digitalmars.D - Issue 8340: dmd backend bug
- H. S. Teoh (17/17) Nov 08 2012 See: http://d.puremagic.com/issues/show_bug.cgi?id=8340
- Walter Bright (2/3) Nov 09 2012 Major bug, but an easy fix.
See: http://d.puremagic.com/issues/show_bug.cgi?id=8340 Looks like the dmd backend sometimes produces wrong code by generating 128-bit instructions on an array of 64-bit integers. It also appears to generate 64-bit instructions for an int[], which violates the spec that int==32 bits (in that case no bug is apparent because the int[] appears to be constructed as (64-bit)[] for some reason, but for the long[] case, the array is constructed as (64-bit)[] but the negation as negq, so the negation spills over into the next array element). But I've not the remotest idea how to even begin fixing this, so I'm bringing attention to this issue here. :) I tested gdc (git gdc-4.6 branch) and it didn't have this problem. T -- One reason that few people are aware there are programs running the internet is that they never crash in any significant way: the free software underlying the internet is reliable to the point of invisibility. -- Glyn Moody, from the article "Giving it all away"
Nov 08 2012
On 11/8/2012 9:29 PM, H. S. Teoh wrote:See: http://d.puremagic.com/issues/show_bug.cgi?id=8340Major bug, but an easy fix.
Nov 09 2012