digitalmars.D - Methods in enums
- WebFreak001 (30/30) Aug 14 2023 We have UFCS in D, which allows us to define global methods that
- Alexandru Ermicioi (5/11) Aug 14 2023 You could use plain private struct as an enum type, then you'd
- H. S. Teoh (22/32) Aug 14 2023 [...]
- sighoya (12/14) Aug 15 2023 First, thanks Teoh and Alexandru for presenting a possible
- WebFreak001 (9/23) Aug 16 2023 with that sentence I meant we could put the methods that used to
- Alexandru Ermicioi (7/16) Aug 17 2023 Then just put those methods inside struct used in enum, and
- Alexandru Ermicioi (12/17) Aug 17 2023 If you need to know which member of enum that particular instance
- sighoya (4/9) Aug 18 2023 How can I call a method like myEnumInstance.method(arg) when
- Alexandru Ermicioi (50/52) Aug 18 2023 Easy-peasy:
- user1234 (12/43) Aug 18 2023 you can do that with a mixin declaration + heavy introspection
We have UFCS in D, which allows us to define global methods that just take for example an enum as first argument, and then call that global method using syntax `enumArg.globalMethod(rest)` instead of `globalMethod(enumArg, rest)`. I think this is very useful for lots of scenarios. However enums themselves can't contain any methods. I think for consistency with the other types, such as union, struct, interface, class, etc. it would be nice if enums could just contain member methods, similarly to how structs and unions work. You can't put any methods inside C structs, but D allows it, so why not also for enums? This would allow selective imports for enums, e.g. `import somemod : MyEnum;` to also pull in all the global UFCS functions. Nowadays IDEs partially make this obsolete, especially if you already know the names of the "member methods" you can call on the enum, since they would auto-import this for you. But I think D's design allowing a lot of code writing without IDE would fit this feature very well, while also benefiting IDE users for automatically having all built-in custom enum functions available to aid discovery, especially of new libraries. Additionally static string parsing methods would naturally fit in there and also allow defining special methods such as toString or other special things that code such as std.conv uses. Is there possibly a major reason why enums couldn't contain methods? What are your thoughts? They would of course need a bit of new syntax, like possibly separating the enum values and methods with `;`, like what Java does, or having a more D-like syntax that just allows methods anywhere in the enum. I think the concept itself would fit into the language design very nicely.
Aug 14 2023
On Monday, 14 August 2023 at 23:40:33 UTC, WebFreak001 wrote:... They would of course need a bit of new syntax, like possibly separating the enum values and methods with `;`, like what Java does, or having a more D-like syntax that just allows methods anywhere in the enum. I think the concept itself would fit into the language design very nicely.You could use plain private struct as an enum type, then you'd have methods on enum members. Best regards, Alexandru.
Aug 14 2023
On Tue, Aug 15, 2023 at 12:38:38AM +0000, Alexandru Ermicioi via Digitalmars-d wrote:On Monday, 14 August 2023 at 23:40:33 UTC, WebFreak001 wrote:[...] Proof of concept: struct EnumMember { int value; void myMethod() { import std.stdio; writefln("myMethod: %s", value); } } enum MyEnum : EnumMember { hooray = EnumMember(1), boo = EnumMember(2), haha = EnumMember(3), } void main() { MyEnum e; e.myMethod(); } T -- The diminished 7th chord is the most flexible and fear-instilling chord. Use it often, use it unsparingly, to subdue your listeners into submission!... They would of course need a bit of new syntax, like possibly separating the enum values and methods with `;`, like what Java does, or having a more D-like syntax that just allows methods anywhere in the enum. I think the concept itself would fit into the language design very nicely.You could use plain private struct as an enum type, then you'd have methods on enum members.
Aug 14 2023
First, thanks Teoh and Alexandru for presenting a possible workaround However, what we also want are methods taking the enum itself as argument, which isn't possible with the solutions presented so far because of cyclicity. So +1 from me for a possible DIP to get it done. On Monday, 14 August 2023 at 23:40:33 UTC, WebFreak001 wrote:This would allow selective imports for enums, e.g. `import somemod : MyEnum;` to also pull in all the global UFCSCan you elaborate more? Why are enum functions ufcs? And is it possible to import ufcs functions for a specific imported symbol? Would interest me.
Aug 15 2023
On Tuesday, 15 August 2023 at 10:52:00 UTC, sighoya wrote:First, thanks Teoh and Alexandru for presenting a possible workaround However, what we also want are methods taking the enum itself as argument, which isn't possible with the solutions presented so far because of cyclicity. So +1 from me for a possible DIP to get it done. On Monday, 14 August 2023 at 23:40:33 UTC, WebFreak001 wrote:with that sentence I meant we could put the methods that used to be global functions that you'd usually want to call with UFCS into the actual symbol, so they are callable only as child methods. Then a selective import like `import somemod : MyEnum;` would have all the myEnum.xyz functions already available in code, while currently you would need to add `import somemod : MyEnum, xyz;` where `xyz` is a global method that takes a MyEnum as first argumentThis would allow selective imports for enums, e.g. `import somemod : MyEnum;` to also pull in all the global UFCSCan you elaborate more? Why are enum functions ufcs? And is it possible to import ufcs functions for a specific imported symbol? Would interest me.
Aug 16 2023
On Wednesday, 16 August 2023 at 12:22:57 UTC, WebFreak001 wrote:... with that sentence I meant we could put the methods that used to be global functions that you'd usually want to call with UFCS into the actual symbol, so they are callable only as child methods. Then a selective import like `import somemod : MyEnum;` would have all the myEnum.xyz functions already available in code, while currently you would need to add `import somemod : MyEnum, xyz;` where `xyz` is a global method that takes a MyEnum as first argumentThen just put those methods inside struct used in enum, and there'll be automatic import of those methods. Btw this is also what java enum members are, i.e. plain objects of specific type guaranteed to be only n instances during a jvm lifetime. Best regards, Alexandru.
Aug 17 2023
On Tuesday, 15 August 2023 at 10:52:00 UTC, sighoya wrote:First, thanks Teoh and Alexandru for presenting a possible workaround However, what we also want are methods taking the enum itself as argument, which isn't possible with the solutions presented so far because of cyclicity.If you need to know which member of enum that particular instance of a struct is, that has it's method invoked, then you could check for this inside function body of said method, by looking to which enum member this instance is identical to by either memory address, or equality. Btw there should not be any problems with self reference in case if you have enum type as an argument to a method inside struct imho. Best regards, Alexandru.
Aug 17 2023
On Friday, 18 August 2023 at 00:25:13 UTC, Alexandru Ermicioi wrote:Btw there should not be any problems with self reference in case if you have enum type as an argument to a method inside struct imho. Best regards, Alexandru.How can I call a method like myEnumInstance.method(arg) when using structs in enums?
Aug 18 2023
On Friday, 18 August 2023 at 10:48:45 UTC, sighoya wrote:How can I call a method like myEnumInstance.method(arg) when using structs in enums?Easy-peasy: ```d import std; /** * Note this type and enum ideally should be in separate module, to properly hide VoldemortType from rest of the code. **/ private struct VoldemortType { private string message; public void say(string post) const { writeln(message, " ", post); } public bool opEquals(Message other) const { return other.message == this.message; } public void sayAlso(Message other, string forSubject) const { this.say(forSubject); other.say(forSubject); } } public enum Message : VoldemortType { hello = VoldemortType("hello"), bye = VoldemortType("bye") } void decorate(Message message, string decoration, string subject) { std.stdio.write(decoration, " "); message.say(subject ~ " " ~ decoration); } void main() { Message mess = Message.hello; mess.say("entity"); mess.sayAlso(Message.bye, "subject"); mess.decorate("**", "third-party"); writeln("Is hello message same as bye?: ", Message.hello == Message.bye); writeln("Is mess variable a hello message?: ", mess == Message.hello); } ``` As you can see, there is no such cyclicity you've mentioned, and using `Message` as parameter to a method or free function (for ufcs), doesn't cause any issues. Still for free functions, you'd have to import them separately from enum, which imho is ok, since you can know that it is an extension, and not a function part of enum behavior. Best regards, Alexandru.
Aug 18 2023
On Monday, 14 August 2023 at 23:40:33 UTC, WebFreak001 wrote:We have UFCS in D, which allows us to define global methods that just take for example an enum as first argument, and then call that global method using syntax `enumArg.globalMethod(rest)` instead of `globalMethod(enumArg, rest)`. I think this is very useful for lots of scenarios. However enums themselves can't contain any methods. I think for consistency with the other types, such as union, struct, interface, class, etc. it would be nice if enums could just contain member methods, similarly to how structs and unions work. You can't put any methods inside C structs, but D allows it, so why not also for enums? This would allow selective imports for enums, e.g. `import somemod : MyEnum;` to also pull in all the global UFCS functions. Nowadays IDEs partially make this obsolete, especially if you already know the names of the "member methods" you can call on the enum, since they would auto-import this for you. But I think D's design allowing a lot of code writing without IDE would fit this feature very well, while also benefiting IDE users for automatically having all built-in custom enum functions available to aid discovery, especially of new libraries. Additionally static string parsing methods would naturally fit in there and also allow defining special methods such as toString or other special things that code such as std.conv uses. Is there possibly a major reason why enums couldn't contain methods? What are your thoughts? They would of course need a bit of new syntax, like possibly separating the enum values and methods with `;`, like what Java does, or having a more D-like syntax that just allows methods anywhere in the enum. I think the concept itself would fit into the language design very nicely.you can do that with a mixin declaration + heavy introspection code, something like ``` mixin(generateSelectiveImportForTypeAndUFCSCapableFunctionOf!("someModule", "someType")()) ``` However one thing I have observed, in the past, is that even if you make the metaprog-equivalent code of a compiler-grade feature, people wont use it. So at some point the question is more: should this be builtin (e.g as a __traits) or be in std.typecons/std.traits ? Big question.
Aug 18 2023
On Friday, 18 August 2023 at 11:21:57 UTC, user1234 wrote:``` mixin(generateSelectiveImportForTypeAndUFCSCapableFunctionOf!("someModule", "someType")()) ``` However one thing I have observed, in the past, is that even if you make the metaprog-equivalent code of a compiler-grade feature, people wont use it. So at some point the question is more: should this be builtin (e.g as a __traits) or be in std.typecons/std.traits ? Big question.Yes, but then you have again the problem of importing methods separately to types.
Aug 18 2023
On Friday, 18 August 2023 at 12:11:04 UTC, sighoya wrote:On Friday, 18 August 2023 at 11:21:57 UTC, user1234 wrote:Yes. The metaprog in the mixin hides the import, just like what will do a compiler. "I can find this, but is this result correct given the scope ?".``` mixin(generateSelectiveImportForTypeAndUFCSCapableFunctionOf!("someModule", "someType")()) ``` However one thing I have observed, in the past, is that even if you make the metaprog-equivalent code of a compiler-grade feature, people wont use it. So at some point the question is more: should this be builtin (e.g as a __traits) or be in std.typecons/std.traits ? Big question.Yes, but then you have again the problem of importing methods separately to types.
Aug 18 2023
On Friday, 18 August 2023 at 16:30:00 UTC, user1234 wrote:Yes. The metaprog in the mixin hides the import, just like what will do a compiler. "I can find this, but is this result correct given the scope ?".Good idea. There are some points which suck however: - additional code generation time - enum variable declarations need separate mixin call to include ufcs as well. I think maybe a more general case allowing importing a type with ufcs methods as well would be a better solution. However, for methods associated to the enum type instead of the enum value it would be better to allow them to be included in the enum akin how we do it with structs.
Aug 18 2023