digitalmars.D - [Proposal] Weak reference implementation for D
- Denis Shelomovskij (47/47) Oct 13 2013 --- Proposal ---
- Benjamin Thaut (6/45) Oct 13 2013 I like the idea of adding weak references to phobos.
- Temtaime (2/2) Oct 13 2013 Denis, you forgot to say that it's need to download yours unstd
- Denis Shelomovskij (7/9) Oct 13 2013 What exactly do you mean? `rt_attachDisposeEvent` adds delegate to
- =?UTF-8?B?U8O2bmtlIEx1ZHdpZw==?= (11/19) Oct 13 2013 +1
- Denis Shelomovskij (5/12) Oct 13 2013 All public GC API uses same mutex. So right, no races here. )
- Michael (2/2) Oct 13 2013 And line 61: what exactly mean a two !! in alive property?
- Andrei Alexandrescu (3/4) Oct 13 2013 "Convert this to bool".
- Michael (3/7) Oct 13 2013 Thanks)
- Robert (6/10) Oct 13 2013 Obviously I don't see it, otherwise I would have fixed it. Maybe you
- Denis Shelomovskij (34/42) Oct 13 2013 1. Have you read `gc.gc.fullcollect`, I mean a general function
- robert (29/62) Oct 14 2013 I haven't, I relied on: http://dlang.org/garbage.html , but I
- Denis Shelomovskij (51/61) Oct 14 2013 Walter and Andrei often do silly mistakes. Can we suppose we are more
- robert (6/16) Oct 14 2013 Damn it, you are right I did not think this through, somehow
- Denis Shelomovskij (44/47) Oct 15 2013 So, here are your revised version:
- Sean Kelly (2/2) Oct 15 2013 Perhaps I missed it from skimming, but why are we using atomic
- John Colvin (4/7) Oct 15 2013 I presume you don't mean running some code and then seeing if it
- Sean Kelly (3/10) Oct 15 2013 Well sure, but why not use a Mutex? What does trying to sort out
- Robert (10/12) Oct 15 2013 It is not about concurrency for general purpose (phobosx.signal
- Robert (3/3) Oct 15 2013 See also: http://d.puremagic.com/issues/show_bug.cgi?id=4150
- Sean Kelly (8/12) Oct 15 2013 Gotcha. Looking at the code... I think you'll get this to work,
- inout (2/16) Oct 15 2013 That makes a lot of sense, +1!
- Denis Shelomovskij (6/18) Oct 16 2013 But someone have to do it. And I can only see it will save one of two GC...
- Sean Kelly (8/19) Oct 16 2013 If the GC calls "block was disposed" callbacks when the world is
- Denis Shelomovskij (6/18) Oct 16 2013 What about this:
- Dejan Lekic (3/5) Oct 15 2013 I believe it is the "why make it easy when we can make it complicated?"
- Robert (13/16) Oct 15 2013 Yeah, I made a mistake again. In my mind it was ok because "o" is
- Walter Bright (4/5) Oct 13 2013 Please post as a DIP:
- Denis Shelomovskij (6/12) Oct 13 2013 Why? There is already enhancement request 4151 to no forget and review
- Walter Bright (3/15) Oct 15 2013 http://d.puremagic.com/issues/show_bug.cgi?id=4151 does not contain the ...
- Martin Nowak (3/6) Oct 17 2013 Yeah, more cross references please.
- Flamaros (3/48) Oct 13 2013 +1 having weakref in phobos
- ilya-stromberg (3/6) Oct 13 2013 +1
- Martin Nowak (8/10) Oct 17 2013 I remember talking about this with Alex.
- Denis Shelomovskij (6/20) Oct 17 2013 The only thing we need from `GC.addrOf` here is a "GC barrier" i.e.
- Sean Kelly (7/18) Oct 17 2013 I'm afraid this is insufficient. If a same-sized block is
--- Proposal --- The proposal is to add weak reference functionality based on `unstd.memory.weakref`. It can be placed e.g. in `core.memory`. Source code: https://bitbucket.org/denis-sh/unstandard/src/HEAD/unstd/memory/weakref.d Documentation: http://denis-sh.bitbucket.org/unstandard/unstd.memory.weakref.html Enhancement request: http://d.puremagic.com/issues/show_bug.cgi?id=4151 --- Reasons --- Reasons, why we do need weak reference functionality in D (Issue 4151 [1]): 1. It has a general use. I suppose no question here. 2. It's hard to implement correctly. As a proof here are incorrect implementations written by experienced developers: * Weak reference functionality in `std.signal` implementation: https://github.com/D-Programming-Language/phobos/blob/7134b603f8c9a2e9124247ff250c9b48ea697998/std/signals.d * Alex's one from MCI: https://github.com/lycus/mci/blob/f9165c287f92e4ef70674828fbadb33ee3967547/src/mci/core/weak.d * Robert's one from his new `std.signals` implementation proposal: https://github.com/phobos-x/phobosx/blob/d0cc6b45511465ef1d493b0d7226ccb990ae84e8/source/phobosx/signal.d * My implementation (fixed now, I hope): https://bitbucket.org/denis-sh/unstandard/src/cb9a835a9ff5/unstd/memory/weakref.d Everybody can check his knowledge of concurrent programming and D GC by trying to understand what exactly every implementation does and where are race conditions. It's recommended to read implementations in the order provided here going to the next one as soon as you see why previous one is incorrect. For now the only [probably] fixed implementation is mine so one can see spoiler here: https://bitbucket.org/denis-sh/unstandard/history-node/HEAD/unstd/memory/weakref.d (the first and the most fixing (spoiling you joy to understand everything yourself) commit is 6f59b33) 3. It's hard to create a good API design for it. No jokes. E.g. there are two different behaviours of .NET weak references and even more in Java library. 4. It is needed for correct signals implementation in D. The lack of correct signals implementation is one of [major?] disadvantages of D. Bug report: http://d.puremagic.com/issues/show_bug.cgi?id=9606 -- Денис В. Шеломовский Denis V. Shelomovskij
Oct 13 2013
Am 13.10.2013 09:47, schrieb Denis Shelomovskij:--- Proposal --- The proposal is to add weak reference functionality based on `unstd.memory.weakref`. It can be placed e.g. in `core.memory`. Source code: https://bitbucket.org/denis-sh/unstandard/src/HEAD/unstd/memory/weakref.d Documentation: http://denis-sh.bitbucket.org/unstandard/unstd.memory.weakref.html Enhancement request: http://d.puremagic.com/issues/show_bug.cgi?id=4151 --- Reasons --- Reasons, why we do need weak reference functionality in D (Issue 4151 [1]): 1. It has a general use. I suppose no question here. 2. It's hard to implement correctly. As a proof here are incorrect implementations written by experienced developers: * Weak reference functionality in `std.signal` implementation: https://github.com/D-Programming-Language/phobos/blob/7134b603f8c9a2e9124247ff250c9b48ea697998/std/signals.d * Alex's one from MCI: https://github.com/lycus/mci/blob/f9165c287f92e4ef70674828fbadb33ee3967547/src/mci/core/weak.d * Robert's one from his new `std.signals` implementation proposal: https://github.com/phobos-x/phobosx/blob/d0cc6b45511465ef1d493b0d7226ccb990ae84e8/source/phobosx/signal.d * My implementation (fixed now, I hope): https://bitbucket.org/denis-sh/unstandard/src/cb9a835a9ff5/unstd/memory/weakref.d Everybody can check his knowledge of concurrent programming and D GC by trying to understand what exactly every implementation does and where are race conditions. It's recommended to read implementations in the order provided here going to the next one as soon as you see why previous one is incorrect. For now the only [probably] fixed implementation is mine so one can see spoiler here: https://bitbucket.org/denis-sh/unstandard/history-node/HEAD/unstd/memory/weakref.d (the first and the most fixing (spoiling you joy to understand everything yourself) commit is 6f59b33) 3. It's hard to create a good API design for it. No jokes. E.g. there are two different behaviours of .NET weak references and even more in Java library. 4. It is needed for correct signals implementation in D. The lack of correct signals implementation is one of [major?] disadvantages of D. Bug report: http://d.puremagic.com/issues/show_bug.cgi?id=9606I like the idea of adding weak references to phobos. Will rt_attachDisposeEvent also work with std.allocator? Or does it rely on the GC running? Kind Regards Benjamin Thaut
Oct 13 2013
Denis, you forgot to say that it's need to download yours unstd library source too. Also there's only visualdproj to build it.
Oct 13 2013
13.10.2013 12:36, Benjamin Thaut пишет:Will rt_attachDisposeEvent also work with std.allocator? Or does it rely on the GC running?What exactly do you mean? `rt_attachDisposeEvent` adds delegate to `object.__monitor.devt` array which is called from `rt_finalize2 -> _d_monitordelete -> _d_monitor_devt`. -- Денис В. Шеломовский Denis V. Shelomovskij
Oct 13 2013
Am 13.10.2013 09:47, schrieb Denis Shelomovskij:--- Proposal --- The proposal is to add weak reference functionality based on `unstd.memory.weakref`. It can be placed e.g. in `core.memory`. Source code: https://bitbucket.org/denis-sh/unstandard/src/HEAD/unstd/memory/weakref.d Documentation: http://denis-sh.bitbucket.org/unstandard/unstd.memory.weakref.html Enhancement request: http://d.puremagic.com/issues/show_bug.cgi?id=4151+1 Bikeshed: I'd use "lock()" instead of " property target()" based on precedence in the form of C++'s weak_ptr, but in general that should be a very valuable (and long overdue) addition. Just to reassure, the following race-condition doesn't exist, right? It looks like "GC.addRoot()" makes guarantees by taking the GC lock or something similar? time -> thread1: GC collection | | run finalizer | thread2: paused | lock weak ref | | access object
Oct 13 2013
13.10.2013 12:55, Sönke Ludwig пишет:Am 13.10.2013 09:47, schrieb Denis Shelomovskij: Just to reassure, the following race-condition doesn't exist, right? It looks like "GC.addRoot()" makes guarantees by taking the GC lock or something similar? time -> thread1: GC collection | | run finalizer | thread2: paused | lock weak ref | | access objectAll public GC API uses same mutex. So right, no races here. ) -- Денис В. Шеломовский Denis V. Shelomovskij
Oct 13 2013
And line 61: what exactly mean a two !! in alive property? +1 weakref
Oct 13 2013
On 10/13/13 11:07 AM, Michael wrote:And line 61: what exactly mean a two !! in alive property?"Convert this to bool". Andrei
Oct 13 2013
On Sunday, 13 October 2013 at 18:11:38 UTC, Andrei Alexandrescu wrote:On 10/13/13 11:07 AM, Michael wrote:Thanks)And line 61: what exactly mean a two !! in alive property?"Convert this to bool". Andrei
Oct 13 2013
* Robert's one from his new `std.signals` implementation proposal: https://github.com/phobos-x/phobosx/blob/d0cc6b45511465ef1d493b0d7226ccb990ae84e8/source/phobosx/signal.dObviously I don't see it, otherwise I would have fixed it. Maybe you could elaborate a bit on your claim? Your implementation uses an entirely different technique for hiding the reference so a direct comparison is quite hard. Best regards, Robert
Oct 13 2013
13.10.2013 21:36, Robert пишет:1. Have you read `gc.gc.fullcollect`, I mean a general function structure, not every line? If not, read it or you have no idea how collection performs. 2. I'm surprised you do think your implementation is correct as calling code twice (`foreach(i; 0..2)`) is an obvious hack to decrease a variety of undesired threads execution order (as it have to execute in this order twice). ----- Explanation ----- 1. Race condition In every moment GC thread can be paused in state it already marked all dead blocks and ready to collect. So before `GC.addrOf` (which will have to wait for the end of the collection as it uses same mutex) call it can collect your object (the object can be on stack or whatever, doesn't matter). Also an new object can be created occupying the same memory and `GC.addrOf` will return non-null. 2. Incorrect assumption `o = GC.addrOf(tmp.address)` is just incorrect as you assume the object is placed at the base address of its memory block which is not guaranteed. Yes, it may be true for now (I haven't read GC sources enough to be definite here) in general case but what about some e.g. tricky user defined class instance sequences which user may create? Yes, never heard about it and just invented it, but it doesn't make this or similar case impossible. Also it's rather bad to do any needless assumption about internal stuff. ----- P.S. ----- I have to say you have a big problem especially for a programmer: you think you are competent in area you aren't and it can play a trick on you later. Please don't be angry with me, we all like to think so but we all have to look at ourselves as critically as possible to prevent problems in future. -- Денис В. Шеломовский Denis V. Shelomovskij* Robert's one from his new `std.signals` implementation proposal: https://github.com/phobos-x/phobosx/blob/d0cc6b45511465ef1d493b0d7226ccb990ae84e8/source/phobosx/signal.dObviously I don't see it, otherwise I would have fixed it. Maybe you could elaborate a bit on your claim? Your implementation uses an entirely different technique for hiding the reference so a direct comparison is quite hard.
Oct 13 2013
1. Have you read `gc.gc.fullcollect`, I mean a general function structure, not every line? If not, read it or you have no idea how collection performs.I haven't, I relied on: http://dlang.org/garbage.html , but I will now - thanks. If the information at garbage.html isn't completely wrong I have some idea though.2. I'm surprised you do think your implementation is correct as calling code twice (`foreach(i; 0..2)`) is an obvious hack to decrease a variety of undesired threads execution order (as it have to execute in this order twice).Maybe you should read the code twice ;-) In the second run I already have a visible address to the object. I retrieve it a second time, because exactly the GC could have kicked in right before seeing it, but in this case my invisible address gets reset to null so I detect this case in the second iteration (where it can't be collected any longer). The solution might not be perfect and there might be a better one, but in my view it should work.----- Explanation ----- 1. Race condition In every moment GC thread can be paused in state it already marked all dead blocks and ready to collect. So before `GC.addrOf` (which will have to wait for the end of the collection as it uses same mutex) call it can collect your object (the object can be on stack or whatever, doesn't matter). Also an new object can be created occupying the same memory and `GC.addrOf` will return non-null.Exactly the reason why I retrieve it twice. This way I detect a collection and reassignment, because my invisible address would have been set to null. With GC.addrof I ensure that it was already set to null before checking.2. Incorrect assumption `o = GC.addrOf(tmp.address)` is just incorrect as you assume the object is placed at the base address of its memory block which is not guaranteed. Yes, it may be true for now (I haven't read GC sources enough to be definite here) in general case but what about some e.g. tricky user defined class instance sequences which user may create? Yes, never heard about it and just invented it, but it doesn't make this or similar case impossible. Also it's rather bad to do any needless assumption about internal stuff.That's actually a good catch, thank you. I took it from another implementation without proper checking. Will fix it.----- P.S. ----- I have to say you have a big problem especially for a programmer: you think you are competent in area you aren't and it can play a trick on you later. Please don't be angry with me, we all like to think so but we all have to look at ourselves as critically as possible to prevent problems in future.Why would I be angry with a stranger who insults me in public? I don't understand your concerns. I did not write my signal implementation because of this bug, but because of a number of other issues. I happened to stumble across this one too, so I obviously had to fix it. If you are more experienced in this area I am glad if you share your insights and if you think something is wrong, I am glad to discuss it and fix it if you are right, but just saying your implementation is wrong, does not really help. It implies that you are obviously right and everyone who does not see this is obviously a moron, if someone has a bit of a problem with his ego, I don't think it is me.
Oct 14 2013
14.10.2013 13:04, robert пишет:Why would I be angry with a stranger who insults me in public? I don't understand your concerns.No insults assumed! Just ugly truth about all of us. )If you are more experienced in this area I am glad if you share your insights andWalter and Andrei often do silly mistakes. Can we suppose we are more experienced than they? Of course no, they just don't have enough time to think and check. Here the situation can be the same. I probably just have enough time to investigate the problem and solve it.if you think something is wrong, I am glad to discuss it and fix it if you are right, but just saying your implementation is wrong, does not really help. It implies that you are obviously right and everyone who does not see this is obviously a moron, if someone has a bit of a problem with his ego, I don't think it is me.Easy, man. I have never met morons here, except, probably, myself. Concurrent programming is fun so I just don't want to spoil the pleasure of investigation. And yes, I'm also lazy. ) Now about your code. First, I was completely incorrect about it, sorry for that. My mistake. I didn't even think the code containing such loop can be "so much correct". But, and this is the second, the code can't be "more or less" correct. It is either correct or not correct. It remembers me our (Russian) recent Moscow mayoral elections when we tried to change something in our country (we failed, yes) and after government won officials said: "It was the most honest elections of all preceding." ) So you code is incorrect and lets show it. When you give your code for eating to the compiler, it can does whatever it want but guarantee your program will work as you have written it (except special cases like copy construction elimination) and it doesn't assume every variable can be accessed from other threads. E.g. here is you code with unwinded loop in SSA (static single assignment) form: ``` auto tmp1 = atomicLoad(_obj); void* o1 = tmp1.address; if(o1 is null) return null; void* o2 = GC.addrOf(tmp1.address); auto tmp2 = atomicLoad(_obj); void* o3 = tmp2.address; if(o3 is null) return null; void* o4 = GC.addrOf(tmp2.address); if(o4) return cast(Object) o4; return null; ``` `o1` is only used once and `o2` is never used so the compiler is free to discard the former and ignore the latter. So your code equals to this code: ``` auto tmp1 = atomicLoad(_obj); if(tmp1.address is null) return null; GC.addrOf(tmp1.address); auto tmp2 = atomicLoad(_obj); if(tmp2.address is null) return null; void* o4 = GC.addrOf(tmp2.address); if(o4) return cast(Object) o4; return null; ``` So the second iteration gives nothing except decreasing (squaring to be precise) a variety of undesired threads execution order. -- Денис В. Шеломовский Denis V. Shelomovskij
Oct 14 2013
Easy, man. I have never met morons here, except, probably, myself.My apologies if I got you wrong!So you code is incorrect and lets show it. When you give your code for eating to the compiler, it can does whatever it want but guarantee your program will work as you have written it (except special cases like copy construction elimination) and it doesn't assume every variable can be accessed from other threads. E.g. here is you code with unwinded loop in SSA (static single assignment) form: ...Damn it, you are right I did not think this through, somehow thought the use in addrOf is enough, which is of course crap. Thank's a lot for your time, I'll fix this ASAP. It is so obviously wrong now, it really hurts. Ouch. Thanks again!
Oct 14 2013
14.10.2013 17:42, robert пишет:Damn it, you are right I did not think this through, somehow thought the use in addrOf is enough, which is of course crap. Thank's a lot for your time, I'll fix this ASAP.So, here are your revised version: https://github.com/phobos-x/phobosx/blob/1f0016c84c2043da0b9d2dafe65f54fcf6b6b8fa/source/phobosx/signal.d Sorry, but you are making the same mistake again. Lets start from the hardware. Just like a compiler CPU is free to do whatever it wants with passed instructions but guarantee result state will be the same as if it is executed sequentially. And it doesn't assume access from other threads by default (see e.g. "out-of-order execution"). So memory barriers (memory fences) are needed to ensure loads/stores before the barrier are performed and no loads/stores after the barrier are executing. This is what `core.atomic.atomicFence` does and it can be used in e.g. in mutex implementations. As your operations with `_obj` are already atomic no `atomicFence` call is needed. Now let's assume without loss of generality `InvisibleAddress.address` returns `cast(void*) ~_addr`, inline the `address` call, and remove redundant `atomicFence` call: ``` auto tmp = atomicLoad(_obj); auto o = cast(void*) ~tmp._addr; if(o is null) return null; GC.addrOf(o); auto tmp1 = atomicLoad(_obj); if(o is cast(void*) ~tmp1._addr) return cast(Object) o; assert(cast(void*) ~tmp1._addr is null); return null; ``` As I mentioned above you are making the same incorrect assumption that you know what machine instructions a compiler will generate. Never make such assumptions. Here is an example of how your code can be rewritten by a compiler: ``` auto tmp = atomicLoad(_obj); if(tmp._addr == -1) return null; GC.addrOf(cast(void*) ~tmp._addr); auto tmp1 = atomicLoad(_obj); if(tmp._addr == tmp1._addr) return cast(Object) cast(void*) ~tmp._addr; assert(tmp1._addr == -1); return null; ``` -- Денис В. Шеломовский Denis V. Shelomovskij
Oct 15 2013
Perhaps I missed it from skimming, but why are we using atomic operations here anyway? Has testing revealed that it's necessary?
Oct 15 2013
On Tuesday, 15 October 2013 at 18:57:16 UTC, Sean Kelly wrote:Perhaps I missed it from skimming, but why are we using atomic operations here anyway? Has testing revealed that it's necessary?I presume you don't mean running some code and then seeing if it breaks as a test to see if atomic operation are necessary? Synchronisation *must* be done by design.
Oct 15 2013
On Tuesday, 15 October 2013 at 19:51:00 UTC, John Colvin wrote:On Tuesday, 15 October 2013 at 18:57:16 UTC, Sean Kelly wrote:Well sure, but why not use a Mutex? What does trying to sort out a correct lock-free algorithm gain us here?Perhaps I missed it from skimming, but why are we using atomic operations here anyway? Has testing revealed that it's necessary?I presume you don't mean running some code and then seeing if it breaks as a test to see if atomic operation are necessary? Synchronisation *must* be done by design.
Oct 15 2013
Well sure, but why not use a Mutex? What does trying to sort out a correct lock-free algorithm gain us here?It is not about concurrency for general purpose (phobosx.signal is no more thread safe than std.signals), but for the GC. A reference is hidden from the GC, when making it visible again you get a race condition with the GC. Ensuring that you really have a valid reference proves to be troublesome. The problem is that destructors and thus the registered hooks for the dispose events are called when threads are already resumed. If this wasn't the case there would actually be no problems. Best regards, Robert
Oct 15 2013
See also: http://d.puremagic.com/issues/show_bug.cgi?id=4150 Best regards, Robert
Oct 15 2013
On Tuesday, 15 October 2013 at 22:09:17 UTC, Robert wrote:The problem is that destructors and thus the registered hooks for the dispose events are called when threads are already resumed. If this wasn't the case there would actually be no problems.Gotcha. Looking at the code... I think you'll get this to work, but manipulating such user-mode weak references seems really expensive. Why not work on a DIP to get them built in? For example, one option might be to have the GC perform certain types of finalization while the world is stopped. This would have to be limited to very rudimentary stuff, and the easiest way to guarantee that would be to have everything live in Druntime.
Oct 15 2013
On Tuesday, 15 October 2013 at 23:20:39 UTC, Sean Kelly wrote:On Tuesday, 15 October 2013 at 22:09:17 UTC, Robert wrote:That makes a lot of sense, +1!The problem is that destructors and thus the registered hooks for the dispose events are called when threads are already resumed. If this wasn't the case there would actually be no problems.Gotcha. Looking at the code... I think you'll get this to work, but manipulating such user-mode weak references seems really expensive. Why not work on a DIP to get them built in? For example, one option might be to have the GC perform certain types of finalization while the world is stopped. This would have to be limited to very rudimentary stuff, and the easiest way to guarantee that would be to have everything live in Druntime.
Oct 15 2013
16.10.2013 3:20, Sean Kelly пишет:On Tuesday, 15 October 2013 at 22:09:17 UTC, Robert wrote:But someone have to do it. And I can only see it will save one of two GC lock/unlock pairs. -- Денис В. Шеломовский Denis V. ShelomovskijThe problem is that destructors and thus the registered hooks for the dispose events are called when threads are already resumed. If this wasn't the case there would actually be no problems.Gotcha. Looking at the code... I think you'll get this to work, but manipulating such user-mode weak references seems really expensive. Why not work on a DIP to get them built in? For example, one option might be to have the GC perform certain types of finalization while the world is stopped. This would have to be limited to very rudimentary stuff, and the easiest way to guarantee that would be to have everything live in Druntime.
Oct 16 2013
On Wednesday, 16 October 2013 at 10:02:28 UTC, Denis Shelomovskij wrote:16.10.2013 3:20, Sean Kelly пишет: Looking at the code... I think you'll get this to work, butIf the GC calls "block was disposed" callbacks when the world is stopped, it's possible that a WeakRef implementation wouldn't need any synchronization at all beyond whatever is necessary to prevent the compiler from optimizing anything away. I haven't thought too hard about this though, so perhaps there's something I've missed.manipulating such user-mode weak references seems really expensive. Why not work on a DIP to get them built in? For example, one option might be to have the GC perform certain types of finalization while the world is stopped. This would have to be limited to very rudimentary stuff, and the easiest way to guarantee that would be to have everything live in Druntime.But someone have to do it. And I can only see it will save one of two GC lock/unlock pairs.
Oct 16 2013
16.10.2013 3:20, Sean Kelly пишет:On Tuesday, 15 October 2013 at 22:09:17 UTC, Robert wrote:What about this: https://github.com/D-Programming-Language/druntime/pull/639 -- Денис В. Шеломовский Denis V. ShelomovskijThe problem is that destructors and thus the registered hooks for the dispose events are called when threads are already resumed. If this wasn't the case there would actually be no problems.Gotcha. Looking at the code... I think you'll get this to work, but manipulating such user-mode weak references seems really expensive. Why not work on a DIP to get them built in? For example, one option might be to have the GC perform certain types of finalization while the world is stopped. This would have to be limited to very rudimentary stuff, and the easiest way to guarantee that would be to have everything live in Druntime.
Oct 16 2013
On Tue, 15 Oct 2013 20:57:14 +0200, Sean Kelly wrote:Perhaps I missed it from skimming, but why are we using atomic operations here anyway? Has testing revealed that it's necessary?I believe it is the "why make it easy when we can make it complicated?" approach...
Oct 15 2013
So, here are your revised version: https://github.com/phobos-x/phobosx/blob/1f0016c84c2043da0b9d2dafe65f54fcf6b6b8fa/source/phobosx/signal.d Sorry, but you are making the same mistake again.Yeah, I made a mistake again. In my mind it was ok because "o" is read from a shared variable, but this is not true, as it is read from a temporary, which does not hold a visible address. It is getting embarrassing, but I really appreciate your help in making it a rock solid solution. Thank you! I hope my next try is working out better, I have to sleep over it and re-examine it, but maybe you want to have a look, you are usually faster and more reliable in finding flaws than myself ;-) : https://github.com/phobos-x/phobosx/blob/master/source/phobosx/signal.d The relevant code is now in InvisibleRef.address and InvisibleRef.makeVisible/makeInvisible. Best regards, Robert
Oct 15 2013
On 10/13/2013 12:47 AM, Denis Shelomovskij wrote:--- Proposal ---Please post as a DIP: http://wiki.dlang.org/DIPs The trouble with it as a n.g. posting is they tend to scroll off and be forgotten.
Oct 13 2013
13.10.2013 22:19, Walter Bright пишет:On 10/13/2013 12:47 AM, Denis Shelomovskij wrote:Why? There is already enhancement request 4151 to no forget and review queue to add it into. -- Денис В. Шеломовский Denis V. Shelomovskij--- Proposal ---Please post as a DIP: http://wiki.dlang.org/DIPs The trouble with it as a n.g. posting is they tend to scroll off and be forgotten.
Oct 13 2013
On 10/13/2013 11:24 PM, Denis Shelomovskij wrote:13.10.2013 22:19, Walter Bright пишет:http://d.puremagic.com/issues/show_bug.cgi?id=4151 does not contain the info in your post starting this thread, nor does it contain any link to this thread.On 10/13/2013 12:47 AM, Denis Shelomovskij wrote:Why? There is already enhancement request 4151 to no forget and review queue to add it into.--- Proposal ---Please post as a DIP: http://wiki.dlang.org/DIPs The trouble with it as a n.g. posting is they tend to scroll off and be forgotten.
Oct 15 2013
On 10/16/2013 12:45 AM, Walter Bright wrote:http://d.puremagic.com/issues/show_bug.cgi?id=4151 does not contain the info in your post starting this thread, nor does it contain any link to this thread.Yeah, more cross references please. I personally dislike the DIP proliferation for anything but big changes.
Oct 17 2013
On Sunday, 13 October 2013 at 07:47:55 UTC, Denis Shelomovskij wrote:--- Proposal --- The proposal is to add weak reference functionality based on `unstd.memory.weakref`. It can be placed e.g. in `core.memory`. Source code: https://bitbucket.org/denis-sh/unstandard/src/HEAD/unstd/memory/weakref.d Documentation: http://denis-sh.bitbucket.org/unstandard/unstd.memory.weakref.html Enhancement request: http://d.puremagic.com/issues/show_bug.cgi?id=4151 --- Reasons --- Reasons, why we do need weak reference functionality in D (Issue 4151 [1]): 1. It has a general use. I suppose no question here. 2. It's hard to implement correctly. As a proof here are incorrect implementations written by experienced developers: * Weak reference functionality in `std.signal` implementation: https://github.com/D-Programming-Language/phobos/blob/7134b603f8c9a2e9124247ff250c9b48ea697998/std/signals.d * Alex's one from MCI: https://github.com/lycus/mci/blob/f9165c287f92e4ef70674828fbadb33ee3967547/src/mci/core/weak.d * Robert's one from his new `std.signals` implementation proposal: https://github.com/phobos-x/phobosx/blob/d0cc6b45511465ef1d493b0d7226ccb990ae84e8/source/phobosx/signal.d * My implementation (fixed now, I hope): https://bitbucket.org/denis-sh/unstandard/src/cb9a835a9ff5/unstd/memory/weakref.d Everybody can check his knowledge of concurrent programming and D GC by trying to understand what exactly every implementation does and where are race conditions. It's recommended to read implementations in the order provided here going to the next one as soon as you see why previous one is incorrect. For now the only [probably] fixed implementation is mine so one can see spoiler here: https://bitbucket.org/denis-sh/unstandard/history-node/HEAD/unstd/memory/weakref.d (the first and the most fixing (spoiling you joy to understand everything yourself) commit is 6f59b33) 3. It's hard to create a good API design for it. No jokes. E.g. there are two different behaviours of .NET weak references and even more in Java library. 4. It is needed for correct signals implementation in D. The lack of correct signals implementation is one of [major?] disadvantages of D. Bug report: http://d.puremagic.com/issues/show_bug.cgi?id=9606+1 having weakref in phobos
Oct 13 2013
On Sunday, 13 October 2013 at 07:47:55 UTC, Denis Shelomovskij wrote:--- Proposal --- The proposal is to add weak reference functionality based on `unstd.memory.weakref`. It can be placed e.g. in `core.memory`.+1
Oct 13 2013
On 10/13/2013 09:47 AM, Denis Shelomovskij wrote:* Alex's one from MCI: https://github.com/lycus/mci/blob/f9165c287f92e4ef70674828fbadb33ee3967547/src/mci/core/weak.dI remember talking about this with Alex. He wanted to add some functions to the GC and this is what I came up with based on the current implementation. It uses the synchronized GC.addrOf to check whether the loaded pointer is still valid. Still looks correctly synchronized to me. https://gist.github.com/dawgfoto/2852438 In fact the load!(msync.acq) could be made load!(msync.raw) too.
Oct 17 2013
17.10.2013 12:09, Martin Nowak пишет:On 10/13/2013 09:47 AM, Denis Shelomovskij wrote:The only thing we need from `GC.addrOf` here is a "GC barrier" i.e. `lock`/`unlock` pair so runtime changes are necessary for performance. -- Денис В. Шеломовский Denis V. Shelomovskij* Alex's one from MCI: https://github.com/lycus/mci/blob/f9165c287f92e4ef70674828fbadb33ee3967547/src/mci/core/weak.dI remember talking about this with Alex. He wanted to add some functions to the GC and this is what I came up with based on the current implementation. It uses the synchronized GC.addrOf to check whether the loaded pointer is still valid. Still looks correctly synchronized to me. https://gist.github.com/dawgfoto/2852438 In fact the load!(msync.acq) could be made load!(msync.raw) too.
Oct 17 2013
On Thursday, 17 October 2013 at 08:09:24 UTC, Martin Nowak wrote:On 10/13/2013 09:47 AM, Denis Shelomovskij wrote:I'm afraid this is insufficient. If a same-sized block is allocated before the dispose event is triggered, the WeakRef could end up pointing to something else. It's a rare case (in the current GC, a finalizer would have to do the allocation), but possible. This is what I referred to as the ABA problem the other day. Not strictly accurate, but the effect is similar.* Alex's one from MCI: https://github.com/lycus/mci/blob/f9165c287f92e4ef70674828fbadb33ee3967547/src/mci/core/weak.dI remember talking about this with Alex. He wanted to add some functions to the GC and this is what I came up with based on the current implementation. It uses the synchronized GC.addrOf to check whether the loaded pointer is still valid.
Oct 17 2013