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digitalmars.D - The most twisted D code (you've) ever written

reply downs <default_357-line yahoo.de> writes:
What's the most badly garbled, mangled or otherwise hideously disfigured
D code you've ever written that still worked as intended?

The point of this thread is to find out how badly it's possible to twist
the D language without making the compiler commit Seppuku.

Note: intentional obfuscation doesn't count :)

Give us your worst.
 --downs

PS: Here's my entry
([&update]~([1, 2] /map/ (int e) { return &prefetch /fix/ (currentStrip
+ e); })) /map/ &Pool.addTask;
Oct 12 2007
next sibling parent BCS <ao pathlink.com> writes:
Reply to Downs,

 What's the most badly garbled, mangled or otherwise hideously
 disfigured D code you've ever written that still worked as intended?
 
 The point of this thread is to find out how badly it's possible to
 twist the D language without making the compiler commit Seppuku.
 
 Note: intentional obfuscation doesn't count :)
 
 Give us your worst.
 --downs
 PS: Here's my entry
 ([&update]~([1, 2] /map/ (int e) { return &prefetch /fix/
 (currentStrip
 + e); })) /map/ &Pool.addTask;
here is two I like: struct TerminalStub { static assert(0 == TerminalStub.tupleof.length, "TerminalStub must have no memebers"); /** This union is used to pack data into a pointer for use when constructing a delegate */ union pack { static assert(pack.sizeof == (void*).sizeof, "To mutch data in TerminalStub.pack"); struct { ushort l; ushort h; } TerminalStub* TsPt; } /****************************************************************************** Eat a given length string from a CodeStream and place a given token in a CodeSequence. ******************/ bool TextEaterGeneral(CodeStream ins, CodeSequence code) { pack pk; pk.TsPt = this; Token cons; cons.type = cast(TokenType)pk.l; cons.line = ins.getLine; ins.Discard(pk.h); code.Append(cons); return true; } /*************************************** build a delegate with non-pointer data in the this pointer params: t = The token ID to generate str = The string to remove ***************************************/ static OperatorParcer TextEater(TokenType t, dchar[] str) { TerminalStub.pack pk; pk.h = str.length; pk.l = t; assert(pk.h == str.length, "value is to big: "~.toString(str.length)); assert(pk.l == t, "value is to big: "~.toString(cast(int)t)); return &pk.TsPt.TextEaterGeneral; } }
Oct 12 2007
prev sibling next sibling parent reply Myron Alexander <no-spam no-spam.zzz> writes:
downs wrote:
 ([&update]~([1, 2] /map/ (int e) { return &prefetch /fix/ (currentStrip
 + e); })) /map/ &Pool.addTask;
What is /map/ and /fix/? Are these valid D constructs? If so, where in the language spec are they as I am very interested in learning more. Regards, Myron.
Oct 12 2007
next sibling parent reply Matti Niemenmaa <see_signature for.real.address> writes:
Radu wrote:
 Myron Alexander wrote:
 downs wrote:
 ([&update]~([1, 2] /map/ (int e) { return &prefetch /fix/ (currentStrip
 + e); })) /map/ &Pool.addTask;
What is /map/ and /fix/? Are these valid D constructs? If so, where in the language spec are they as I am very interested in learning more.
most likely they are comments; probably striped away by the email client.
They are data types with a defined opDiv and opDiv_r. See http://paste.dprogramming.com/dpiialjm for something similar. And that, my friends, defines cool. -- E-mail address: matti.niemenmaa+news, domain is iki (DOT) fi
Oct 12 2007
parent Myron Alexander <no-spam no-spam.zzz> writes:
Matti Niemenmaa wrote:
 They are data types with a defined opDiv and opDiv_r.
 
 See http://paste.dprogramming.com/dpiialjm for something similar.
 
 And that, my friends, defines cool.
 
Ok, I get it. Sneaky but cool. Thanks for the info. Myron.
Oct 12 2007
prev sibling parent reply Frits van Bommel <fvbommel REMwOVExCAPSs.nl> writes:
Myron Alexander wrote:
 downs wrote:
 ([&update]~([1, 2] /map/ (int e) { return &prefetch /fix/ (currentStrip
 + e); })) /map/ &Pool.addTask;
What is /map/ and /fix/? Are these valid D constructs? If so, where in the language spec are they as I am very interested in learning more.
map and fix are struct types with static opDiv_r that return a struct with opDiv, which returns the actual result. He uses them to approximate infix operators. He's been polluting #d on Freenode with them for a while now ;).
Oct 12 2007
parent reply Myron Alexander <no-spam no-spam.zzz> writes:
Frits van Bommel wrote:
 Myron Alexander wrote:
 downs wrote:
 ([&update]~([1, 2] /map/ (int e) { return &prefetch /fix/ (currentStrip
 + e); })) /map/ &Pool.addTask;
What is /map/ and /fix/? Are these valid D constructs? If so, where in the language spec are they as I am very interested in learning more.
map and fix are struct types with static opDiv_r that return a struct with opDiv, which returns the actual result. He uses them to approximate infix operators. He's been polluting #d on Freenode with them for a while now ;).
I wonder if there are any plans for adding list comprehensions to D. Not a question, just a musing. Thanks for the info. Myron.
Oct 12 2007
parent Frits van Bommel <fvbommel REMwOVExCAPSs.nl> writes:
Myron Alexander wrote:
 I wonder if there are any plans for adding list comprehensions to D. Not 
 a question, just a musing.
 
 Thanks for the info.
So am I. (Though in D they'd probably be array comprehensions) And generator expressions would be pretty cool too. Note: not full generators, those probably can't be done without stackthreads. Generator expressions are a bit more limited, but are a nice syntax to define an iterator that generates elements while opApply'ing over it.
Oct 12 2007
prev sibling parent Daniel Keep <daniel.keep.lists gmail.com> writes:
downs wrote:
 What's the most badly garbled, mangled or otherwise hideously disfigured
 D code you've ever written that still worked as intended?
 
 The point of this thread is to find out how badly it's possible to twist
 the D language without making the compiler commit Seppuku.
 
 Note: intentional obfuscation doesn't count :)
 
 Give us your worst.
  --downs
Sadly, I tend to actually try to write nice looking code, even if it happens to be pure evil. I suppose in that respect, the most terrifying thing I've ever written[1] was a program that compiled new functions at runtime; a proof of concept for turning a delegate into a function pointer that was inspired by Tioport's need to call arbitrary native functions given only a run-time description of their types. Not bad looking, just really, really evil. One of these days, I might actually finish it. :P Here's the program itself: http://drk.is-a-geek.net/~drk/d/selfmod.d And here's the in-memory x86 assembler it depends on: http://drk.is-a-geek.net/~drk/d/x86.d Historically speaking, though, the nastiest thing I've ever done in-language was probably my collection of function unpacking templates. They abused IFTI in the nastiest way I could think of in order to work out what types a function returned, took as arguments, and how many arguments it took. At least Kirk found them useful! ;) -- Daniel [1] The fake closures stuff comes a close second, though.
Oct 12 2007