digitalmars.D - Understanding and new language feature proposal
- Sumit Adhikari (54/54) Jan 05 2014 The birth and evolution of d language is to provide a modern and
- bearophile (10/13) Jan 06 2014 What about this syntax:
- Sumit Adhikari (13/26) Jan 06 2014 This is a great syntax and I am doing this :p.
- Mike (101/105) Jan 06 2014 I challenge this statement as often the code generated by
- Dmitry Olshansky (5/10) Jan 06 2014 So you want to put this burden on compiler writers. Can't really
- Sumit Adhikari (10/24) Jan 06 2014 Too bad that I cannot reply all.
- Sumit Adhikari (8/21) Jan 06 2014 Just a twist :
The birth and evolution of d language is to provide a modern and better alternative to C++! If I look at C++ then C++ is a systems programming language. The use cases of C++ is OS and embedded systems writing. Why? C++ claims to extract last drop out of HW. If I look correctly rarely C++ is used and C is the commonly used language. The abstraction provided by C++ is often ignored as useful feature. D being a systems programming language competes and the use area is in embedded systems and indirectly competes plain C. What is more challenging in embedded systems? It is low level detail! And the programmer is so much overwhelmed with it and spends so much time to do it correctly that she/he cannot afford to look at abstract feature of the language. Let me elaborate the problem! Let us consider two unsigned 3 bit addition (C++ syntax): unsigned char a ; unsigned char b ; unsigned char result = a + b ; result = result & 7 ; Consider we need to add two 179 bits wide numbers. How will be the effort. But how about if there is a way like as follows available: unsigned bits(179:0) a ; unsigned bits(179:0) b ; unsigned bits(179:0) result = a + b ; Looks familiar? remember verilog ? Where is the use case ? DSP, Protocol stack and driver writing. In DSP most unusual bit widths are used. In protocol stack very often calculation are with unusual bitwidth (crc, parity, status, ....). Consider following case when you want to do some operations by checking 5th and 6th bit of a register. unsigned bits(7:0) m_reg ; unsigned bits(7:0) sts_reg ; if(m_reg(6:5) == 2) sts_reg(2) = false ; How convenient is this ? Want to create a signed 3-bit adder ? bits(2:0) a ; bits(2:0) b ; bits(2:0) y = a * b ; The use cases are lot. Ask me who is a VLSI SoC architect. Therefore I would like to propose inclusion of arbitrary bit-width (native to D) data-type in D language for providing a better way to deal signal processing, protocol stack, driver writing and lot more. I completely understand these kind of libraries exists and they are JUST LIBRARIES. Regards, Sumit
Jan 05 2014
Sumit Adhikari:unsigned bits(179:0) a ; unsigned bits(179:0) b ; unsigned bits(179:0) result = a + b ;What about this syntax: UnsignedBits!(179, 0) a, b; UnsignedBits!(179, 0) result = a + b; Or better: alias ubits = UnsignedBits!(179, 0) ubits a, b; ubits result = a + b; Bye, bearophile
Jan 06 2014
This is a great syntax and I am doing this :p. But there are many many many many issues associated with this (I mentioned that I wanted them natively, templates are problems). The library needed a significant coding and still to match with immutable, support from phobos - it is tough..... C++ also has some of these implementation (SystemC) - but that did not made it acceptable to embedded systems programmer. Again a library will not allow me to extract last drop from my HW - for every library and everybody :). The internal implementation of these libraries are memory hungry and not embedded systems friendly. Regards, Sumit On Monday, 6 January 2014 at 09:41:12 UTC, bearophile wrote:Sumit Adhikari:unsigned bits(179:0) a ; unsigned bits(179:0) b ; unsigned bits(179:0) result = a + b ;What about this syntax: UnsignedBits!(179, 0) a, b; UnsignedBits!(179, 0) result = a + b; Or better: alias ubits = UnsignedBits!(179, 0) ubits a, b; ubits result = a + b; Bye, bearophile
Jan 06 2014
On Monday, 6 January 2014 at 10:31:46 UTC, Sumit Adhikari wrote:Again a library will not allow me to extract last drop from my HW - for every library and everybody :). The internal implementation of these libraries are memory hungry and not embedded systems friendly.I challenge this statement as often the code generated by templates can be evaluated at compile time. This means there is no runtime cost except for what is absolutely necessary. It can also reduce code size. Take a look at this article by Ken Smith, "C++ Register Access Redux" (http://yogiken.files.wordpress.com/2010/02/c-register-access.pdf). Specifically read pp 9 and 10. The code generated by the C++ code and C code turn out to be EXACTLY the same. I'm taking this same approach in my embedded system with D. I just wrote it a few hours ago, and haven't run it yet on my hardware, but it looks something like this. enum Policy { Read, Write, ReadWrite } size_t GetValue(size_t address) { return *(cast(size_t*)address); } void SetValue(size_t address, size_t value) { *(cast(size_t*)address) = value; } mixin template Register(size_t address, size_t resetValue = 0) { struct BitField(TReturnType, size_t msb, size_t lsb, Policy policy) { static property size_t MSBIndex() { return msb >= lsb ? msb : lsb; } static property size_t LSBIndex() { return lsb <= msb ? lsb : msb; } static property size_t NumOfBits() { return MSBIndex - LSBIndex + 1; } property size_t BitMask() { return ((1 << NumOfBits()) - 1) << LSBIndex(); } static if (policy == Policy.Read || policy == Policy.ReadWrite) { property TReturnType Value() { return cast(TReturnType)((GetValue(address) & BitMask) >> LSBIndex); } } static if (policy == Policy.Write || policy == Policy.ReadWrite) { property void Value(TReturnType value) { SetValue(address, (GetValue(address) & ~BitMask) | ((cast(size_t)value) << LSBIndex)); } } } static property size_t ResetValue() { return resetValue; } static void Reset() { Value = resetValue; } static property size_t Value() { return GetValue(address); } static property void Value(size_t value) { SetValue(address, value); } } //Define your register like this struct MyRegister { mixin Register!(0x20000000, 0); static BitField!(uint, 31, 0, Policy.ReadWrite) Field1; static BitField!(ushort, 15, 0, Policy.ReadWrite) Field2; static BitField!(bool, 0, 0, Policy.ReadWrite) Field3; static BitField!(int, 31, 0, Policy.ReadWrite) Field4; static BitField!(int, 31, 0, Policy.ReadWrite) Field4; } //Use your register like this void main() { MyRegister.Field1 = 123; MyRegister.Field3 = true; ... etc.. } Mike
Jan 06 2014
06-Jan-2014 14:31, Sumit Adhikari пишет:This is a great syntax and I am doing this :p. But there are many many many many issues associated with this (I mentioned that I wanted them natively, templates are problems). The library needed a significant coding and still to match with immutable, support from phobos - it is tough.....So you want to put this burden on compiler writers. Can't really sympathize ;) -- Dmitry Olshansky
Jan 06 2014
Too bad that I cannot reply all. Dear people, Requesting for a domain specific data type is not a sin :D. If there can be support for arbitrary precision floating point number, then there can be arbitrary precision bit-vector :D. Libraries are good, but they depends on library writer! that's all I wanted to say. Do not want to up-cast and then down-cast or vice-versa. I just requested for a clean thing which will be used a lot if available. On Monday, 6 January 2014 at 11:27:03 UTC, Dmitry Olshansky wrote:06-Jan-2014 14:31, Sumit Adhikari пишет:This is a great syntax and I am doing this :p. But there are many many many many issues associated with this (I mentioned that I wanted them natively, templates are problems). The library needed a significant coding and still to match with immutable, support from phobos - it is tough.....So you want to put this burden on compiler writers. Can't really sympathize ;)
Jan 06 2014
Just a twist : unsigned bits(179:0) a ; unsigned bits(179:0) b ; unsigned bits(190:0) result = a + b ; OR unsigned bits(108826676:0) result = a + b ; Regards, Sumit On Monday, 6 January 2014 at 09:41:12 UTC, bearophile wrote:Sumit Adhikari:unsigned bits(179:0) a ; unsigned bits(179:0) b ; unsigned bits(179:0) result = a + b ;What about this syntax: UnsignedBits!(179, 0) a, b; UnsignedBits!(179, 0) result = a + b; Or better: alias ubits = UnsignedBits!(179, 0) ubits a, b; ubits result = a + b; Bye, bearophile
Jan 06 2014