www.digitalmars.com         C & C++   DMDScript  

digitalmars.D - Should we deprecate callStructDtorsDuringGC?

reply Andrei Alexandrescu <SeeWebsiteForEmail erdani.org> writes:
This is an option, but it seems like the right thing to do is of course 
to call destructors.

Do you know of any projects that set that to false?


Andrei
Mar 11
parent Andrei Alexandrescu <SeeWebsiteForEmail erdani.com> writes:
On 3/11/19 12:53 PM, Andrei Alexandrescu wrote:
 This is an option, but it seems like the right thing to do is of course 
 to call destructors.
 
 Do you know of any projects that set that to false?
 
 
 Andrei
PR: https://github.com/dlang/druntime/pull/2509
Mar 15