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digitalmars.D - Inline Functions

reply Mason Green (Zzzzrrr) <mason.green gmail.com> writes:
Hello,

I'm looking for ways to optimize Blaze, the D port of Box2D, and running into
some frustrations.  In fact, the same Java port
(http://www.jbox2d.org/v2demos/) is currently running circles around Blaze,
performance wise....

I have a sneaking suspicion that this is the result of the many thousands of
vector math operations that are performed each cycle during my stress test. 

Is there a way to force inline function calls?  I'm compiling my code with
'-release -O -inline', but this seems not to have much of an effect on
performance.  When I remove -inline there doesn't seem to be much of a
difference in execution speed. 

FYI, I'm using DMD v1.035 on Windowd x32.

Thanks,
Mason
Feb 24 2009
parent reply Mason Green <mason.green gmail.com> writes:
Hi,

I made a few fixes to my demo, and it now appears to run on par with Java. It
seems I made a very rookie mistake on my main demo loop.


http://svn.dsource.org/projects/blaze/downloads/blazeDemos.zip

Cycle through (with arrows) and compare it to the Java pyramid stress test:
http://www.jbox2d.org/v2demos/

Thanks for all the suggestions..... Although I may still take a stab a
profiling to get even better performance! :-)

Mason
Feb 25 2009
next sibling parent Daniel Keep <daniel.keep.lists gmail.com> writes:
Mason Green wrote:
 Hi,
 
 I made a few fixes to my demo, and it now appears to run on par with Java. It
seems I made a very rookie mistake on my main demo loop.
 

 http://svn.dsource.org/projects/blaze/downloads/blazeDemos.zip
 
 Cycle through (with arrows) and compare it to the Java pyramid stress test:
 http://www.jbox2d.org/v2demos/
 
 Thanks for all the suggestions..... Although I may still take a stab a
profiling to get even better performance! :-)
 
 Mason
Maybe if you have spare time, you could write a blog post or article on performance gotchas you encounter while porting? -- Daniel
Feb 25 2009
prev sibling parent bearophile <bearophileHUGS lycos.com> writes:
Mason Green:
 I made a few fixes to my demo, and it now appears to run on par with Java. It
seems I made a very rookie mistake on my main demo loop.
 

 http://svn.dsource.org/projects/blaze/downloads/blazeDemos.zip
Why do you use lines with a thickness of 2? Antialiasing too may be good. Have you tried to compile it with LDC on Linux?
 Thanks for all the suggestions..... Although I may still take a stab a
profiling to get even better performance! :-)
Good :-) Bye, bearophile
Feb 25 2009