digitalmars.D - SCons and D
- Russel Winder via Digitalmars-d (14/14) Jul 05 2014 SCons 2.3.2 has been released which has the revamped D tooling.
- Dmitry Olshansky (6/10) Jul 06 2014 I enjoy working with Scons (with C/C++ mostly). Having D support in
SCons 2.3.2 has been released which has the revamped D tooling. I appreciate Dub is becoming the build system of choice for new D projects, so I will maintain the D support in SCons but definitely in "maintenance mode" rather than "development mode".=20 --=20 Russel. =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D Dr Russel Winder t: +44 20 7585 2200 voip: sip:russel.winder ekiga.n= et 41 Buckmaster Road m: +44 7770 465 077 xmpp: russel winder.org.uk London SW11 1EN, UK w: www.russel.org.uk skype: russel_winder
Jul 05 2014
05-Jul-2014 21:00, Russel Winder via Digitalmars-d пишет:SCons 2.3.2 has been released which has the revamped D tooling. I appreciate Dub is becoming the build system of choice for new D projects, so I will maintain the D support in SCons but definitely in "maintenance mode" rather than "development mode".I enjoy working with Scons (with C/C++ mostly). Having D support in Scons is great news, especially for mixed code bases, thanks a lot for continuing this effort. -- Dmitry Olshansky
Jul 06 2014