digitalmars.D - Minimal D Cross Compiler
- Brian Madden (35/35) Sep 12 2007 Hi all,
- BCS (4/10) Sep 12 2007 I think that NG is depricated
- jcc7 (17/22) Sep 12 2007 I think this is the right newsgroup. (It's the one I would've chosen.)
-
Jarrett Billingsley
(3/3)
Sep 12 2007
"Brian Madden"
wrote in message - Troll Slayer (2/8) Sep 12 2007 This is my first sighting of a troll in this set of groups. Now where's ...
- Jarrett Billingsley (5/7) Sep 12 2007 Hah! Joke's on you. Brian and I are good friends IRL, and I'm one of t...
- Gregor Richards (16/62) Sep 12 2007 The only complicated part in making a cross-compiler of GDC is Phobos.
- Bruce Adams (7/53) Sep 12 2007 This is nice meaty project idea. It will really test the mettle of both ...
- Sean Kelly (17/25) Sep 12 2007 Assuming you aren't averse to the idea, Tango may be your best bet here....
- untwisted (4/4) Sep 13 2007 Thanks all for the support, I'll be working on this a lot over the
- Jarrett Billingsley (3/5) Sep 13 2007 SO WILL I
- Alexander Panek (2/8) Sep 13 2007 So that's why you're rarely online on IRC! Gotcha!
- Jarrett Billingsley (5/6) Sep 13 2007 No, I'm rarely on IRC because (1) I'm not at work anymore and so don't h...
- Alexander Panek (3/11) Sep 13 2007 Ad 1: Haha.. good point! :D
- Brian Madden (9/9) Sep 13 2007 Just recompiled a D cross compiler from scratch using gcc 4.1.2 and gdc ...
- Gregor Richards (3/16) Sep 13 2007 Backtrace.
- Brian Madden (16/34) Sep 14 2007 I tried to get a backtrace in gdb using the backtrace command, but
- Gregor Richards (11/50) Sep 14 2007 `gdc` is just a driver for a compiler, assembler and linker, namely
- Brian Madden (17/17) Sep 20 2007 Sorry for the slow response, however I did manage to fix my error. It
- Gregor Richards (8/28) Sep 20 2007 These files are part of the runtime environment. Since you're not
- Jarrett Billingsley (7/22) Sep 20 2007 Yeah, I had to stub out the runtime to get the 32-bit compiler working.
- Brian Madden (3/3) Oct 15 2007 Good news everyone! We've managed to get ourselves situated and now
- Alexander Panek (3/6) Oct 15 2007 Are there sources available somewhere? Can't wait to get my hands/eyes
- Jarrett Billingsley (5/11) Oct 15 2007 We have an SVN set up which is publically browseable at
- Alexander Panek (6/9) Oct 16 2007 Oh neat, thank you!
- Bruce Adams (2/5) Oct 15 2007 Great stuff.
- Brian Madden (8/11) Oct 20 2007 An update for those who care. If you check out the code at
- Gregor Richards (5/18) Oct 21 2007 You may want to move these update posts into a new thread, I'm sure
Hi all, I'd just like to preface this with saying that I'm sorry if this doesn't quite belong here, I wasn't sure where to post it, and it is a repost from the D group which looks like it hadn't received any activity for 2 months prior to my post. A few students at the University of Pittsburgh have been gathering and coding up a new operating system. We've played in C, gotten some bootable code, etc, but we'd really like to write this all in D (save the asm parts that need to be done at the low level). We're trying to target the x86_64 architecture, but not everyone has 64bit machines (myself included). We're working on building our cross compiler toolchains BUT we're running in to problems left and right. Most of us are on non-windows boxen, (about half are on macs, the other are running linux). I've read a few different instructions on how to compile a D cross compiler, however since we're writing an OS we don't need any of the standard libraries, just the basics. Can anyone help walk through the steps of this. I've been trying to combine two different methods (the method for just building gcc with an x86_64 target, and then trying to build D too), and when I finally got a build, just compiling the following code: void main() { return 1; } The compiler barfed with the following error: ~/bin/x86_64-pc-elf-gdc test.d <built-in>:0: internal compiler error: Bus error Please submit a full bug report, with preprocessed source if appropriate. See <URL:http://gcc.gnu.org/bugs.html> for instructions. I have tried to recompile my xcompiler since then and am having no luck (now I'm getting language glue errors hehe). I figure rather than keep beating my head off of the wall I'd just ask if anyone else had done something similar, or could help out with this! Thanks much in advance! -Brian
Sep 12 2007
Brian Madden wrote:Hi all, I'd just like to preface this with saying that I'm sorry if this doesn't quite belong here, I wasn't sure where to post it, and it is a repost from the D group which looks like it hadn't received any activity for 2 months prior to my post.I think that NG is depricated digitalmars.d.learn might be a better choice sorry can't help you on the rest.
Sep 12 2007
== Quote from Brian Madden (untwisted gmail.com)'s articleHi all, I'd just like to preface this with saying that I'm sorry if this doesn't quite belong here, I wasn't sure where to post it, and it is a repost from the D group which looks like it hadn't received any activity for 2 months prior to my post.I think this is the right newsgroup. (It's the one I would've chosen.) As to the answer to your actual question, I have no idea. I'm afraid you're trying to do things that are much fancier than I've ever done with D. I've never even used GDC at this point, since all of my development is on Windows (32-bit), I just use DMD. About the old "D" newsgroup... I guess you missed a post from April (only about the 7th post below yours). It's called "[Helpful Information] This is the old D newsgroup. It's abandoned." (http://www.digitalmars.com/pnews/read.php?server=news.digitalmars.com&group=D&artnum=29460) We've resisted deleting the old newsgroup (since it's nice to have the existing posts for the sake of reference of the "early days" of D), but we try to discourage people from posting new threads. Occasionally, I've posted in that newsgroup advising people that it's old and no one's reading it anymore, but that newsgroup still seem to get 1 or 2 posts per months. (Maybe there's something that the server admin can do to prevent new posts, but just asking people not to post hasn't completely worked.)
Sep 12 2007
"Brian Madden" <untwisted gmail.com> wrote in message news:fc9hvt$24ga$1 digitalmars.com... BRIAN MADDEN UR SO DUM.
Sep 12 2007
Jarrett Billingsley Wrote:"Brian Madden" <untwisted gmail.com> wrote in message news:fc9hvt$24ga$1 digitalmars.com... BRIAN MADDEN UR SO DUM.This is my first sighting of a troll in this set of groups. Now where's my crossbow...
Sep 12 2007
"Troll Slayer" <die.troll die.die.die> wrote in message news:fc9mvt$2c7v$1 digitalmars.com...This is my first sighting of a troll in this set of groups. Now where's my crossbow...Hah! Joke's on you. Brian and I are good friends IRL, and I'm one of the people working on this project :) I'm the one that kind of, you know, suggested that we do it in D.
Sep 12 2007
Brian Madden wrote:Hi all, I'd just like to preface this with saying that I'm sorry if this doesn't quite belong here, I wasn't sure where to post it, and it is a repost from the D group which looks like it hadn't received any activity for 2 months prior to my post. A few students at the University of Pittsburgh have been gathering and coding up a new operating system. We've played in C, gotten some bootable code, etc, but we'd really like to write this all in D (save the asm parts that need to be done at the low level). We're trying to target the x86_64 architecture, but not everyone has 64bit machines (myself included). We're working on building our cross compiler toolchains BUT we're running in to problems left and right. Most of us are on non-windows boxen, (about half are on macs, the other are running linux). I've read a few different instructions on how to compile a D cross compiler, however since we're writing an OS we don't need any of the standard libraries, just the basics. Can anyone help walk through the steps of this. I've been trying to combine two different methods (the method for just building gcc with an x86_64 target, and then trying to build D too), and when I finally got a build, just compiling the following code: void main() { return 1; } The compiler barfed with the following error: ~/bin/x86_64-pc-elf-gdc test.d <built-in>:0: internal compiler error: Bus error Please submit a full bug report, with preprocessed source if appropriate. See <URL:http://gcc.gnu.org/bugs.html> for instructions. I have tried to recompile my xcompiler since then and am having no luck (now I'm getting language glue errors hehe). I figure rather than keep beating my head off of the wall I'd just ask if anyone else had done something similar, or could help out with this! Thanks much in advance! -BrianThe only complicated part in making a cross-compiler of GDC is Phobos. Since you don't WANT Phobos (and you certainly don't want Phobos with a non-OS target), you can actually disable that entirely. I believe the flag is just --disable-libphobos, but I'm not positive, I've never had to do it. Suffice to say it can be done :). At the very least, you should be able to make only the compiler component and its dependencies (you don't need any of the other garbage GCC comes with) with something like: $ make SUBDIRS="gcc" $ make install-gcc I believe that that will build GDC and not build libphobos. But the configuration --disable flag is probably the way to go. If you can reliably produce cross-compilers that crashes on a simple test case like the one you provided, that's probably a compiler bug. - Gregor Richards
Sep 12 2007
Brian Madden Wrote:Hi all, I'd just like to preface this with saying that I'm sorry if this doesn't quite belong here, I wasn't sure where to post it, and it is a repost from the D group which looks like it hadn't received any activity for 2 months prior to my post. A few students at the University of Pittsburgh have been gathering and coding up a new operating system. We've played in C, gotten some bootable code, etc, but we'd really like to write this all in D (save the asm parts that need to be done at the low level). We're trying to target the x86_64 architecture, but not everyone has 64bit machines (myself included). We're working on building our cross compiler toolchains BUT we're running in to problems left and right. Most of us are on non-windows boxen, (about half are on macs, the other are running linux). I've read a few different instructions on how to compile a D cross compiler, however since we're writing an OS we don't need any of the standard libraries, just the basics. Can anyone help walk through the steps of this. I've been trying to combine two different methods (the method for just building gcc with an x86_64 target, and then trying to build D too), and when I finally got a build, just compiling the following code: void main() { return 1; } The compiler barfed with the following error: ~/bin/x86_64-pc-elf-gdc test.d <built-in>:0: internal compiler error: Bus error Please submit a full bug report, with preprocessed source if appropriate. See <URL:http://gcc.gnu.org/bugs.html> for instructions. I have tried to recompile my xcompiler since then and am having no luck (now I'm getting language glue errors hehe). I figure rather than keep beating my head off of the wall I'd just ask if anyone else had done something similar, or could help out with this! Thanks much in advance! -BrianThis is nice meaty project idea. It will really test the mettle of both D and hopefully demonstrate its worth to the wider world. I do hope it ends up being open source. Getting cross gcc is quite a fraught process so if you've got that far you've already done well. I'm not sure if gdc is mature enough yet for use in a cross compiler so you will probably need to modify/fix it yourselves. Good luck. I'm sure many people here will be interested and willing to help but you might want to visit a cross gcc forum or two for the people with the right skills. It would be great to hear how you get on and any specific issues we might be able to help with. Regards, Bruce.
Sep 12 2007
Brian Madden wrote:We're working on building our cross compiler toolchains BUT we're running in to problems left and right. Most of us are on non-windows boxen, (about half are on macs, the other are running linux). I've read a few different instructions on how to compile a D cross compiler, however since we're writing an OS we don't need any of the standard libraries, just the basics.Assuming you aren't averse to the idea, Tango may be your best bet here. See: http://www.dsource.org/projects/tango/wiki/TopicAdvancedConfiguration http://www.dsource.org/projects/tango/wiki/LibraryIntegrationGuide What I'd do is stub out the common library and do something very minimal for the garbage collector. Perhaps use this as a starting point: http://www.dsource.org/projects/tango/browser/trunk/lib/gc/stub/gc.d That should free you from the need to define almost any OS-level routines. If I recall, the compiler runtime portion uses memset and a few similar routines for convenience, but these should be easily replaceable. All this should at least strip out all unnecessary code from your application to get it up and running as quickly as possible. I'm afraid I can't help much for cross-compilation, though it sounds like you'll be using GDC if that's the case. Sean
Sep 12 2007
Thanks all for the support, I'll be working on this a lot over the weekend, and will be sure to keep everyone updated. The eventual goal is to have an open source kernel, so everyone will get a chance to look and play if they want ;).
Sep 13 2007
"untwisted" <untwisted gmail.com> wrote in message news:fcbk8n$jc1$1 digitalmars.com...Thanks all for the support, I'll be working on this a lot over the weekend,SO WILL I
Sep 13 2007
Jarrett Billingsley wrote:"untwisted" <untwisted gmail.com> wrote in message news:fcbk8n$jc1$1 digitalmars.com...So that's why you're rarely online on IRC! Gotcha!Thanks all for the support, I'll be working on this a lot over the weekend,SO WILL I
Sep 13 2007
"Alexander Panek" <alexander.panek brainsware.org> wrote in message news:fcbnu7So that's why you're rarely online on IRC! Gotcha!No, I'm rarely on IRC because (1) I'm not at work anymore and so don't have time for it and (2) I got pretty sick of it. Stupid drama bullshit that I don't need.
Sep 13 2007
Jarrett Billingsley wrote:"Alexander Panek" <alexander.panek brainsware.org> wrote in message news:fcbnu7Ad 1: Haha.. good point! :D Ad 2: What's with all the drama in #d.minid ?So that's why you're rarely online on IRC! Gotcha!No, I'm rarely on IRC because (1) I'm not at work anymore and so don't have time for it and (2) I got pretty sick of it. Stupid drama bullshit that I don't need.
Sep 13 2007
Just recompiled a D cross compiler from scratch using gcc 4.1.2 and gdc .24. Compiled fine after a bit of a tweak, but I still got this error again: canora-dubh:~/private/projects/d untwisted$ x86_64-pc-elf-gdc test.d <built-in>:0: internal compiler error: Bus error Please submit a full bug report, with preprocessed source if appropriate. See <URL:http://gcc.gnu.org/bugs.html> for instructions. canora-dubh:~/private/projects/d untwisted$ Sad, I really wanted to use D, and was hoping it would just work! :(
Sep 13 2007
Brian Madden wrote:Just recompiled a D cross compiler from scratch using gcc 4.1.2 and gdc .24. Compiled fine after a bit of a tweak, but I still got this error again: canora-dubh:~/private/projects/d untwisted$ x86_64-pc-elf-gdc test.d <built-in>:0: internal compiler error: Bus error Please submit a full bug report, with preprocessed source if appropriate. See <URL:http://gcc.gnu.org/bugs.html> for instructions. canora-dubh:~/private/projects/d untwisted$ Sad, I really wanted to use D, and was hoping it would just work! :(Backtrace. - Gregor Richards
Sep 13 2007
Gregor Richards wrote:Brian Madden wrote:I tried to get a backtrace in gdb using the backtrace command, but didn't get anything. I'm not entirely sure how to go about getting any useful info other than that. I tried some of the flags that gdc has, but most of them didn't give me anything useful either. The best I got was this: dhcpw210:~/private/projects/d untwisted$ x86_64-pc-elf-gdc -dH test.d <built-in>:0: internal compiler error: Bus error x86_64-pc-elf-gdc: Internal error: Abort trap (program cc1d) Please submit a full bug report. See <URL:http://gcc.gnu.org/bugs.html> for instructions. dhcpw210:~/private/projects/d untwisted$ If you can suggest something better, let me know and I'll be happy to share my findings. Thanks for all your help! -BrianJust recompiled a D cross compiler from scratch using gcc 4.1.2 and gdc .24. Compiled fine after a bit of a tweak, but I still got this error again: canora-dubh:~/private/projects/d untwisted$ x86_64-pc-elf-gdc test.d <built-in>:0: internal compiler error: Bus error Please submit a full bug report, with preprocessed source if appropriate. See <URL:http://gcc.gnu.org/bugs.html> for instructions. canora-dubh:~/private/projects/d untwisted$ Sad, I really wanted to use D, and was hoping it would just work! :(Backtrace. - Gregor Richards
Sep 14 2007
Brian Madden wrote:Gregor Richards wrote:`gdc` is just a driver for a compiler, assembler and linker, namely cc1d, as and ld. So, when you backtrace gdc itself, you won't get anything useful (GDC didn't fail, cc1d did). Use GDC's (well, really, GCC's) verbose output to tell you what the real compilation command is, and backtrace that in gdb. $ x86_64-pc-elf-gdc -dH -v test.d <tons of garbage output> cc1d <huge input here> <more garbage output> - Gregor RichardsBrian Madden wrote:I tried to get a backtrace in gdb using the backtrace command, but didn't get anything. I'm not entirely sure how to go about getting any useful info other than that. I tried some of the flags that gdc has, but most of them didn't give me anything useful either. The best I got was this: dhcpw210:~/private/projects/d untwisted$ x86_64-pc-elf-gdc -dH test.d <built-in>:0: internal compiler error: Bus error x86_64-pc-elf-gdc: Internal error: Abort trap (program cc1d) Please submit a full bug report. See <URL:http://gcc.gnu.org/bugs.html> for instructions. dhcpw210:~/private/projects/d untwisted$ If you can suggest something better, let me know and I'll be happy to share my findings. Thanks for all your help! -BrianJust recompiled a D cross compiler from scratch using gcc 4.1.2 and gdc .24. Compiled fine after a bit of a tweak, but I still got this error again: canora-dubh:~/private/projects/d untwisted$ x86_64-pc-elf-gdc test.d <built-in>:0: internal compiler error: Bus error Please submit a full bug report, with preprocessed source if appropriate. See <URL:http://gcc.gnu.org/bugs.html> for instructions. canora-dubh:~/private/projects/d untwisted$ Sad, I really wanted to use D, and was hoping it would just work! :(Backtrace. - Gregor Richards
Sep 14 2007
Sorry for the slow response, however I did manage to fix my error. It turns out I had nulled out a variable in the d-lang.cc file because it was bugging out when I tried to make. Later, it caused a problem because it was doing a string comparison on it. I changed it from NULL to "w00t" and magically everything works, EXCEPT!!!! I am getting some funky errors where D is looking for includes that don't exist. First D wanted object.d, which I found and included via command line arg with the -I flag. Then D wanted outofmemory.d, which I also found and gave it. Then it wanted config.d which I could find nowhere, and gave up for the day. After that I ended up getting a new hard drive and reinstalling OS X. I will be giving this another go shortly. Maybe the fresh install will do me well. I'll let you know how it goes, but some good news for a change is that we have a 32bit cross compiled kernel building and booting. If we can beat this 64bit monster we'll be in business!! -Brian
Sep 20 2007
Brian Madden wrote:Sorry for the slow response, however I did manage to fix my error. It turns out I had nulled out a variable in the d-lang.cc file because it was bugging out when I tried to make. Later, it caused a problem because it was doing a string comparison on it. I changed it from NULL to "w00t" and magically everything works, EXCEPT!!!! I am getting some funky errors where D is looking for includes that don't exist. First D wanted object.d, which I found and included via command line arg with the -I flag. Then D wanted outofmemory.d, which I also found and gave it. Then it wanted config.d which I could find nowhere, and gave up for the day. After that I ended up getting a new hard drive and reinstalling OS X. I will be giving this another go shortly. Maybe the fresh install will do me well. I'll let you know how it goes, but some good news for a change is that we have a 32bit cross compiled kernel building and booting. If we can beat this 64bit monster we'll be in business!! -BrianThese files are part of the runtime environment. Since you're not targeting an OS, you're going to need to roll your own runtime environment. Unlike C, D cannot function without a runtime environment. I would recommend looking at Tango's lib/ directory and starting from there. The GC is probably the only part that will need significant change to be rolled into a kernel. - Gregor Richards
Sep 20 2007
"Brian Madden" <untwisted gmail.com> wrote in message news:fcu4df$2iap$1 digitalmars.com...Sorry for the slow response, however I did manage to fix my error. It turns out I had nulled out a variable in the d-lang.cc file because it was bugging out when I tried to make. Later, it caused a problem because it was doing a string comparison on it. I changed it from NULL to "w00t" and magically everything works, EXCEPT!!!! I am getting some funky errors where D is looking for includes that don't exist. First D wanted object.d, which I found and included via command line arg with the -I flag. Then D wanted outofmemory.d, which I also found and gave it. Then it wanted config.d which I could find nowhere, and gave up for the day. After that I ended up getting a new hard drive and reinstalling OS X. I will be giving this another go shortly. Maybe the fresh install will do me well. I'll let you know how it goes, but some good news for a change is that we have a 32bit cross compiled kernel building and booting. If we can beat this 64bit monster we'll be in business!!Yeah, I had to stub out the runtime to get the 32-bit compiler working. Check out /branch/d32/dstubs.d (I think). There's also an object.d and the std/typeinfo directory. That'll all have to be cleaned up and expanded to ALL the runtime functions (since I only included just waht was needed to get it to compile).
Sep 20 2007
Good news everyone! We've managed to get ourselves situated and now have a 32 and 64 bit D version of our little kernel booting! Thanks for all of the help everyone! We'll keep you updated on our progress :)
Oct 15 2007
Brian Madden wrote:Good news everyone! We've managed to get ourselves situated and now have a 32 and 64 bit D version of our little kernel booting! Thanks for all of the help everyone! We'll keep you updated on our progress :)Are there sources available somewhere? Can't wait to get my hands/eyes dirty on those.
Oct 15 2007
"Alexander Panek" <a.panek brainsware.org> wrote in message news:ff0le7$u77$1 digitalmars.com...Brian Madden wrote:We have an SVN set up which is publically browseable at http://www.pittgeeks.org/pgos/PaGanOS/. /trunk/src is the most interesting part ;)Good news everyone! We've managed to get ourselves situated and now have a 32 and 64 bit D version of our little kernel booting! Thanks for all of the help everyone! We'll keep you updated on our progress :)Are there sources available somewhere? Can't wait to get my hands/eyes dirty on those.
Oct 15 2007
On Mon, 15 Oct 2007 21:54:10 -0400 "Jarrett Billingsley" <kb3ctd2 yahoo.com> wrote:We have an SVN set up which is publically browseable atOh neat, thank you!http://www.pittgeeks.org/pgos/PaGanOS/. /trunk/src is the most interesting part ;)I figured that, given the fact there's nothing in bin/ and doc/ .. :P -- Alexander Panek <alexander.panek brainsware.org>
Oct 16 2007
Brian Madden Wrote:Good news everyone! We've managed to get ourselves situated and now have a 32 and 64 bit D version of our little kernel booting! Thanks for all of the help everyone! We'll keep you updated on our progress :)Great stuff.
Oct 15 2007
Brian Madden wrote:Good news everyone! We've managed to get ourselves situated and now have a 32 and 64 bit D version of our little kernel booting! Thanks for all of the help everyone! We'll keep you updated on our progress :)An update for those who care. If you check out the code at http://www.pittgeeks.org/pgos/trunk/src we've hit a new goal point (the kernel boots and exceptions work! [now to write the handlers hehe]). If you'd like to see our roadmap, and where we'll be going check out http://wiki.pittgeeks.org/index.php?title=PGOS where we keep our checklist. Feel free to comment, but keep in mind we're mostly groping in the dark here ;)
Oct 20 2007
Brian Madden wrote:Brian Madden wrote:You may want to move these update posts into a new thread, I'm sure there are people who would be interested in seeing a kernel in D but don't notice "Re: Minimal D Cross Compiler" - Gregor RichardsGood news everyone! We've managed to get ourselves situated and now have a 32 and 64 bit D version of our little kernel booting! Thanks for all of the help everyone! We'll keep you updated on our progress :)An update for those who care. If you check out the code at http://www.pittgeeks.org/pgos/trunk/src we've hit a new goal point (the kernel boots and exceptions work! [now to write the handlers hehe]). If you'd like to see our roadmap, and where we'll be going check out http://wiki.pittgeeks.org/index.php?title=PGOS where we keep our checklist. Feel free to comment, but keep in mind we're mostly groping in the dark here ;)
Oct 21 2007