digitalmars.D - Should we deprecate callStructDtorsDuringGC?
- Andrei Alexandrescu (4/4) Mar 11 2019 This is an option, but it seems like the right thing to do is of course
- Andrei Alexandrescu (2/9) Mar 15 2019 PR: https://github.com/dlang/druntime/pull/2509
This is an option, but it seems like the right thing to do is of course to call destructors. Do you know of any projects that set that to false? Andrei
Mar 11 2019
On 3/11/19 12:53 PM, Andrei Alexandrescu wrote:This is an option, but it seems like the right thing to do is of course to call destructors. Do you know of any projects that set that to false? AndreiPR: https://github.com/dlang/druntime/pull/2509
Mar 15 2019