digitalmars.D - I try import windows API CharToOem function
- Quentin J. (23/23) Aug 26 2013 Hello, (sorry for my english, i'm french ^^)
- Adam D. Ruppe (39/43) Aug 26 2013 Try:
- Quentin J. (5/31) Aug 26 2013 For the array, it is my fault an error of inattention ^^
Hello, (sorry for my english, i'm french ^^) I try to implement CharToOem function in my code for use accent in windows console but she doesn't work, i have one error from xamarin studio : "bool.main.CharToOem(const char*, char*) could not be resolved - librairy reference missing" :'(. CharToOem Function : BOOL WINAPI CharToOem( _In_ LPCTSTR lpszSrc, _Out_ LPSTR lpszDst ); LPCTSTR = const char* or const wchar_t* depending on _UNICODE. LPSTR = char* My code is : import std.c.windows.windows; extern (Windows) bool CharToOem(const char*, char*); public void PutStringIntoConsole(string text) { char[] source = text.dup; char[] dest; CharToOem(source.ptr, dest.ptr); writeln(dest); } Can you help me please, i'm novice in D.
Aug 26 2013
On Monday, 26 August 2013 at 17:42:49 UTC, Quentin J. wrote:extern (Windows) bool CharToOem(const char*, char*);Try: // use the unicode version of the Windows function extern (Windows) bool CharToOemW(const wchar*, char*); alias CharToOemW CharToOem; Windows functions often have an A or a W at the end of them, for ascii or wide char version. The name without A or W is just an alias or #define for many functions. Your function is wrong too:char[] source = text.dup;This might not zero terminate the string, and won't be right for Unicode characters. Better to do: import std.utf; auto source = toUTF16z(text);char[] dest; CharToOem(source.ptr, dest.ptr);And this will give you an AccessViolation if you run it because dest is null. // allocate some space for the new string first char[] dest = new char[](text.length * 2); To to bring it together: import std.c.windows.windows; // use the unicode version of the Windows function extern (Windows) bool CharToOemW(const wchar*, char*); alias CharToOemW CharToOem; public void PutStringIntoConsole(string text) { // convert source into a Windows tchar* string import std.utf; auto source = toUTF16z(text); // prepare our buffer with enough space to receive the data char[] dest = new char[](text.length * 2); // call the function... CharToOem(source, dest.ptr); // we also want to get the length out instead of relying on zero termination for a real D string: import core.stdc.string; dest = dest[0 .. strlen(dest.ptr)]; writeln(dest); } That should give you better results.
Aug 26 2013
On Monday, 26 August 2013 at 18:02:51 UTC, Adam D. Ruppe wrote:To to bring it together: import std.c.windows.windows; // use the unicode version of the Windows function extern (Windows) bool CharToOemW(const wchar*, char*); alias CharToOemW CharToOem; public void PutStringIntoConsole(string text) { // convert source into a Windows tchar* string import std.utf; auto source = toUTF16z(text); // prepare our buffer with enough space to receive the data char[] dest = new char[](text.length * 2); // call the function... CharToOem(source, dest.ptr); // we also want to get the length out instead of relying on zero termination for a real D string: import core.stdc.string; dest = dest[0 .. strlen(dest.ptr)]; writeln(dest); }It works,char[] dest; CharToOem(source.ptr, dest.ptr);And this will give you an AccessViolation if you run it because dest is null.For the array, it is my fault an error of inattention ^^ Thank for your explanation and your help. Quentin.
Aug 26 2013