digitalmars.D - Tuple assignment
- Russel Winder via Digitalmars-d (21/21) May 09 2015 Python has tuple assignment so you see things like:
- Walter Bright (6/17) May 09 2015 It probably depends on the compiler. The way to find out is to look at t...
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Russel Winder via Digitalmars-d
(17/27)
May 10 2015
assembly language file, not assembler (which is the - Walter Bright (2/4) May 10 2015 http://www.digitalmars.com/ctg/obj2asm.html
- John Colvin (2/12) May 10 2015 What's wrong with objdump?
- Iain Buclaw via Digitalmars-d (3/18) May 10 2015 Assembly has more information, such as .align and .loc directives. ;-)
- weaselcat (3/5) May 10 2015 fwiw, I tried to look at this earlier and found out a single
- Russel Winder via Digitalmars-d (16/39) May 10 2015 Using LDC, the tuple version generates more code unoptimized, but with
- Walter Bright (3/7) May 10 2015 This is what makes D's ranges+algorithms so attractive. They are easier ...
- Oren Tirosh (17/23) May 10 2015 This works right now and is quite aesthetically pleasing:
- Russel Winder via Digitalmars-d (15/22) May 10 2015 This works.
- Oren Tirosh (6/20) May 10 2015 I did not mean imply that it doesn't, just that what I wrote is
- Russel Winder via Digitalmars-d (17/22) May 10 2015 [=E2=80=A6]
- Jacob Carlborg (4/6) May 11 2015 Just for the record, "tupleof" bypasses protection.
Python has tuple assignment so you see things like: previous, current =3D current, previous + current especially if you are doing silly things like calculating Fibonacci Sequence values. Translating this to D, you end up with: TypeTuple!(current, next) =3D tuple(next , current +next); I am assuming this is horrendously inefficient at run time compared to having the intermediate value explicit: auto t =3D next; next =3D current + next; current =3D t; or is it?=20 --=20 Russel. =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D Dr Russel Winder t: +44 20 7585 2200 voip: sip:russel.winder ekiga.n= et 41 Buckmaster Road m: +44 7770 465 077 xmpp: russel winder.org.uk London SW11 1EN, UK w: www.russel.org.uk skype: russel_winder
May 09 2015
On 5/9/2015 10:16 AM, Russel Winder via Digitalmars-d wrote:Python has tuple assignment so you see things like: previous, current = current, previous + current especially if you are doing silly things like calculating Fibonacci Sequence values. Translating this to D, you end up with: TypeTuple!(current, next) = tuple(next , current +next); I am assuming this is horrendously inefficient at run time compared to having the intermediate value explicit: auto t = next; next = current + next; current = t; or is it?It probably depends on the compiler. The way to find out is to look at the generated assembler. Tuples are implemented as structs. I know that ldc is capable of slicing structs into register-sized pieces and optimizing them independently, dmd does not. So ldc would very possibly generate the kind of code for that that you'd like.
May 09 2015
On Sat, 2015-05-09 at 13:07 -0700, Walter Bright via Digitalmars-d wrote:[=E2=80=A6] It probably depends on the compiler. The way to find out is to look=20 at the=20 generated assembler.<pedant-mode>assembly language file, not assembler (which is the program to do the transformation)</pedant-mode> ldc2 and gdc have options to write the assembly language file, maybe I am missing it but dmd appears not to advertise such an option.Tuples are implemented as structs. I know that ldc is capable of=20 slicing structs=20 into register-sized pieces and optimizing them independently, dmd=20 does not. So=20 ldc would very possibly generate the kind of code for that that=20 you'd like.I shall investigate with gdc as well as ldc. Though, sadly, whilst gdc is in Debian it is not in Fedora. :-( --=20 Russel. =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D Dr Russel Winder t: +44 20 7585 2200 voip: sip:russel.winder ekiga.n= et 41 Buckmaster Road m: +44 7770 465 077 xmpp: russel winder.org.uk London SW11 1EN, UK w: www.russel.org.uk skype: russel_winder
May 10 2015
On 5/10/2015 1:07 AM, Russel Winder via Digitalmars-d wrote:ldc2 and gdc have options to write the assembly language file, maybe I am missing it but dmd appears not to advertise such an option.http://www.digitalmars.com/ctg/obj2asm.html
May 10 2015
On Sunday, 10 May 2015 at 08:07:38 UTC, Russel Winder wrote:On Sat, 2015-05-09 at 13:07 -0700, Walter Bright via Digitalmars-d wrote:What's wrong with objdump?[…] It probably depends on the compiler. The way to find out is to look at the generated assembler.<pedant-mode>assembly language file, not assembler (which is the program to do the transformation)</pedant-mode> ldc2 and gdc have options to write the assembly language file, maybe I am missing it but dmd appears not to advertise such an option.
May 10 2015
On 10 May 2015 at 21:41, John Colvin via Digitalmars-d <digitalmars-d puremagic.com> wrote:On Sunday, 10 May 2015 at 08:07:38 UTC, Russel Winder wrote:Assembly has more information, such as .align and .loc directives. ;-)On Sat, 2015-05-09 at 13:07 -0700, Walter Bright via Digitalmars-d wrote:What's wrong with objdump?[…] It probably depends on the compiler. The way to find out is to look at the generated assembler.<pedant-mode>assembly language file, not assembler (which is the program to do the transformation)</pedant-mode> ldc2 and gdc have options to write the assembly language file, maybe I am missing it but dmd appears not to advertise such an option.
May 10 2015
On Saturday, 9 May 2015 at 20:07:00 UTC, Walter Bright wrote:It probably depends on the compiler. The way to find out is to look at the generated assembler.fwiw, I tried to look at this earlier and found out a single tuple generates too much assembly for asm.dlang.org to display ;)
May 10 2015
On Sat, 2015-05-09 at 13:07 -0700, Walter Bright via Digitalmars-d wrote:On 5/9/2015 10:16 AM, Russel Winder via Digitalmars-d wrote:Using LDC, the tuple version generates more code unoptimized, but with optimization, the exact same assembly language code is generated for the two cases. Win.=20 Albeit the D syntax is not as nice as the Python syntax. --=20 Russel. =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D Dr Russel Winder t: +44 20 7585 2200 voip: sip:russel.winder ekiga.n= et 41 Buckmaster Road m: +44 7770 465 077 xmpp: russel winder.org.uk London SW11 1EN, UK w: www.russel.org.uk skype: russel_winderPython has tuple assignment so you see things like: =20 previous, current =3D current, previous + current =20 especially if you are doing silly things like calculating Fibonacci Sequence values. Translating this to D, you end up with: =20 TypeTuple!(current, next) =3D tuple(next , current +next); =20 I am assuming this is horrendously inefficient at run time=20 compared to having the intermediate value explicit: =20 auto t =3D next; next =3D current + next; current =3D t; =20 or is it?=20 It probably depends on the compiler. The way to find out is to look=20 at the=20 generated assembler.
May 10 2015
On 5/10/2015 1:18 AM, Russel Winder via Digitalmars-d wrote:Using LDC, the tuple version generates more code unoptimized, but with optimization, the exact same assembly language code is generated for the two cases. Win.This is what makes D's ranges+algorithms so attractive. They are easier to write correct code in, and when optimized produce the same code.
May 10 2015
On Saturday, 9 May 2015 at 17:16:58 UTC, Russel Winder wrote:Python has tuple assignment so you see things like: previous, current = current, previous + current especially if you are doing silly things like calculating Fibonacci Sequence values. Translating this to D, you end up with: TypeTuple!(current, next) = tuple(next , current +next);This works right now and is quite aesthetically pleasing: tuple(current, next) = tuple(next , current +next); Note, however, that this is not a tuple assignment. It is assignment of a misleadingly-named anonymous struct type that is implemented in the standard library. This is an actual tuple assignment as supported by the compiler: a.tupleof = b.tupleof; I think it should work for any two structs as long their fields are public and individually assignment-compatible. I believe it is as efficient as individual assignments on all D implementations. A lot of people seem to want better sugar for tuple or tuple-like things in D and do not consider std.typecons sufficient (or at least find the names it uses confusing). Such a feature would work very nicely with D's auto types, return and lambda argument type inference, etc. See LINQ.
May 10 2015
On Sun, 2015-05-10 at 08:14 +0000, Oren Tirosh via Digitalmars-d wrote:On Saturday, 9 May 2015 at 17:16:58 UTC, Russel Winder wrote:[=E2=80=A6]=20This works.TypeTuple!(current, next) =3D tuple(next , current +next);This works right now and is quite aesthetically pleasing: =20 tuple(current, next) =3D tuple(next , current +next);This does not. At least the tests fail with this where they do not with the previous.[=E2=80=A6]--=20 Russel. =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D Dr Russel Winder t: +44 20 7585 2200 voip: sip:russel.winder ekiga.n= et 41 Buckmaster Road m: +44 7770 465 077 xmpp: russel winder.org.uk London SW11 1EN, UK w: www.russel.org.uk skype: russel_winder
May 10 2015
On Sunday, 10 May 2015 at 08:28:24 UTC, Russel Winder wrote:On Sun, 2015-05-10 at 08:14 +0000, Oren Tirosh via Digitalmars-d wrote:I did not mean imply that it doesn't, just that what I wrote is not some proposed syntax for tuple assignment but something that actually works now.On Saturday, 9 May 2015 at 17:16:58 UTC, Russel Winder wrote:[…]This works.TypeTuple!(current, next) = tuple(next , current +next);Works for me. If this is version or compiler dependent this definitely needs investigation.This works right now and is quite aesthetically pleasing: tuple(current, next) = tuple(next , current +next);This does not. At least the tests fail with this where they do not with the previous.
May 10 2015
On Sun, 2015-05-10 at 08:47 +0000, Oren Tirosh via Digitalmars-d wrote:=20[=E2=80=A6][=E2=80=A6]tuple(current, next) =3D tuple(next , current +next);=20Works for me. If this is version or compiler dependent this=20 definitely needs investigation.It does not for me using rdmd 2.067. My implementation of nth Fibonacci Number leads to success for my version but not for yours. Maybe we should exchange codes offlist? =20 --=20 Russel. =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D Dr Russel Winder t: +44 20 7585 2200 voip: sip:russel.winder ekiga.n= et 41 Buckmaster Road m: +44 7770 465 077 xmpp: russel winder.org.uk London SW11 1EN, UK w: www.russel.org.uk skype: russel_winder
May 10 2015
On 2015-05-10 10:14, Oren Tirosh wrote:I think it should work for any two structs as long their fields are public and individually assignment-compatible.Just for the record, "tupleof" bypasses protection. -- /Jacob Carlborg
May 11 2015