digitalmars.D - Reference Tuples
- dsimcha (17/17) Oct 08 2008 I'm trying to do some deep metaprogramming magic in D2, and an issue tha...
- Max Samukha (13/30) Oct 08 2008 Possible workaround:
- BCS (2/11) Oct 09 2008 That's what I have ended up doing every time I have needed this.
I'm trying to do some deep metaprogramming magic in D2, and an issue that I
can't seem to get around is that I can't find a way to get a tuple of
struct/class fields, or something similarly useful, with reference semantics.
Ex:
struct S {
uint foo = 1;
}
void main() {
S s;
foreach(element; s.tupleof)
element = 2;
writeln(s.foo); //Still 1.
}
The obvious thing, which I already tried was:
foreach(ref element; s.tupleof) //Doesn't compile.
Is there a way to get a tuple representation of a class/struct such that I can
change the fields of the class/struct through the tuple representation, or
should I file this as an enhancement?
Oct 08 2008
On Thu, 9 Oct 2008 01:49:36 +0000 (UTC), dsimcha <dsimcha yahoo.com>
wrote:
I'm trying to do some deep metaprogramming magic in D2, and an issue that I
can't seem to get around is that I can't find a way to get a tuple of
struct/class fields, or something similarly useful, with reference semantics.
Ex:
struct S {
uint foo = 1;
}
void main() {
S s;
foreach(element; s.tupleof)
element = 2;
writeln(s.foo); //Still 1.
}
The obvious thing, which I already tried was:
foreach(ref element; s.tupleof) //Doesn't compile.
Is there a way to get a tuple representation of a class/struct such that I can
change the fields of the class/struct through the tuple representation, or
should I file this as an enhancement?
Possible workaround:
struct S {
uint foo = 1;
}
void main() {
S s;
foreach(i, element; s.tupleof)
s.tupleof[i] = 2;
writeln(s.foo);
}
But you file it as enhancement anyway.
Oct 08 2008
Reply to Max,
struct S {
uint foo = 1;
}
void main() {
S s;
foreach(i, element; s.tupleof)
s.tupleof[i] = 2;
writeln(s.foo);
}
That's what I have ended up doing every time I have needed this.
Oct 09 2008








BCS <ao pathlink.com>