (y ==> z && w);
That means:
return x && (!y || (y && z && w));
That means:
return x && (!y || (z && w));
The verification example with the linked list is quite cool. But I'd
like the static verifier to be able to tell better why he can't verify
certain assertions, this makes it more simple to invent what to feed it
to make it happy.
I don't know why the IsAcyclic() function too isn't tagged with the
"ghost" keyword, as the ListNodes field.
------------------
"Stepwise Refinement":
http://channel9.msdn.com/Blogs/Peli/The-Verification-Corner-Stepwise-Refinement
At 7.22, in what looks yet another language, it shows the <==> operator.
It shows array slice syntax as: a[..x] a[x..] that's the same as a[0..x]
a[x..$] in D.
This video seems boring.
------------------
Bye,
bearophile
Jun 12 2012
deadalnix:I wonder what is the method used by the compiler to ensure most of the check at compile time.It uses Z3 and Boogie: http://rise4fun.com/ Bye, bearophile
Jun 12 2012
Le 12/06/2012 14:55, bearophile a écrit :deadalnix:OK, but how does that work internally :D Some example are straightforward, but others are really black magic to me.I wonder what is the method used by the compiler to ensure most of the check at compile time.It uses Z3 and Boogie: http://rise4fun.com/ Bye, bearophile
Jun 12 2012
deadalnix:OK, but how does that work internally :Dhttp://research.microsoft.com/en-us/um/redmond/projects/z3/ In that page there are links to papers too. Bye, bearophile
Jun 12 2012
Le 12/06/2012 15:52, bearophile a écrit :deadalnix:Thank you very much. I was turning endlessly in the website without finding that. I now have some stuffs to read.OK, but how does that work internally :Dhttp://research.microsoft.com/en-us/um/redmond/projects/z3/ In that page there are links to papers too. Bye, bearophile
Jun 12 2012
Thank you very much. I was turning endlessly in the website without finding that. I now have some stuffs to read.As far as I can tell, Z3 is an SMT solver (Satisfiability Modulo Theories), which is a SAT Solver an steroids.
Jun 12 2012








"Tobias Pankrath" <tobias pankrath.net>