digitalmars.D - !!!Please add intrinsics module for DMD DRuntime!!!
- Ilya Yaroshenko (19/19) Nov 22 2016 Hey all,
- Ilya Yaroshenko (1/1) Nov 22 2016 [1] https://github.com/libmir/mir-random
- Steven Schveighoffer (9/13) Nov 22 2016 I wrote BitRange to help with cycle detection. It was related to using
- Ilya Yaroshenko (5/23) Nov 22 2016 They are always software
- Andrei Alexandrescu (4/6) Nov 22 2016 The intent is to have the compiler detect the pattern and insert the
- Johan Engelen (5/12) Nov 22 2016 LDC too. https://godbolt.org/g/S83b30
- Ilya Yaroshenko (5/17) Nov 22 2016 No, LDC and GDC cannot detect it. Proof -
- tsbockman (6/10) Nov 22 2016 Your test fails because you aren't actually using `core.bitop`.
- Ilya Yaroshenko (3/14) Nov 22 2016 Does DMD overrides bodies for bsf and bsr? It would be surprised
- tsbockman (5/13) Nov 22 2016 That's how (almost) ALL of the intrinsics in `core.bitop` and
- Ilya Yaroshenko (4/18) Nov 22 2016 DMD can recognise code patterns and replace them with hardware
- ketmar (3/4) Nov 22 2016 'cause it is in compiler sources.
- Jacob Carlborg (5/8) Nov 23 2016 Here are all the built-in functions [1]. It's looking at the mangled nam...
- Andrei Alexandrescu (3/7) Nov 22 2016 Thanks, didn't know how it works. We should document that clearly so as
- Walter Bright (9/12) Nov 22 2016 That is correct. From toir.d, this is what is detected:
- Iain Buclaw via Digitalmars-d (5/26) Nov 22 2016 Fixed that for you. Unfortunately it seems LDC just isn't clever enough...
- Walter Bright (14/16) Nov 22 2016 Consider the code:
- tsbockman (5/18) Nov 23 2016 I did some additional testing, and it seems that the bsf and bsr
- Ilya Yaroshenko (2/27) Nov 23 2016 Thank you for filling the bug
- Walter Bright (2/5) Nov 23 2016 Yeah, you're right. Will fix.
- Ilya Yaroshenko (9/17) Nov 22 2016 GDC and LDC can not detect it, I don't think DMD can. Proof -
- Walter Bright (3/5) Nov 22 2016 If it is a supported intrinsic, it is always inlined. There'd be no purp...
- Daniel Kozak via Digitalmars-d (2/8) Nov 22 2016 WTF? I hope you are not serious?
- Iain Buclaw via Digitalmars-d (5/17) Nov 22 2016 Ilya, Andrei, or both?
- Johan Engelen (6/20) Nov 22 2016 None of the compilers detect the body code pattern. I believe DMD
- Walter Bright (16/20) Nov 22 2016 That is correct as far as bsf/bsr are concerned. The trouble with detect...
- Walter Bright (2/6) Nov 22 2016 That's correct.
- Ilya Yaroshenko (3/11) Nov 22 2016 Thank you for the confirmation!
- Walter Bright (19/34) Nov 22 2016 The definitive list of dmd intrinsics is here:
- rikki cattermole (4/50) Nov 22 2016 Most of those intrinsics are in std.math.
- Jacob Carlborg (5/33) Nov 23 2016 There's builtin.d [1] as well. When is which one used?
- ketmar (3/4) Nov 23 2016 builtin is used for CTFE.
- Jacob Carlborg (4/7) Nov 23 2016 Aha, I see, thanks.
Hey all, Please add a module (core.intrinsics ?) which will contain all DMD intrinsics similar to ldc.intrinsics. After each DMD release it is not clear what is intrinsics and what is not. I need BSF intrinsics for Better C library Mir Random [1], which should work without linking with DRuntime and Phobos. I can use ldc.intrinsics for LDC, but have no idea about DMD. I want BSR and BSF instructions to be generated instead of current _software_ implementation in core.bitop. ================== Philosophical Questions: 1. Why hight level stuff like BitRange is in core.bitop, but not in std.bitmanip? If it should be in core, why it is public? 2. Why bsf and bsr do NOT use hardware instructions anymore? ================== Please ping me for Phobos and DRuntime PRs if they are related to math and numeric issues. Best regards, Ilya
Nov 22 2016
[1] https://github.com/libmir/mir-random
Nov 22 2016
On 11/22/16 8:31 AM, Ilya Yaroshenko wrote:Philosophical Questions: 1. Why hight level stuff like BitRange is in core.bitop, but not in std.bitmanip? If it should be in core, why it is public?I wrote BitRange to help with cycle detection. It was related to using the btc/btr/bt functions on bit arrays (it's meant to wrap such a bit array), so that seemed like a natural place for it. Putting it in std.bitmanip would make it unavailable to druntime. Why shouldn't it be public?2. Why bsf and bsr do NOT use hardware instructions anymore?They should unless there is no hardware instruction available. I believe the software implementation is only a fallback when this is the case. -Steve
Nov 22 2016
On Tuesday, 22 November 2016 at 16:07:39 UTC, Steven Schveighoffer wrote:On 11/22/16 8:31 AM, Ilya Yaroshenko wrote:They are always software https://github.com/dlang/druntime/blob/master/src/core/bitop.d --IlyaPhilosophical Questions: 1. Why hight level stuff like BitRange is in core.bitop, but not in std.bitmanip? If it should be in core, why it is public?I wrote BitRange to help with cycle detection. It was related to using the btc/btr/bt functions on bit arrays (it's meant to wrap such a bit array), so that seemed like a natural place for it. Putting it in std.bitmanip would make it unavailable to druntime. Why shouldn't it be public?2. Why bsf and bsr do NOT use hardware instructions anymore?They should unless there is no hardware instruction available. I believe the software implementation is only a fallback when this is the case. -Steve
Nov 22 2016
On 11/22/2016 11:28 AM, Ilya Yaroshenko wrote:They are always software https://github.com/dlang/druntime/blob/master/src/core/bitop.d --IlyaThe intent is to have the compiler detect the pattern and insert the code. dmd does that IIRC (why is asm.dlang.org not working again?) and so does gdc: https://godbolt.org/g/WspkIX. -- Andrei
Nov 22 2016
On Tuesday, 22 November 2016 at 16:36:13 UTC, Andrei Alexandrescu wrote:On 11/22/2016 11:28 AM, Ilya Yaroshenko wrote:LDC too. https://godbolt.org/g/S83b30 (note that cross-module inlining is off by default, something to work on for 1.2.0!)They are always software https://github.com/dlang/druntime/blob/master/src/core/bitop.d --IlyaThe intent is to have the compiler detect the pattern and insert the code. dmd does that IIRC (why is asm.dlang.org not working again?) and so does gdc: https://godbolt.org/g/WspkIX.
Nov 22 2016
On Tuesday, 22 November 2016 at 16:52:40 UTC, Johan Engelen wrote:On Tuesday, 22 November 2016 at 16:36:13 UTC, Andrei Alexandrescu wrote:No, LDC and GDC cannot detect it. Proof - https://godbolt.org/g/bsAFU8 . Current LDC DRuntime uses intrinsics instead of software implementation. IlyaOn 11/22/2016 11:28 AM, Ilya Yaroshenko wrote:LDC too. https://godbolt.org/g/S83b30 (note that cross-module inlining is off by default, something to work on for 1.2.0!)They are always software https://github.com/dlang/druntime/blob/master/src/core/bitop.d --IlyaThe intent is to have the compiler detect the pattern and insert the code. dmd does that IIRC (why is asm.dlang.org not working again?) and so does gdc: https://godbolt.org/g/WspkIX.
Nov 22 2016
On Tuesday, 22 November 2016 at 17:07:08 UTC, Ilya Yaroshenko wrote:No, LDC and GDC cannot detect it. Proof - https://godbolt.org/g/bsAFU8 . Current LDC DRuntime uses intrinsics instead of software implementation. IlyaYour test fails because you aren't actually using `core.bitop`. Intrinsics are detected based on fully qualified names. As soon as you copy `bsf()` and `bsr()` outside of `core.bitop`, the FQN changes and they're not intrinsics anymore.
Nov 22 2016
On Tuesday, 22 November 2016 at 18:57:59 UTC, tsbockman wrote:On Tuesday, 22 November 2016 at 17:07:08 UTC, Ilya Yaroshenko wrote:Does DMD overrides bodies for bsf and bsr? It would be surprised to me.No, LDC and GDC cannot detect it. Proof - https://godbolt.org/g/bsAFU8 . Current LDC DRuntime uses intrinsics instead of software implementation. IlyaYour test fails because you aren't actually using `core.bitop`. Intrinsics are detected based on fully qualified names. As soon as you copy `bsf()` and `bsr()` outside of `core.bitop`, the FQN changes and they're not intrinsics anymore.
Nov 22 2016
On Tuesday, 22 November 2016 at 19:27:11 UTC, Ilya Yaroshenko wrote:On Tuesday, 22 November 2016 at 18:57:59 UTC, tsbockman wrote:That's how (almost) ALL of the intrinsics in `core.bitop` and `core.math` are supposed to work. If it's not overriding the bodies, that's a bug.Your test fails because you aren't actually using `core.bitop`. Intrinsics are detected based on fully qualified names. As soon as you copy `bsf()` and `bsr()` outside of `core.bitop`, the FQN changes and they're not intrinsics anymore.Does DMD overrides bodies for bsf and bsr? It would be surprised to me.
Nov 22 2016
On Tuesday, 22 November 2016 at 19:29:30 UTC, tsbockman wrote:On Tuesday, 22 November 2016 at 19:27:11 UTC, Ilya Yaroshenko wrote:DMD can recognise code patterns and replace them with hardware functions. I never seen that it can replace bodies. Why do you think it can? Have you disassembler DMD the code with your PR?On Tuesday, 22 November 2016 at 18:57:59 UTC, tsbockman wrote:That's how (almost) ALL of the intrinsics in `core.bitop` and `core.math` are supposed to work. If it's not overriding the bodies, that's a bug.Your test fails because you aren't actually using `core.bitop`. Intrinsics are detected based on fully qualified names. As soon as you copy `bsf()` and `bsr()` outside of `core.bitop`, the FQN changes and they're not intrinsics anymore.Does DMD overrides bodies for bsf and bsr? It would be surprised to me.
Nov 22 2016
On Tuesday, 22 November 2016 at 19:43:14 UTC, Ilya Yaroshenko wrote:Why do you think it can?'cause it is in compiler sources.
Nov 22 2016
On 2016-11-22 20:43, Ilya Yaroshenko wrote:DMD can recognise code patterns and replace them with hardware functions. I never seen that it can replace bodies. Why do you think it can? Have you disassembler DMD the code with your PR?Here are all the built-in functions [1]. It's looking at the mangled name. [1] https://github.com/dlang/dmd/blob/master/src/builtin.d#L186 -- /Jacob Carlborg
Nov 23 2016
On 11/22/16 1:57 PM, tsbockman wrote:Your test fails because you aren't actually using `core.bitop`. Intrinsics are detected based on fully qualified names. As soon as you copy `bsf()` and `bsr()` outside of `core.bitop`, the FQN changes and they're not intrinsics anymore.Thanks, didn't know how it works. We should document that clearly so as to avoid confusions in the future. -- Andrei
Nov 22 2016
On 11/22/2016 10:57 AM, tsbockman wrote:Your test fails because you aren't actually using `core.bitop`. Intrinsics are detected based on fully qualified names. As soon as you copy `bsf()` and `bsr()` outside of `core.bitop`, the FQN changes and they're not intrinsics anymore.That is correct. From toir.d, this is what is detected: "_D4core5bitop3bsfFNaNbNiNfkZi" i.e. the fully mangled name. Detecting any function called "bsf" would be problematic because it would essentially add an arbitrary number of reserved words to the core language. An alternative would be to name them with a prefix like: __intrinsic_bsf but I see little advantage to that over core.bitop.bsf
Nov 22 2016
On 22 November 2016 at 18:07, Ilya Yaroshenko via Digitalmars-d <digitalmars-d puremagic.com> wrote:On Tuesday, 22 November 2016 at 16:52:40 UTC, Johan Engelen wrote:Fixed that for you. Unfortunately it seems LDC just isn't clever enough. https://godbolt.org/g/quBpEq IainOn Tuesday, 22 November 2016 at 16:36:13 UTC, Andrei Alexandrescu wrote:No, LDC and GDC cannot detect it. Proof - https://godbolt.org/g/bsAFU8 . Current LDC DRuntime uses intrinsics instead of software implementation. IlyaOn 11/22/2016 11:28 AM, Ilya Yaroshenko wrote:LDC too. https://godbolt.org/g/S83b30 (note that cross-module inlining is off by default, something to work on for 1.2.0!)They are always software https://github.com/dlang/druntime/blob/master/src/core/bitop.d --IlyaThe intent is to have the compiler detect the pattern and insert the code. dmd does that IIRC (why is asm.dlang.org not working again?) and so does gdc: https://godbolt.org/g/WspkIX.
Nov 22 2016
On 11/22/2016 9:07 AM, Ilya Yaroshenko wrote:No, LDC and GDC cannot detect it. Proof - https://godbolt.org/g/bsAFU8 . Current LDC DRuntime uses intrinsics instead of software implementation.Consider the code: import core.bitop; int foo(int v) { return core.bitop.bsf(v); } Compiling: dmd foo.d -c obj2asm foo.obj yields: _D5bug113fooFiZi comdat bsf EAX,AL ret Meaning the bsf() intrinsic is properly detected and used.
Nov 22 2016
On Wednesday, 23 November 2016 at 00:52:15 UTC, Walter Bright wrote:Consider the code: import core.bitop; int foo(int v) { return core.bitop.bsf(v); } Compiling: dmd foo.d -c obj2asm foo.obj yields: _D5bug113fooFiZi comdat bsf EAX,AL ret Meaning the bsf() intrinsic is properly detected and used.I did some additional testing, and it seems that the bsf and bsr intrinsics are only working *sometimes* on DMD master: https://issues.dlang.org/show_bug.cgi?id=16743
Nov 23 2016
On Wednesday, 23 November 2016 at 19:57:15 UTC, tsbockman wrote:On Wednesday, 23 November 2016 at 00:52:15 UTC, Walter Bright wrote:Thank you for filling the bugConsider the code: import core.bitop; int foo(int v) { return core.bitop.bsf(v); } Compiling: dmd foo.d -c obj2asm foo.obj yields: _D5bug113fooFiZi comdat bsf EAX,AL ret Meaning the bsf() intrinsic is properly detected and used.I did some additional testing, and it seems that the bsf and bsr intrinsics are only working *sometimes* on DMD master: https://issues.dlang.org/show_bug.cgi?id=16743
Nov 23 2016
On 11/23/2016 11:57 AM, tsbockman wrote:I did some additional testing, and it seems that the bsf and bsr intrinsics are only working *sometimes* on DMD master: https://issues.dlang.org/show_bug.cgi?id=16743Yeah, you're right. Will fix.
Nov 23 2016
On Tuesday, 22 November 2016 at 16:36:13 UTC, Andrei Alexandrescu wrote:On 11/22/2016 11:28 AM, Ilya Yaroshenko wrote:GDC and LDC can not detect it, I don't think DMD can. Proof - https://godbolt.org/g/bsAFU8 . Your link refers to GDC with an old DRuntime, which have bsr intrinsics instead of current software code. In addition, i need to be sure that an intrinsics function is always inlined (without -inline flag too). --IlyaThey are always software https://github.com/dlang/druntime/blob/master/src/core/bitop.d --IlyaThe intent is to have the compiler detect the pattern and insert the code. dmd does that IIRC (why is asm.dlang.org not working again?) and so does gdc: https://godbolt.org/g/WspkIX. -- Andrei
Nov 22 2016
On 11/22/2016 9:05 AM, Ilya Yaroshenko wrote:In addition, i need to be sure that an intrinsics function is always inlined (without -inline flag too).If it is a supported intrinsic, it is always inlined. There'd be no purpose to it otherwise :-)
Nov 22 2016
Dne 22.11.2016 v 17:36 Andrei Alexandrescu via Digitalmars-d napsal(a):On 11/22/2016 11:28 AM, Ilya Yaroshenko wrote:WTF? I hope you are not serious?They are always software https://github.com/dlang/druntime/blob/master/src/core/bitop.d --IlyaThe intent is to have the compiler detect the pattern and insert the code. dmd does that IIRC (why is asm.dlang.org not working again?) and so does gdc: https://godbolt.org/g/WspkIX. -- Andrei
Nov 22 2016
On 22 November 2016 at 23:29, Daniel Kozak via Digitalmars-d <digitalmars-d puremagic.com> wrote:Dne 22.11.2016 v 17:36 Andrei Alexandrescu via Digitalmars-d napsal(a):Ilya, Andrei, or both? It's a compilers job is to detect code patterns and emit suitable instructions for them. :-)On 11/22/2016 11:28 AM, Ilya Yaroshenko wrote:WTF? I hope you are not serious?They are always software https://github.com/dlang/druntime/blob/master/src/core/bitop.d --IlyaThe intent is to have the compiler detect the pattern and insert the code. dmd does that IIRC (why is asm.dlang.org not working again?) and so does gdc: https://godbolt.org/g/WspkIX. -- Andrei
Nov 22 2016
On Tuesday, 22 November 2016 at 22:57:22 UTC, Iain Buclaw wrote:On 22 November 2016 at 23:29, Daniel Kozak via Digitalmars-d <digitalmars-d puremagic.com> wrote:None of the compilers detect the body code pattern. I believe DMD and GDC just detect the mangled function name. Indeed, changing the function body to something else will still emit a "bsr" asm instruction: https://godbolt.org/g/x3WiEt LDC chose to reimplement the functions using intrinsics.Dne 22.11.2016 v 17:36 Andrei Alexandrescu via Digitalmars-d napsal(a):Ilya, Andrei, or both? It's a compilers job is to detect code patterns and emit suitable instructions for them. :-)The intent is to have the compiler detect the pattern and insert the code. dmd does that IIRC (why is asm.dlang.org not working again?) and so does gdc: https://godbolt.org/g/WspkIX. -- AndreiWTF? I hope you are not serious?
Nov 22 2016
On 11/22/2016 3:07 PM, Johan Engelen wrote:On Tuesday, 22 November 2016 at 22:57:22 UTC, Iain Buclaw wrote:That is correct as far as bsf/bsr are concerned. The trouble with detecting a coding pattern is there are an endless number of ways such can be coded, and the compiler cannot detect all of them. Worse, the only way you can tell if the compiler did detect it is to look at the assembler output. Nevertheless, the compiler still does detect some patterns, like for rol() and ror(), and uses a built-in operator for them. So that people use the detectable patterns, use the rol() template in core.bitop. The reason the compiler attempts to detect them anyway is there's a ton of code out there that has specific code written for rol/ror, and it's unlikely that people will ever rewrite it to use the templates. You'll find that C/C++ compilers behave similarly. Burt Regehr did a blog entry on that a while back. The compiler will also detect common forms of little/big endian byte manipulation, again see Regehr. This is pretty much standard behavior for modern compilers.It's a compilers job is to detect code patterns and emit suitable instructions for them. :-)None of the compilers detect the body code pattern.
Nov 22 2016
On 11/22/2016 8:07 AM, Steven Schveighoffer wrote:On 11/22/16 8:31 AM, Ilya Yaroshenko wrote:That's correct.2. Why bsf and bsr do NOT use hardware instructions anymore?They should unless there is no hardware instruction available. I believe the software implementation is only a fallback when this is the case.
Nov 22 2016
On Wednesday, 23 November 2016 at 01:18:09 UTC, Walter Bright wrote:On 11/22/2016 8:07 AM, Steven Schveighoffer wrote:Thank you for the confirmation!On 11/22/16 8:31 AM, Ilya Yaroshenko wrote:That's correct.2. Why bsf and bsr do NOT use hardware instructions anymore?They should unless there is no hardware instruction available. I believe the software implementation is only a fallback when this is the case.
Nov 22 2016
On 11/22/2016 5:31 AM, Ilya Yaroshenko wrote:Please add a module (core.intrinsics ?) which will contain all DMD intrinsics similar to ldc.intrinsics. After each DMD release it is not clear what is intrinsics and what is not. I need BSF intrinsics for Better C library Mir Random [1], which should work without linking with DRuntime and Phobos. I can use ldc.intrinsics for LDC, but have no idea about DMD. I want BSR and BSF instructions to be generated instead of current _software_ implementation in core.bitop. ================== Philosophical Questions: 1. Why hight level stuff like BitRange is in core.bitop, but not in std.bitmanip? If it should be in core, why it is public? 2. Why bsf and bsr do NOT use hardware instructions anymore? ================== Please ping me for Phobos and DRuntime PRs if they are related to math and numeric issues.The definitive list of dmd intrinsics is here: https://github.com/dlang/dmd/blob/master/src/toir.d#L349 It is definitive in the sense that it is what dmd actually does, rather than what any documentation says it does :-) There reason there isn't a specific core.intrinsics module is that essentially any function in the library could be made an intrinsic by an implementation, and it is up to the implementation to make such choices. Therefore, making a function an intrinsic should not necessitate moving its location. The bodies of 'intrinsic' functions exist to: 1. provide a reference implementation that documents what it does 2. provide a fallback if some implementation decides to not make it an intrinsic. Such decisions are left up to the implementation. 3. the bodies are needed if the address of an intrinsic function is taken. If an implementation does decide to make a certain function an intrinsic, the function is not referenced from the object file and the library does not need to be linked to. bsr and bsf are dmd intrinsics. It's easy enough to verify by running obj2asm on a dmd generated object file, and then grepping it for bsr/bsf instruction mnemonics.
Nov 22 2016
On 23/11/2016 1:46 PM, Walter Bright wrote:On 11/22/2016 5:31 AM, Ilya Yaroshenko wrote:Most of those intrinsics are in std.math. These things are why I failed to split std.math up. Pretty please can we get them moved out?Please add a module (core.intrinsics ?) which will contain all DMD intrinsics similar to ldc.intrinsics. After each DMD release it is not clear what is intrinsics and what is not. I need BSF intrinsics for Better C library Mir Random [1], which should work without linking with DRuntime and Phobos. I can use ldc.intrinsics for LDC, but have no idea about DMD. I want BSR and BSF instructions to be generated instead of current _software_ implementation in core.bitop. ================== Philosophical Questions: 1. Why hight level stuff like BitRange is in core.bitop, but not in std.bitmanip? If it should be in core, why it is public? 2. Why bsf and bsr do NOT use hardware instructions anymore? ================== Please ping me for Phobos and DRuntime PRs if they are related to math and numeric issues.The definitive list of dmd intrinsics is here: https://github.com/dlang/dmd/blob/master/src/toir.d#L349 It is definitive in the sense that it is what dmd actually does, rather than what any documentation says it does :-) There reason there isn't a specific core.intrinsics module is that essentially any function in the library could be made an intrinsic by an implementation, and it is up to the implementation to make such choices. Therefore, making a function an intrinsic should not necessitate moving its location. The bodies of 'intrinsic' functions exist to: 1. provide a reference implementation that documents what it does 2. provide a fallback if some implementation decides to not make it an intrinsic. Such decisions are left up to the implementation. 3. the bodies are needed if the address of an intrinsic function is taken. If an implementation does decide to make a certain function an intrinsic, the function is not referenced from the object file and the library does not need to be linked to. bsr and bsf are dmd intrinsics. It's easy enough to verify by running obj2asm on a dmd generated object file, and then grepping it for bsr/bsf instruction mnemonics.
Nov 22 2016
On 2016-11-23 01:46, Walter Bright wrote:On 11/22/2016 5:31 AM, Ilya Yaroshenko wrote:There's builtin.d [1] as well. When is which one used? [1] https://github.com/dlang/dmd/blob/master/src/builtin.d -- /Jacob CarlborgPlease add a module (core.intrinsics ?) which will contain all DMD intrinsics similar to ldc.intrinsics. After each DMD release it is not clear what is intrinsics and what is not. I need BSF intrinsics for Better C library Mir Random [1], which should work without linking with DRuntime and Phobos. I can use ldc.intrinsics for LDC, but have no idea about DMD. I want BSR and BSF instructions to be generated instead of current _software_ implementation in core.bitop. ================== Philosophical Questions: 1. Why hight level stuff like BitRange is in core.bitop, but not in std.bitmanip? If it should be in core, why it is public? 2. Why bsf and bsr do NOT use hardware instructions anymore? ================== Please ping me for Phobos and DRuntime PRs if they are related to math and numeric issues.The definitive list of dmd intrinsics is here: https://github.com/dlang/dmd/blob/master/src/toir.d#L349
Nov 23 2016
On Wednesday, 23 November 2016 at 15:29:48 UTC, Jacob Carlborg wrote:There's builtin.d [1] as well. When is which one used?builtin is used for CTFE.
Nov 23 2016
On 2016-11-23 18:04, ketmar wrote:On Wednesday, 23 November 2016 at 15:29:48 UTC, Jacob Carlborg wrote:Aha, I see, thanks. -- /Jacob CarlborgThere's builtin.d [1] as well. When is which one used?builtin is used for CTFE.
Nov 23 2016