digitalmars.D - Two cases showing imperfection of the const system
- SiegeLord (55/55) Feb 16 2012 Firstly, let me preface this... if you use templates to get
- Timon Gehr (45/96) Feb 16 2012 The correct signature is
- James Miller (1/3) Feb 16 2012 Can't you emulate type-safe parametric polymorphism with template constr...
- Timon Gehr (13/17) Feb 16 2012 In general, no.
- Timon Gehr (5/25) Feb 16 2012 This is closer to the wanted semantics:
- SiegeLord (2/4) Feb 16 2012 Try it with the return statement, it doesn't compile anyway.
- Timon Gehr (11/14) Feb 16 2012 This compiles with DMD 2.057 and DMD 2.058:
- SiegeLord (4/14) Feb 16 2012 Whoops, nevermind then on it not working now. I look forward to
- Andrei Alexandrescu (27/79) Feb 16 2012 This boils down to: "You want to sort an array of T[], U[], or V[],
- SiegeLord (30/68) Feb 16 2012 Because some cases (as shown below) trivially work within the
- Andrei Alexandrescu (31/67) Feb 16 2012 Some cases also work trivially with subtyping, while some closely
- SiegeLord (24/38) Feb 16 2012 And can this not be a special case with a new type too? The issue
- Jonathan M Davis (15/39) Feb 16 2012 If the elements are really const, then you can't move them. Period. Doin...
- Daniel Murphy (3/5) Feb 16 2012 It or something like it will most likely get merged in eventually.
- Timon Gehr (5/43) Feb 17 2012 As I suggested in my other post, use inout(void) sort(inout(char)[][])
- Steven Schveighoffer (8/14) Feb 17 2012 inout should solve all these problems. As Timon says, there are bugs wi...
Firstly, let me preface this... if you use templates to get around the const system's imperfections, you are admitting that the const system is broken. Now, on with the program. My unique experience in using D2 without Phobos lead me to encounter two cases that show how the D2 const system is just a pain in the behind for some really reasonable tasks. First case: You want to sort an array of strings using a function. Strings can be all of these types: char[], const(char)[] and immutable(char)[]. What would be the signature of such a function? It can't be sort(const(char)[][]) because it's unsafe to case char[][] and immutable(char)[][] to that argument type (see http://d.puremagic.com/issues/show_bug.cgi?id=4251 ). It can't be sort(const(char[])[]) because you can't actually sort that! The only good way I found is to use a cast inside the function with the second signature. Obviously I'm glad there's a workabout, but surely a cast isn't a good thing. Second case: inout was meant to solve issues with functions that return slices of inputs. What about a class that is dedicated to the same functionality? E.g. this works fine: inout(char)[] half(inout(char)[]); But what about this: struct Slicer { char[] a; char[] half(); } Note that the type of the input (the member 'a') must be the same as the output of the half method. I don't know how to accomplish this without templates. But as I said in the preface, you shouldn't need templates for such a simple task. Note that doing this isn't satisfactory: struct Slicer { char[] a; inout(char)[] half() inout; } because there may be other members inside that struct that may need to remain mutable. This is very relevant, incidentally, for the planned library implementation of associative arrays. How would this be implemented when an associative array is a struct? inout(char)[] test(inout(char)[]) { inout(char)[][int] a; } It doesn't even compile now (in dmd 2.058). I don't have any solutions to these problems, incidentally... I think they are complex, but definitely worthy of having a reasonable solution that doesn't involve needless (in this case) templates. -SiegeLord
Feb 16 2012
On 02/16/2012 10:48 PM, SiegeLord wrote:Firstly, let me preface this... if you use templates to get around the const system's imperfections, you are admitting that the const system is broken. Now, on with the program. My unique experience in using D2 without Phobos lead me to encounter two cases that show how the D2 const system is just a pain in the behind for some really reasonable tasks. First case: You want to sort an array of strings using a function. Strings can be all of these types: char[], const(char)[] and immutable(char)[]. What would be the signature of such a function? It can't be sort(const(char)[][]) because it's unsafe to case char[][] and immutable(char)[][] to that argument type (see http://d.puremagic.com/issues/show_bug.cgi?id=4251 ). It can't be sort(const(char[])[]) because you can't actually sort that!The correct signature is void sort(inout(char)[][]); This is currently illegal, see: http://d.puremagic.com/issues/show_bug.cgi?id=7105The only good way I found is to use a cast inside the function with the second signature. Obviously I'm glad there's a workabout, but surely a cast isn't a good thing.A type-safe workaround is to use the signature inout(void) sort(inout(char)[][]);Second case: inout was meant to solve issues with functions that return slices of inputs. What about a class that is dedicated to the same functionality? E.g. this works fine: inout(char)[] half(inout(char)[]); But what about this: struct Slicer { char[] a; char[] half(); } Note that the type of the input (the member 'a') must be the same as the output of the half method. I don't know how to accomplish this without templates. But as I said in the preface, you shouldn't need templates for such a simple task. Note that doing this isn't satisfactory: struct Slicer { char[] a; inout(char)[] half() inout; } because there may be other members inside that struct that may need to remain mutable.For this example, there is no problem. But I see what you mean. Seems like it would require some kind of parametric polymorphism. Ideally we'd get Scala-like Generics with Java Wildcards ;) struct Slicer[+T <: const(char)[]]{ // not a template! T a; int[] someOtherMember; inout(T) half() inout; } void main(){ Slicer![char] sl1; sl1.a = "string".dup; char[] arr1 = sl1.half(); Slicer![immutable(char)] sl2; sl2.a = "string"; string arr2 = sl2.half(); Slicer![const(char)] sl3; sl3.a = "string".dup; sl3.a = "string"; const(char)[] arr3 = sl3.half(); sl3 = sl1; sl3 = sl2; }This is very relevant, incidentally, for the planned library implementation of associative arrays. How would this be implemented when an associative array is a struct? inout(char)[] test(inout(char)[]) { inout(char)[][int] a; } It doesn't even compile now (in dmd 2.058).It does. The problem is that your function is missing a return statement. Anyway, when an associative array is a template struct then there is basically no non-magical way to implement what you want. However, if we introduce generics, the solution would look similar to this sketch: struct AssocArray(S, T)[K <: const(S), V <: const(T)]{ V lookup(K); ... } 'test' would be rewritten by the compiler as: inout(char)[] test(inout(char)[]) { AssocArray!(int,char[])![int,inout(char)[]] a; // ... }I don't have any solutions to these problems, incidentally... I think they are complex, but definitely worthy of having a reasonable solution that doesn't involve needless (in this case) templates. -SiegeLordThe first problem is trivial, solving the second one in a type safe way would require adding parametric polymorphism to D. (Which I'd love to have!)
Feb 16 2012
The first problem is trivial, solving the second one in a type safe way would require adding parametric polymorphism to D. (Which I'd love to have!)Can't you emulate type-safe parametric polymorphism with template constraints?
Feb 16 2012
On 02/17/2012 12:08 AM, James Miller wrote:In general, no. class A{ T foo[T](T x){ ... } } class B{ override T foo[T](T x){ ... } } Often you can, but then you get unnecessary code duplication, which is presumably why SiegeLord dislikes templates. T test(T)(T x) if(is(T:const(char[])){ T[int] a; }The first problem is trivial, solving the second one in a type safe way would require adding parametric polymorphism to D. (Which I'd love to have!)Can't you emulate type-safe parametric polymorphism with template constraints?
Feb 16 2012
On 02/17/2012 12:36 AM, Timon Gehr wrote:On 02/17/2012 12:08 AM, James Miller wrote:This is closer to the wanted semantics: T[] test(T)(T[] x) if(is(T[]:const(char[])){ T[][int] a; }In general, no. class A{ T foo[T](T x){ ... } } class B{ override T foo[T](T x){ ... } } Often you can, but then you get unnecessary code duplication, which is presumably why SiegeLord dislikes templates. T test(T)(T x) if(is(T:const(char[])){ T[int] a; }The first problem is trivial, solving the second one in a type safe way would require adding parametric polymorphism to D. (Which I'd love to have!)Can't you emulate type-safe parametric polymorphism with template constraints?
Feb 16 2012
It does. The problem is that your function is missing a return statement.Try it with the return statement, it doesn't compile anyway. -SiegeLord
Feb 16 2012
On 02/17/2012 01:19 AM, SiegeLord wrote:This compiles with DMD 2.057 and DMD 2.058: import std.stdio; inout(char)[] test(inout(char)[] x){ inout(char)[][int] a; a[1]=x; return a[1]; } void main(){ writeln(test(['a'])); }It does. The problem is that your function is missing a return statement.Try it with the return statement, it doesn't compile anyway. -SiegeLord
Feb 16 2012
On Friday, 17 February 2012 at 00:34:41 UTC, Timon Gehr wrote:This compiles with DMD 2.057 and DMD 2.058: import std.stdio; inout(char)[] test(inout(char)[] x){ inout(char)[][int] a; a[1]=x; return a[1]; } void main(){ writeln(test(['a'])); }Whoops, nevermind then on it not working now. I look forward to seeing how it will work when AA's are templates. -SiegeLord
Feb 16 2012
On 2/16/12 3:48 PM, SiegeLord wrote:Firstly, let me preface this... if you use templates to get around the const system's imperfections, you are admitting that the const system is broken. Now, on with the program.Hold them horses. I disagree. You're just saying it, but what's your basis?My unique experience in using D2 without Phobos lead me to encounter two cases that show how the D2 const system is just a pain in the behind for some really reasonable tasks. First case: You want to sort an array of strings using a function. Strings can be all of these types: char[], const(char)[] and immutable(char)[]. What would be the signature of such a function?This boils down to: "You want to sort an array of T[], U[], or V[], where the three types are loosely-related, except U is a supertype of both T and V and the three have the same layout. What would be the signature of such a function?" The answer is (to a reasonable approximation) simple: sort(X)(X[] data) if (is(X : U) && X.sizeof == U.sizeof); This has nothing to do with qualifiers. Qualified types are distinct, and obey the classic subtyping and layout rules known since the dawn of humankind: const is a supertype of mutable and immutable, and they all have the same layout. Complaining about that equates to complaining about subtyping.It can't be sort(const(char)[][]) because it's unsafe to case char[][] and immutable(char)[][] to that argument type (see http://d.puremagic.com/issues/show_bug.cgi?id=4251 ). It can't be sort(const(char[])[]) because you can't actually sort that! The only good way I found is to use a cast inside the function with the second signature. Obviously I'm glad there's a workabout, but surely a cast isn't a good thing.You'd do the same if you wanted to sort arrays of base and arrays of derived with the same routine.Second case: inout was meant to solve issues with functions that return slices of inputs. What about a class that is dedicated to the same functionality? E.g. this works fine: inout(char)[] half(inout(char)[]); But what about this: struct Slicer { char[] a; char[] half(); } Note that the type of the input (the member 'a') must be the same as the output of the half method. I don't know how to accomplish this without templates.I don't know how to swim with a hand tied to my back, either. The correct approach is to integrate templates in the discussion and analyze _that_ context, not the artificial context that precludes templates. D is not Go.But as I said in the preface, you shouldn't need templates for such a simple task.char and const char are different types. The embedded presupposition is that they are somewhat similar, the qualifier being some sort of attribute of the type. That's not the case.Note that doing this isn't satisfactory: struct Slicer { char[] a; inout(char)[] half() inout; } because there may be other members inside that struct that may need to remain mutable.Agreed.This is very relevant, incidentally, for the planned library implementation of associative arrays. How would this be implemented when an associative array is a struct? inout(char)[] test(inout(char)[]) { inout(char)[][int] a; } It doesn't even compile now (in dmd 2.058).Associative arrays must be templates.I don't have any solutions to these problems, incidentally... I think they are complex, but definitely worthy of having a reasonable solution that doesn't involve needless (in this case) templates.Again, we must make templates a part of the setup and discuss what's going on. Andrei
Feb 16 2012
On Thursday, 16 February 2012 at 23:14:54 UTC, Andrei Alexandrescu wrote:Hold them horses. I disagree. You're just saying it, but what's your basis?Because some cases (as shown below) trivially work within the const system, while some closely related ones don't. You're not going to be able to convince me of a demarcation that requires some const issues to require templates, and some not.This boils down to: "You want to sort an array of T[], U[], or V[], where the three types are loosely-related, except U is a supertype of both T and V and the three have the same layout. What would be the signature of such a function?" The answer is (to a reasonable approximation) simple: sort(X)(X[] data) if (is(X : U) && X.sizeof == U.sizeof); This has nothing to do with qualifiers.Because you removed them. While I agree with the type argument to a point, qualifiers have more meaning than just arbitrary type creation: they talk about mutability. The desired function signature states that the contents of the strings that are in the array will not be modified, your generic version does not have that stipulation. I can make up a body for that sort function which will work for types which fit your description, but fail for const(char)[], char[] and immutable(char)[].As much as you might prefer D to be 100% about templates, it is not, and there is a subset of it which is usable without them. This subset is the subject of this thread. There is no a priori reason why the first case should work and second should not within the confines of the const system.Second case: inout was meant to solve issues with functions that return slices of inputs. What about a class that is dedicated to the same functionality? E.g. this works fine: inout(char)[] half(inout(char)[]); But what about this: struct Slicer { char[] a; char[] half(); } Note that the type of the input (the member 'a') must be the same as the output of the half method. I don't know how to accomplish this without templates.I don't know how to swim with a hand tied to my back, either. The correct approach is to integrate templates in the discussion and analyze _that_ context, not the artificial context that precludes templates. D is not Go.Associative arrays must be templates.That's fine, but please try to compile this: struct AAType(T) { T[] Elems; } inout(char)[] test(inout(char)[] a) { AAType!(inout(char)[]) b; return a; } -SiegeLord
Feb 16 2012
On 2/16/12 6:49 PM, SiegeLord wrote:On Thursday, 16 February 2012 at 23:14:54 UTC, Andrei Alexandrescu wrote:Some cases also work trivially with subtyping, while some closely related ones don't.Hold them horses. I disagree. You're just saying it, but what's your basis?Because some cases (as shown below) trivially work within the const system, while some closely related ones don't. You're not going to be able to convince me of a demarcation that requires some const issues to require templates, and some not.That's a given. But that doesn't confer them infinite powers otherwise inaccessible; you seem to require any flexibility that seems reasonable within a context, and that's simply put impossible. There is a point where inout's powers stop (inout can be considered a special case designed for a few common cases). I should confess that the subtyping relation (const(T) is a supertype of both T and immutable(T)) has from day 1 been a guiding design principle for us, so that shouldn't be taken lightly. There is a relation between types that is somewhere in between simple subtyping and qualified types: subtype with layout conservation, i.e. you know that T is a supertype of U and both T and U have identical layout. For such types we could accommodate special capabilities in the type system; they'd be applicable beyond qualified types.This boils down to: "You want to sort an array of T[], U[], or V[], where the three types are loosely-related, except U is a supertype of both T and V and the three have the same layout. What would be the signature of such a function?" The answer is (to a reasonable approximation) simple: sort(X)(X[] data) if (is(X : U) && X.sizeof == U.sizeof); This has nothing to do with qualifiers.Because you removed them. While I agree with the type argument to a point, qualifiers have more meaning than just arbitrary type creation: they talk about mutability.The desired function signature states that the contents of the strings that are in the array will not be modified, your generic version does not have that stipulation. I can make up a body for that sort function which will work for types which fit your description, but fail for const(char)[], char[] and immutable(char)[].I think it's well worth trying this exercise. Given class Base {} class D1 : Base {} class D2 : Base {} define a non-template function that sorts Base[], D1[] and D2[] without casts.(let's stay on topic and not make this ad hominem, thanks)I don't know how to swim with a hand tied to my back, either. The correct approach is to integrate templates in the discussion and analyze _that_ context, not the artificial context that precludes templates. D is not Go.As much as you might prefer D to be 100% about templates,it is not, and there is a subset of it which is usable without them.This calls for the obvious answer that there's a subset of D that's usable without const.This subset is the subject of this thread. There is no a priori reason why the first case should work and second should not within the confines of the const system.I understand your complaint, but I don't know how to design a type system that is at the same time reasonably small and simple and allows all of your examples and some related ones. We have "inout" which is helpful but at the end of the day a special case for a category of situations. We can't expect it to do miracles. Andrei
Feb 16 2012
On Friday, 17 February 2012 at 02:39:29 UTC, Andrei Alexandrescu wrote:That's a given. But that doesn't confer them infinite powers otherwise inaccessible; you seem to require any flexibility that seems reasonable within a context, and that's simply put impossible. There is a point where inout's powers stop (inout can be considered a special case designed for a few common cases).And can this not be a special case with a new type too? The issue is of moving the elements in an array while retaining the const correctness on the contents of the elements. Something like a rebindable reference to a constant memory?I think it's well worth trying this exercise. Given class Base {} class D1 : Base {} class D2 : Base {} define a non-template function that sorts Base[], D1[] and D2[] without casts.Naturally you can't, but that wasn't my point. My point was that I could do this: sort(X)(X[] data) if (is(X : const(char)[]) && X.sizeof == (const(char)[]).sizeof) { data[0][0] = 1; } This would compile just fine if you passed it a char[][]. Your templated function doesn't describe the semantics of the function (it shouldn't change the elements of the array, just their order). Is there a way around it? Is it better than casting?This calls for the obvious answer that there's a subset of D that's usable without const.Yes, but it doesn't have these bizzarities. I like having const correctness in my code, I like the assurance that my memory isn't being mutated. Once I start using templates, it seems that that assurance can go out of the window sometimes because the template system is defined on the level of types, not on the level of const qualifiers. -SiegeLord
Feb 16 2012
On Friday, February 17, 2012 06:54:44 SiegeLord wrote:On Friday, 17 February 2012 at 02:39:29 UTC, Andrei Alexandrescu wrote:If the elements are really const, then you can't move them. Period. Doing so would violate const. Now, you can have references or pointers to const and move _those_ around, but then the elements themselves aren't really const. If you're dealing with objects, you can use std.typecons.Rebindable, though there is a pull request (which has been around a while and may never get merged in) which adds syntax for references to const, in which case Rebindable wouldn't be needed anymore.That's a given. But that doesn't confer them infinite powers otherwise inaccessible; you seem to require any flexibility that seems reasonable within a context, and that's simply put impossible. There is a point where inout's powers stop (inout can be considered a special case designed for a few common cases).And can this not be a special case with a new type too? The issue is of moving the elements in an array while retaining the const correctness on the contents of the elements. Something like a rebindable reference to a constant memory?Templates can't violate const anymore than other code can. Templates don't strip constness. If you're passing const variables to a templated function, they're const in the templated function. And if the templated function wants to guarantee that what you pass in doesn't get altered, then it can mark its parameters const just like any other function can. Templates do nothing to screw up const. - Jonathan M DavisThis calls for the obvious answer that there's a subset of D that's usable without const.Yes, but it doesn't have these bizzarities. I like having const correctness in my code, I like the assurance that my memory isn't being mutated. Once I start using templates, it seems that that assurance can go out of the window sometimes because the template system is defined on the level of types, not on the level of const qualifiers.
Feb 16 2012
"Jonathan M Davis" <jmdavisProg gmx.com> wrote in message news:mailman.457.1329458451.20196.digitalmars-d puremagic.com...there is a pull request (which has been around a while and may never get merged in)It or something like it will most likely get merged in eventually.
Feb 16 2012
On 02/17/2012 06:54 AM, SiegeLord wrote:On Friday, 17 February 2012 at 02:39:29 UTC, Andrei Alexandrescu wrote:As I suggested in my other post, use inout(void) sort(inout(char)[][]) for the semantics you want.That's a given. But that doesn't confer them infinite powers otherwise inaccessible; you seem to require any flexibility that seems reasonable within a context, and that's simply put impossible. There is a point where inout's powers stop (inout can be considered a special case designed for a few common cases).And can this not be a special case with a new type too? The issue is of moving the elements in an array while retaining the const correctness on the contents of the elements. Something like a rebindable reference to a constant memory?I think it's well worth trying this exercise. Given class Base {} class D1 : Base {} class D2 : Base {} define a non-template function that sorts Base[], D1[] and D2[] without casts.Naturally you can't, but that wasn't my point. My point was that I could do this: sort(X)(X[] data) if (is(X : const(char)[]) && X.sizeof == (const(char)[]).sizeof) { data[0][0] = 1; } This would compile just fine if you passed it a char[][]. Your templated function doesn't describe the semantics of the function (it shouldn't change the elements of the array, just their order). Is there a way around it? Is it better than casting?Template functions cannot violate const correctness any more than normal functions can.This calls for the obvious answer that there's a subset of D that's usable without const.Yes, but it doesn't have these bizzarities. I like having const correctness in my code, I like the assurance that my memory isn't being mutated. Once I start using templates, it seems that that assurance can go out of the window sometimes because the template system is defined on the level of types, not on the level of const qualifiers. -SiegeLord
Feb 17 2012
On Thu, 16 Feb 2012 16:48:27 -0500, SiegeLord <none none.com> wrote:Firstly, let me preface this... if you use templates to get around the const system's imperfections, you are admitting that the const system is broken. Now, on with the program. My unique experience in using D2 without Phobos lead me to encounter two cases that show how the D2 const system is just a pain in the behind for some really reasonable tasks.inout should solve all these problems. As Timon says, there are bugs with it. Bugs do not mean the design is not sound. Also note that you are not unique in that experience, I tried to port Tango to D2 a long time ago, and the bug report 1961 was a direct result of trying that porting. In other words, inout was *designed* to allow Tango to be ported to D2. -Steve
Feb 17 2012