digitalmars.D - Implementation of open_cl
- martin2000 (5/5) Apr 04 2010 Hello,
- Robert Jacques (5/12) Apr 04 2010 Should be fairly easy. There's been some posts on it. I have some CUDA
- Trass3r (4/4) Apr 05 2010 Why should it be infeasible? It's a simple C API.
- Trass3r (3/5) Jul 24 2010 http://bitbucket.org/trass3r/cl4d/wiki/Home
Hello, I am interested in getting into D for scientific programming. I am heavily depending on the use of GPU for numeric computations. Given the current maturation of Language D, is it feasible at all, to get OpenCl running? I doesn't matter if Windows X64 or MacOS. Thanks in advance!
Apr 04 2010
On Sun, 04 Apr 2010 20:22:51 -0300, martin2000 <info neuroscience-cologne.info> wrote:Hello, I am interested in getting into D for scientific programming. I am heavily depending on the use of GPU for numeric computations. Given the current maturation of Language D, is it feasible at all, to get OpenCl running? I doesn't matter if Windows X64 or MacOS. Thanks in advance!Should be fairly easy. There's been some posts on it. I have some CUDA bindings with a very nice set of high-level API wrappers. Let me know if you'd like them.
Apr 04 2010
Why should it be infeasible? It's a simple C API. I started an OO wrapper some time ago but never had the time to finish it. You might use it as a base. http://www.dsource.org/projects/cl4d
Apr 05 2010
Am 05.04.2010, 01:22 Uhr, schrieb martin2000 <info neuroscience-cologne.info>:is it feasible at all, to get OpenCl running? I doesn't matter if Windows X64 or MacOS.http://bitbucket.org/trass3r/cl4d/wiki/Home
Jul 24 2010