digitalmars.D - Duck typing for structs
- Ash Logan (14/14) Oct 21 2010 Hello all,
- bearophile (6/7) Oct 21 2010 Just a question. Aren't lines like:
- Ash Logan (6/11) Oct 21 2010 Probably they are; this was my first try at compile-time functions, and
Hello all, I was experimenting with Kenji Hara's interfaces.d, and I thought it would be interesting to be able to adapt not just objects but struct values to an interface. So I came up with a hacky solution, adapter.d, and put it on Google Docs at http://goo.gl/Y7Oa in case anyone is interested. The unit tests have examples of usage with structs and classes (including classes with methods added by mixin templates, and structs with aliases to methods); there are several weird bugs relating to overloaded methods, but more things work than I expected to when I started. I don't know if this could turn into something useful, or if it's just a curiosity, but I wanted to see what the D community thought of it. -- Ash
Oct 21 2010
Ash Logan:but I wanted to see what the D community thought of it.Just a question. Aren't lines like: if (is(typeof(candidate) == const)) Better as static ifs? Bye, bearophile
Oct 21 2010
On 10/21/2010 12:58 PM, bearophile wrote:Just a question. Aren't lines like: if (is(typeof(candidate) == const)) Better as static ifs? Bye, bearophileProbably they are; this was my first try at compile-time functions, and while writing it I kept crossing the line between what could and could not be evaluated at compile-time/as a condition to a static if, so I made most of the "ifs" non-static until I got it working. -- Ash
Oct 21 2010