digitalmars.D - Tips for debugging EXC_BAD_ACCESS
- Jacob Carlborg (21/21) Oct 10 2012 I didn't have any luck with this in the learn newsgroup so I'm trying he...
- Michel Fortin (15/21) Oct 11 2012 Most likely, the object objc_msgSend is called on has been deallocated,
- Jacob Carlborg (19/29) Oct 11 2012 How can I detect that? Can I use the object somehow and try to get the
- Jacob Carlborg (8/16) Oct 12 2012 I have done some investigation and I can call other methods on the
- Michel Fortin (27/44) Oct 12 2012 That's not a very good proof. You might just be calling a method on the
- Jacob Carlborg (6/9) Oct 14 2012 I found the problem now, it's really embarrassing. I had missed passing
- Michel Fortin (26/37) Oct 14 2012 the way, that line is half-fishy:
- Jacob Carlborg (7/22) Oct 15 2012 Thanks for the pointer. As a first step I'm only porting the Java code
- torhu (4/9) Oct 12 2012 If this is something that worked in D1 but doesn't in D2, it could be
- Jacob Carlborg (5/8) Oct 13 2012 This is D1. I started the port with D1 and I want to make it work with
I didn't have any luck with this in the learn newsgroup so I'm trying here. I'm trying to debug the Mac OS X port of DWT. Almost as soon as a DWT application starts to process events I receive a segmentation fault. The error happens in the "objc_msgSend" C function when calling an Objective-C method. GDB backtrace: http://pastebin.com/0fmUmPQ1 The source code of DWT is located here: https://github.com/d-widget-toolkit/dwt-mac The error happens at this call: https://github.com/d-widget-toolkit/dwt-mac/blob/master/dwt/widgets/Shell.d#L1874 Which calls: https://github.com/d-widget-toolkit/dwt-mac/blob/master/dwt/widgets/Widget.d#L1824 Then: https://github.com/d-widget-toolkit/dwt-mac/blob/master/dwt/widgets/Widget.d#L230 Some other points of interest: https://github.com/d-widget-toolkit/dwt-mac/blob/master/dwt/widgets/Display.d#L4871 https://github.com/d-widget-toolkit/dwt-mac/blob/master/dwt/widgets/Shell.d#L1818 https://github.com/d-widget-toolkit/dwt-mac/blob/master/dwt/widgets/Display.d#L4501 https://github.com/d-widget-toolkit/dwt-mac/blob/master/dwt/widgets/Display.d#L4367 -- /Jacob Carlborg
Oct 10 2012
On 2012-10-11 06:52:24 +0000, Jacob Carlborg <doob me.com> said:I didn't have any luck with this in the learn newsgroup so I'm trying here. I'm trying to debug the Mac OS X port of DWT. Almost as soon as a DWT application starts to process events I receive a segmentation fault. The error happens in the "objc_msgSend" C function when calling an Objective-C method.Most likely, the object objc_msgSend is called on has been deallocated, which would mean that windowSendEvent is called with a deallocated NSWindow object as its first argument. I don't know how DWT works, but I'd say there's something amiss with how DWT is retaining its NSWindow. Since you're on OS X, I'd suggest you try using Instruments to track the reference counters of all Objective-C objects within your program until it crashes, then search back the history for all retain/release/autorelease calls made to the address the EXEC_BAD_ACCESS happens on. -- Michel Fortin michel.fortin michelf.ca http://michelf.ca/
Oct 11 2012
On 2012-10-11 20:19, Michel Fortin wrote:Most likely, the object objc_msgSend is called on has been deallocated, which would mean that windowSendEvent is called with a deallocated NSWindow object as its first argument.How can I detect that? Can I use the object somehow and try to get the crash inside my own code instead of in system function?I don't know how DWT works, but I'd say there's something amiss with how DWT is retaining its NSWindow.Ok, I'll have a look at this. If I understand it correctly, it works something like this: * DWT creates a couple of subclasses * DWT creates a native window * Sets up an event loop * Fetches the next native event * Translate it into a DWT event * Calls any handlers * Pass the native event to the super classSince you're on OS X, I'd suggest you try using Instruments to track the reference counters of all Objective-C objects within your program until it crashes, then search back the history for all retain/release/autorelease calls made to the address the EXEC_BAD_ACCESS happens on.I tried using Instruments but I'm barely know what I'm doing. I tried with the "leaks" profile but I could really find anything/didn't really know how to use it. It also crashes so fast that Instruments barely has a chance of collection any data. -- /Jacob Carlborg
Oct 11 2012
On 2012-10-11 20:19, Michel Fortin wrote:Most likely, the object objc_msgSend is called on has been deallocated, which would mean that windowSendEvent is called with a deallocated NSWindow object as its first argument.I have done some investigation and I can call other methods on the NSWindow object, but regular methods and super methods. This would indicate that it's something wrong with the NSEvent object, but I can call methods on that as well.Since you're on OS X, I'd suggest you try using Instruments to track the reference counters of all Objective-C objects within your program until it crashes, then search back the history for all retain/release/autorelease calls made to the address the EXEC_BAD_ACCESS happens on.I don't know how to use Instruments for this. -- /Jacob Carlborg
Oct 12 2012
On 2012-10-12 12:40:35 +0000, Jacob Carlborg <doob me.com> said:On 2012-10-11 20:19, Michel Fortin wrote:That's not a very good proof. You might just be calling a method on the object before it gets released. Often, Objective-C objects are autoreleased, which means that deallocation is postponed until the end of the current event loop iteration (unless someone increase the reference counter again), so you might be having a valid pointer to it right now, but it might already be in the queue for deallocation. If you want to test for the deallocated object theory, just call retain via objc_msgSend on any object you suspect might be deallocated too early, one by one, until you find the one that is causing the trouble. Once you find the problematic object, print its address on the console and use Instrument…Most likely, the object objc_msgSend is called on has been deallocated, which would mean that windowSendEvent is called with a deallocated NSWindow object as its first argument.I have done some investigation and I can call other methods on the NSWindow object, but regular methods and super methods. This would indicate that it's something wrong with the NSEvent object, but I can call methods on that as well.It's the Allocations profile you need. It'll record logs of every allocation, deallocation, and optionally every change to reference counters (click the (i) icon next to Allocations and check "Record reference counts"). Each log entry has a stack trace. To see the raw log, you should open the Object List pane at the bottom (click the Statistics button, it's a menu). There'll be a lot of unrelated allocations, which is why you should output the pointer address to the object to the console (available under the same menu), and then search it in the log (or filter on it). Then look at the call stack for each entry, and hopefully you'll understand what's happening. I hope this helps. -- Michel Fortin michel.fortin michelf.ca http://michelf.ca/Since you're on OS X, I'd suggest you try using Instruments to track the reference counters of all Objective-C objects within your program until it crashes, then search back the history for all retain/release/autorelease calls made to the address the EXEC_BAD_ACCESS happens on.I don't know how to use Instruments for this.
Oct 12 2012
On 2012-10-11 20:19, Michel Fortin wrote:Most likely, the object objc_msgSend is called on has been deallocated, which would mean that windowSendEvent is called with a deallocated NSWindow object as its first argument.I found the problem now, it's really embarrassing. I had missed passing the argument of any super call taking one argument: https://github.com/d-widget-toolkit/dwt-mac/commit/d6674c1074e8a58600cb5052a79b784ae0d3b366 -- /Jacob Carlborg
Oct 14 2012
On 2012-10-14 19:38:21 +0000, Jacob Carlborg <doob me.com> said:On 2012-10-11 20:19, Michel Fortin wrote:ByMost likely, the object objc_msgSend is called on has been deallocated, which would mean that windowSendEvent is called with a deallocated NSWindow object as its first argument.I found the problem now, it's really embarrassing. I had missed passing the argument of any super call taking one argument: https://github.com/d-widget-toolkit/dwt-mac/commit/d6674c1074e8a58600cb5052a79b784ae0d3b366the way, that line is half-fishy: super_struct.super_class = cast(objc.Class) OS.objc_msgSend(id, OS.sel_superclass); It'll work as long as you have only one level of derived classes, and only as long as you don't have a class that overrides the superclass method (which would be weird, I acknowledge). You should be aware of this if you're creating new object classes, especially the first part (the second part is only relevant if you wish to implement some kind of proxy objects). Theoretically, I think it'd be better to use directly functions from the Objective-C runtime[1], which also avoids the dynamic dispatch overhead of objc_msgSend: super_struct.super_class = class_getSuperclass(object_getClass(id)); Note however that this is still not equivalent to calling: [super method:arg0]; because this last one gets the class pointer at compile-tome from its static symbol, so there's no overhead at all (and it works with derived classes of derived classes too). [1]: https://developer.apple.com/library/mac/#documentation/Cocoa/Reference/ObjCRuntimeRef/Reference/reference.html -- Michel Fortin michel.fortin michelf.ca http://michelf.ca/
Oct 14 2012
On 2012-10-14 22:58, Michel Fortin wrote:ByThanks for the pointer. As a first step I'm only porting the Java code to D and this is how the Java code looks like. I'm trying to stay as close as possible to the Java code, making it easier to port future versions of SWT. But I also want the code to be correct. -- /Jacob Carlborgthe way, that line is half-fishy: super_struct.super_class = cast(objc.Class) OS.objc_msgSend(id, OS.sel_superclass); It'll work as long as you have only one level of derived classes, and only as long as you don't have a class that overrides the superclass method (which would be weird, I acknowledge). You should be aware of this if you're creating new object classes, especially the first part (the second part is only relevant if you wish to implement some kind of proxy objects). Theoretically, I think it'd be better to use directly functions from the Objective-C runtime[1], which also avoids the dynamic dispatch overhead of objc_msgSend: super_struct.super_class = class_getSuperclass(object_getClass(id));
Oct 15 2012
On 11.10.2012 08:52, Jacob Carlborg wrote:I didn't have any luck with this in the learn newsgroup so I'm trying here. I'm trying to debug the Mac OS X port of DWT. Almost as soon as a DWT application starts to process events I receive a segmentation fault. The error happens in the "objc_msgSend" C function when calling an Objective-C method. GDB backtrace:If this is something that worked in D1 but doesn't in D2, it could be just some static member variable that suddenly became thread local. But you probably already thought of that.
Oct 12 2012
On 2012-10-13 00:37, torhu wrote:If this is something that worked in D1 but doesn't in D2, it could be just some static member variable that suddenly became thread local. But you probably already thought of that.This is D1. I started the port with D1 and I want to make it work with D1 before moving to D2. -- /Jacob Carlborg
Oct 13 2012