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digitalmars.D - HTTP4D embedded http provider

reply "goughy" <goughy gmail.com> writes:
Hi,

I have just finished the first cut of an HTTP library to provide 
application level support for HTTP (ie as a server, not a 
client).  The library provide a very simple mechanism for 
processing HTTP requests both synchronously (via delegates) and 
asynchronously (via std.concurrency) using request/response 
objects.

eg.

import std.stdio;
import protocol.http;

int main( string[] args )
{
     httpServe( "127.0.0.1", 8888,
                 (req) => req.getResponse().
                             status( 200 ).
                             header( "Content-Type", "text/html" ).
                             content( 
"<html><head></head><body>Processed ok</body></html>" ) );
     return 0;
}

The code is available on github: 
https://github.com/goughy/d/tree/master/http4d

Note that this is alpha quality code, so YMMV.  I would 
appreciate some feedback, critiques, opinions etc. - particularly 
in the area of it being "idiomatic" as I'm still finding my feet 
in the D language.

The good thing is without any real performance tuning, I can push 
through over 23,000 requests per second, and I'm sure there is 
plenty of room for improvement.

Cheers.
Apr 15 2012
parent reply Brad Anderson <eco gnuk.net> writes:
On Sun, Apr 15, 2012 at 6:27 AM, goughy <goughy gmail.com> wrote:

 Hi,

 I have just finished the first cut of an HTTP library to provide
 application level support for HTTP (ie as a server, not a client).  The
 library provide a very simple mechanism for processing HTTP requests both
 synchronously (via delegates) and asynchronously (via std.concurrency)
 using request/response objects.

 eg.

 import std.stdio;
 import protocol.http;

 int main( string[] args )
 {
    httpServe( "127.0.0.1", 8888,
                (req) => req.getResponse().
                            status( 200 ).
                            header( "Content-Type", "text/html" ).
                            content( "<html><head></head><body>**Processed
 ok</body></html>" ) );
    return 0;
 }

 The code is available on github: https://github.com/goughy/d/**
 tree/master/http4d <https://github.com/goughy/d/tree/master/http4d>

 Note that this is alpha quality code, so YMMV.  I would appreciate some
 feedback, critiques, opinions etc. - particularly in the area of it being
 "idiomatic" as I'm still finding my feet in the D language.

 The good thing is without any real performance tuning, I can push through
 over 23,000 requests per second, and I'm sure there is plenty of room for
 improvement.

 Cheers.
Neat. I like the integration with std.concurrency and the API in general (though I too am still trying to get a feel for idiomatic D). How does 23,000 requests/sec compare to, say, nginx's performance (which seems to be the current performance king)? I just tried to look up some general performance figures but they are all over the place and don't correspond to your machine in any case. I just watched the Go talk from Lang.NEXT and he uses Go's standard HTTP library and it made me a little jealous. Perhaps this would be a good candidate for Phobo's HTTP library. Regards, Brad Anderson
Apr 16 2012
parent "goughy" <goughy gmail.com> writes:
On Monday, 16 April 2012 at 07:46:11 UTC, Brad Anderson wrote:
 On Sun, Apr 15, 2012 at 6:27 AM, goughy <goughy gmail.com> 
 wrote:

 Hi,

 I have just finished the first cut of an HTTP library to 
 provide
 application level support for HTTP (ie as a server, not a 
 client).  The
 library provide a very simple mechanism for processing HTTP 
 requests both
 synchronously (via delegates) and asynchronously (via 
 std.concurrency)
 using request/response objects.

 eg.

 import std.stdio;
 import protocol.http;

 int main( string[] args )
 {
    httpServe( "127.0.0.1", 8888,
                (req) => req.getResponse().
                            status( 200 ).
                            header( "Content-Type", "text/html" 
 ).
                            content( 
 "<html><head></head><body>**Processed
 ok</body></html>" ) );
    return 0;
 }

 The code is available on github: https://github.com/goughy/d/**
 tree/master/http4d 
 <https://github.com/goughy/d/tree/master/http4d>

 Note that this is alpha quality code, so YMMV.  I would 
 appreciate some
 feedback, critiques, opinions etc. - particularly in the area 
 of it being
 "idiomatic" as I'm still finding my feet in the D language.

 The good thing is without any real performance tuning, I can 
 push through
 over 23,000 requests per second, and I'm sure there is plenty 
 of room for
 improvement.

 Cheers.
Neat. I like the integration with std.concurrency and the API in general (though I too am still trying to get a feel for idiomatic D). How does 23,000 requests/sec compare to, say, nginx's performance (which seems to be the current performance king)? I just tried to look up some general performance figures but they are all over the place and don't correspond to your machine in any case. I just watched the Go talk from Lang.NEXT and he uses Go's standard HTTP library and it made me a little jealous. Perhaps this would be a good candidate for Phobo's HTTP library. Regards, Brad Anderson
I had a look at the following and thought 23k seemed pretty reasonable for a first cut: http://timyang.net/programming/c-erlang-java-performance/ But then I also saw http://nbonvin.wordpress.com/2011/03/14/apache-vs-nginx-vs-varnish-vs-gwan/, and G-WAN seems to be able to crack 120k, so this library is unlikely to hit that mark. But again there's benchmarks and benchmarks, and I haven't tuned any kernel params etc - just straight out of the box. There is some pretty naive code also that I'm sure could be better tuned, but it's currently more than enough for my planned uses, and I'm happy its in that range without, really, a huge amount of effort. I would be stoked if this was usable enough for Phobos, but the dependency on Zeromq might preclude that. Cheers.
Apr 16 2012