digitalmars.D - [OT] my 10 minute talk about template-slowness
- Stefan Koch (6/6) Sep 21 2016 Hi,
- WebFreak001 (11/17) Sep 21 2016 Interesting talk. Templates are indeed slow but the reason why I
- Stefan Koch (8/17) Sep 21 2016 That can and is being fixed.
- Michael Coulombe (29/36) Sep 21 2016 Thinking about templates and CTFE, is part of the performance
- Stefan Koch (14/51) Sep 21 2016 This would need to have special compiler support.
Hi, I just recorded a draft for a talk about templates and why they are slow. I'd be interested in questions and improvement suggestions. I have uploaded it here : http://www96.zippyshare.com/v/dlNhyACZ/file.html
Sep 21 2016
On Wednesday, 21 September 2016 at 14:32:25 UTC, Stefan Koch wrote:Hi, I just recorded a draft for a talk about templates and why they are slow. I'd be interested in questions and improvement suggestions. I have uploaded it here : http://www96.zippyshare.com/v/dlNhyACZ/file.htmlInteresting talk. Templates are indeed slow but the reason why I use them over CTFE functions (or why i leave out ctfe in general and just use functions) is that they don't require 20 GB of RAM for some medium-simple tasks (liked Pegged) Templates could be made faster but I don't really like losing a feature or a possibility for it. imo D is very friendly and easy to learn for newcomers, if a feature is slowing down things a lot but making it a bit easier to learn/use, I would prefer to keep that feature.
Sep 21 2016
On Wednesday, 21 September 2016 at 16:11:04 UTC, WebFreak001 wrote:Interesting talk. Templates are indeed slow but the reason why I use them over CTFE functions (or why i leave out ctfe in general and just use functions) is that they don't require 20 GB of RAM for some medium-simple tasks (liked Pegged)That can and is being fixed. Templates can only be fixed partially and I am not even sure of that.Templates could be made faster but I don't really like losing a feature or a possibility for it. imo D is very friendly and easy to learn for newcomers, if a feature is slowing down things a lot but making it a bit easier to learn/use, I would prefer to keep that feature.I am not suggesting to remove templates. I just want to raise awareness that they have a rather high cost. CTFE performance is fixable. Template performance might not.
Sep 21 2016
On Wednesday, 21 September 2016 at 17:14:34 UTC, Stefan Koch wrote:That can and is being fixed. Templates can only be fixed partially and I am not even sure of that. I am not suggesting to remove templates. I just want to raise awareness that they have a rather high cost. CTFE performance is fixable. Template performance might not.Thinking about templates and CTFE, is part of the performance issue due to immutability? Compare std.meta.Reverse vs std.algorithm.reverse: template Reverse(TList...) { static if (TList.length <= 1) alias Reverse = TList; else alias Reverse = AliasSeq!(Reverse!(TList[$/2..$]), Reverse!(TList[0..$/2])); } void reverse(Range)(Range r) if (isRandomAccessRange!Range && hasLength!Range) { immutable last = r.length-1; immutable steps = r.length/2; for (size_t i = 0; i < steps; i++) { r.swapAt(i, last-i); } } If we are able to get a bytecode CTFE interpretor, it seems like the same technology could be used to "run" templates like Reverse which only serves to compute a "value" rather than declare a new function or type, and perhaps be able to write a function like reverse which uses mutation and apply it to an AliasSeq in a typesafe way.
Sep 21 2016
On Wednesday, 21 September 2016 at 18:34:13 UTC, Michael Coulombe wrote:On Wednesday, 21 September 2016 at 17:14:34 UTC, Stefan Koch wrote:This would need to have special compiler support. We would have to introduce another langauge feature that allows manipulating type-lists without going trough templates. __traits give D insanely powerful introspection abilities by porviding the ability to do a query on types. However the languages only way to work with types right now goes trough templates. We would need something like type-functions that do not relay on template mechanisms. I am not the right person to do language changes, but I am willing to implement a proposal should I hear of one that could solve this.That can and is being fixed. Templates can only be fixed partially and I am not even sure of that. I am not suggesting to remove templates. I just want to raise awareness that they have a rather high cost. CTFE performance is fixable. Template performance might not.Thinking about templates and CTFE, is part of the performance issue due to immutability? Compare std.meta.Reverse vs std.algorithm.reverse: template Reverse(TList...) { static if (TList.length <= 1) alias Reverse = TList; else alias Reverse = AliasSeq!(Reverse!(TList[$/2..$]), Reverse!(TList[0..$/2])); } void reverse(Range)(Range r) if (isRandomAccessRange!Range && hasLength!Range) { immutable last = r.length-1; immutable steps = r.length/2; for (size_t i = 0; i < steps; i++) { r.swapAt(i, last-i); } } If we are able to get a bytecode CTFE interpretor, it seems like the same technology could be used to "run" templates like Reverse which only serves to compute a "value" rather than declare a new function or type, and perhaps be able to write a function like reverse which uses mutation and apply it to an AliasSeq in a typesafe way.
Sep 21 2016