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digitalmars.D - Implementation of open_cl

reply martin2000 <info neuroscience-cologne.info> writes:
Hello,
I am interested in getting into D for scientific programming. I am heavily
depending on the use of GPU for
numeric computations. Given the current maturation of Language D, is it
feasible at all, to get OpenCl
running? I doesn't matter if Windows X64 or MacOS.

Thanks in advance!
Apr 04 2010
next sibling parent "Robert Jacques" <sandford jhu.edu> writes:
On Sun, 04 Apr 2010 20:22:51 -0300, martin2000  
<info neuroscience-cologne.info> wrote:
 Hello,
 I am interested in getting into D for scientific programming. I am  
 heavily depending on the use of GPU for
 numeric computations. Given the current maturation of Language D, is it  
 feasible at all, to get OpenCl
 running? I doesn't matter if Windows X64 or MacOS.

 Thanks in advance!
Should be fairly easy. There's been some posts on it. I have some CUDA bindings with a very nice set of high-level API wrappers. Let me know if you'd like them.
Apr 04 2010
prev sibling next sibling parent Trass3r <un known.com> writes:
Why should it be infeasible? It's a simple C API.

I started an OO wrapper some time ago but never had the time to finish it.
You might use it as a base.
http://www.dsource.org/projects/cl4d
Apr 05 2010
prev sibling parent Trass3r <un known.com> writes:
Am 05.04.2010, 01:22 Uhr, schrieb martin2000  
<info neuroscience-cologne.info>:
 is it feasible at all, to get OpenCl
 running? I doesn't matter if Windows X64 or MacOS.
http://bitbucket.org/trass3r/cl4d/wiki/Home
Jul 24 2010