digitalmars.D - Extending "scope"
- Brian White (83/83) Apr 06 2008 I wrote something about "GC vs delete", but after thinking about it some...
- Bruce Adams (2/8) Apr 06 2008 You want a transitive delete. :)
- Jarrett Billingsley (3/13) Apr 06 2008 Maybe it should be a paintable delete :P
- bearophile (4/5) Apr 06 2008 And it sounds like an interesting feature.
- Jarrett Billingsley (5/88) Apr 06 2008 I think you're the 318th person to suggest this. I might be talking out...
- Brian White (6/15) Apr 06 2008 Well... I'm fairly new here. :-)
-
davidl
(7/7)
Apr 08 2008
在 Sun, 06 Apr 2008 16:36:15 +0800,Brian White
...
I wrote something about "GC vs delete", but after thinking about it some
more, how about this...
There seems to be a fundamental conflict between RAII and the garbage
collector. You can assign a new object to a "scope" variable to cause
it to get destructed without waiting for the GC, but what about objects
within that? For example:
class tBar {
this()
{
writeln("a bar has been constructed");
}
~this()
{
writeln("a bar has been destructed");
}
}
class tFoo {
scope tBar bar;
this()
{
bar = new tBar();
writeln("a foo has been constructed");
}
~this()
{
delete bar;
writeln("a foo has been destructed");
}
}
unittest {
auto foo = new tFoo();
}
If you run this, you'll get:
a bar has been constructed
a foo has been constructed
At some point, you _may_ also get:
a bar has been destructed
a foo has been destructed
When it comes to RAII, that's not enough. Walter has allowed us to
specify a class as being "scope" which requires you to create them with
"scope auto foo = new tFoo()". However, if I also add that property to
"tBar", it won't compile.
scope class tBar {
this()
{
writeln("a bar has been constructed");
}
~this()
{
writeln("a bar has been destructed");
}
}
scope class tFoo {
tBar bar;
this()
{
bar = new tBar();
writeln("a foo has been constructed");
}
~this()
{
delete bar;
writeln("a foo has been destructed");
}
}
unittest {
scope auto foo = new tFoo();
}
$ dmd ...
test.d(32): variable socket_test.tFoo.bar globals, statics, fields,
manifest constants, ref and out parameters cannot be auto
test.d(32): variable socket_test.tFoo.bar reference to scope class must
be scope
Nor can I declare a member variable "scope tBar bar" within class tFoo.
In other words, it's not possible to embed one enforced RAII object
within another.
What do others think about extending "scope" to allow it to be applied
to member data? They would by default be set to "null" but have the
requirement that they must be set exactly once in the constructor and
nowhere else. They would also be deleted automatically during the
destructor.
Or... Is there a different way to accomplish this?
-- Brian
Apr 06 2008
On Sun, 06 Apr 2008 09:36:15 +0100, Brian White <bcwhite pobox.com> wrote:I wrote something about "GC vs delete", but after thinking about it some more, how about this... There seems to be a fundamental conflict between RAII and the garbage collector. You can assign a new object to a "scope" variable to cause it to get destructed without waiting for the GC, but what about objects within that? For example:You want a transitive delete. :)
Apr 06 2008
"Bruce Adams" <tortoise_74 yeah.who.co.uk> wrote in message news:op.t86qykboxikks4 starquake.cybernetics...On Sun, 06 Apr 2008 09:36:15 +0100, Brian White <bcwhite pobox.com> wrote:Maybe it should be a paintable delete :PI wrote something about "GC vs delete", but after thinking about it some more, how about this... There seems to be a fundamental conflict between RAII and the garbage collector. You can assign a new object to a "scope" variable to cause it to get destructed without waiting for the GC, but what about objects within that? For example:You want a transitive delete. :)
Apr 06 2008
Bruce Adams:You want a transitive delete. :)And it sounds like an interesting feature. Bye, bearophile
Apr 06 2008
"Brian White" <bcwhite pobox.com> wrote in message
news:fta21v$1ane$1 digitalmars.com...
I wrote something about "GC vs delete", but after thinking about it some
more, how about this...
There seems to be a fundamental conflict between RAII and the garbage
collector. You can assign a new object to a "scope" variable to cause it
to get destructed without waiting for the GC, but what about objects
within that? For example:
class tBar {
this()
{
writeln("a bar has been constructed");
}
~this()
{
writeln("a bar has been destructed");
}
}
class tFoo {
scope tBar bar;
this()
{
bar = new tBar();
writeln("a foo has been constructed");
}
~this()
{
delete bar;
writeln("a foo has been destructed");
}
}
unittest {
auto foo = new tFoo();
}
If you run this, you'll get:
a bar has been constructed
a foo has been constructed
At some point, you _may_ also get:
a bar has been destructed
a foo has been destructed
When it comes to RAII, that's not enough. Walter has allowed us to
specify a class as being "scope" which requires you to create them with
"scope auto foo = new tFoo()". However, if I also add that property to
"tBar", it won't compile.
scope class tBar {
this()
{
writeln("a bar has been constructed");
}
~this()
{
writeln("a bar has been destructed");
}
}
scope class tFoo {
tBar bar;
this()
{
bar = new tBar();
writeln("a foo has been constructed");
}
~this()
{
delete bar;
writeln("a foo has been destructed");
}
}
unittest {
scope auto foo = new tFoo();
}
$ dmd ...
test.d(32): variable socket_test.tFoo.bar globals, statics, fields,
manifest constants, ref and out parameters cannot be auto
test.d(32): variable socket_test.tFoo.bar reference to scope class must be
scope
Nor can I declare a member variable "scope tBar bar" within class tFoo. In
other words, it's not possible to embed one enforced RAII object within
another.
What do others think about extending "scope" to allow it to be applied to
member data? They would by default be set to "null" but have the
requirement that they must be set exactly once in the constructor and
nowhere else. They would also be deleted automatically during the
destructor.
Or... Is there a different way to accomplish this?
-- Brian
I think you're the 318th person to suggest this. I might be talking out of
you-know-where but I think I remember Walter mentioning that this is in the
cards for D2.
Apr 06 2008
Well... I'm fairly new here. :-) If it's in the cards for D2, it's not currently implemented there since that's the compiler I'm using. I forgot to mention that of course only scope classes could have scope members, but I think that's fairly obvious. -- BrianWhat do others think about extending "scope" to allow it to be applied to member data? They would by default be set to "null" but have the requirement that they must be set exactly once in the constructor and nowhere else. They would also be deleted automatically during the destructor.I think you're the 318th person to suggest this. I might be talking out of you-know-where but I think I remember Walter mentioning that this is in the cards for D2.
Apr 06 2008
在 Sun, 06 Apr 2008 16:36:15 +0800,Brian White <bcwhite pobox.com> 写道: I posted an enhancement bug for this particular issue. don't remember the bugid. I suggest the scope class member as a local initialized stuff that's a struct like stuff. -- 使用 Opera 革命性的电子邮件客户程序: http://www.opera.com/mail/
Apr 08 2008









"Jarrett Billingsley" <kb3ctd2 yahoo.com> 