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digitalmars.D - Suggestion for a book

reply karabuta <karabutaworld gmail.com> writes:
Whilst coding in D, there so many approaches one can take to 
structure his project. As the code base grow large, one can get 
really confused as to how best to structure code (modules, 
directories, classes, using class or structs, utilizing language 
features, etc.).

Making a good decision initially will save a project a whole lot 
of development time (+ debugging & testing time). Using D for 
large project is kind of new (a least to me) and there are so 
many syntactic sugar and approaches one can take.

For this, I suggest a book written to tackle these issues will be 
of good help to devs and shape the quality(familiar) code base in 
the D ecosystem. Probably make it more of a marketing strategy 
for I know D is flexible enough for enterprise development. This 
approach has not been used by many so we can utilize the 
opportunity. I know there are many experienced devs in the 
community who have much insights in using D for real world 
development and software development in general.

What is your opinion on this?
Mar 02 2016
parent Nick B <nick.barbalich gmail.com> writes:
On Wednesday, 2 March 2016 at 17:12:39 UTC, karabuta wrote:
 Whilst coding in D, there so many approaches one can take to 
 structure his project. As the code base grow large, one can get 
 really confused as to how best to structure code (modules, 
 directories, classes, using class or structs, utilizing 
 language features, etc.).

 Making a good decision initially will save a project a whole 
 lot of development time (+ debugging & testing time).
This would certainly be a useful book. I would buy one. Nick
Mar 02 2016